Clean up WeakAuras table and remove members that no one should touch
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@@ -118,13 +118,13 @@ local screenWidth, screenHeight = math.ceil(GetScreenWidth() / 20) * 20, math.ce
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function Private.GetAnchorsForData(parentData, type)
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local result
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if not parentData.controlledChildren then
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if not WeakAuras.regionOptions[parentData.regionType] then
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if not Private.regionOptions[parentData.regionType] then
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return
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end
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local anchors
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if WeakAuras.regionOptions[parentData.regionType].getAnchors then
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anchors = WeakAuras.regionOptions[parentData.regionType].getAnchors(parentData)
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if Private.regionOptions[parentData.regionType].getAnchors then
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anchors = Private.regionOptions[parentData.regionType].getAnchors(parentData)
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else
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anchors = Private.default_types_for_anchor
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end
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@@ -452,7 +452,7 @@ end
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WeakAuras.regionPrototype.AnchorSubRegion = AnchorSubRegion
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function WeakAuras.regionPrototype.create(region)
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local defaultsForRegion = WeakAuras.regionTypes[region.regionType] and WeakAuras.regionTypes[region.regionType].default;
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local defaultsForRegion = Private.regionTypes[region.regionType] and Private.regionTypes[region.regionType].default;
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region.SoundPlay = SoundPlay;
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region.SoundRepeatStop = SoundRepeatStop;
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region.SendChat = SendChat;
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@@ -501,7 +501,7 @@ function WeakAuras.regionPrototype.modify(parent, region, data)
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region.states = nil
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region.subRegionEvents:ClearSubscribers()
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local defaultsForRegion = WeakAuras.regionTypes[data.regionType] and WeakAuras.regionTypes[data.regionType].default;
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local defaultsForRegion = Private.regionTypes[data.regionType] and Private.regionTypes[data.regionType].default;
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if region.SetRegionAlpha then
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region:SetRegionAlpha(data.alpha)
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@@ -626,7 +626,7 @@ local regionsForFrameTick = {}
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local frameForFrameTick = CreateFrame("Frame");
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WeakAuras.frames["Frame Tick Frame"] = frameForFrameTick
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Private.frames["Frame Tick Frame"] = frameForFrameTick
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local function FrameTick()
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if WeakAuras.IsOptionsOpen() then
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