add event FRAME_UPDATE in Power prototype for non milti unit units, player, target and etc (aka UNIT_POWER_FREQUENT in retail)
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@@ -563,6 +563,8 @@ local function RunTriggerFunc(allStates, data, id, triggernum, event, arg1, arg2
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else
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arg1 = data.trigger.unit
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end
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elseif event == "FRAME_UPDATE" and not Private.multiUnitUnits[data.trigger.unit] then
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arg1 = data.trigger.unit
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end
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if arg1 then
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if Private.multiUnitUnits[data.trigger.unit] then
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