add nameplate trigger/anchor with awesome wotlk

This commit is contained in:
NoM0Re
2024-06-29 18:33:34 +02:00
parent 58c9953264
commit 909f61f102
14 changed files with 379 additions and 22 deletions
+11 -1
View File
@@ -25,6 +25,7 @@ Private.glow_action_types = {
Private.glow_frame_types = {
UNITFRAME = L["Unit Frame"],
NAMEPLATE = L["Nameplate"],
FRAMESELECTOR = L["Frame Selector"]
}
@@ -772,6 +773,7 @@ Private.unit_types_bufftrigger_2 = {
party = L["Party"],
boss = L["Boss"],
arena = L["Arena"],
nameplate = L["Nameplate"],
pet = L["Pet"],
member = L["Specific Unit"],
multi = L["Multi-target"]
@@ -794,6 +796,7 @@ Private.actual_unit_types_cast = {
raid = L["Raid"],
boss = L["Boss"],
arena = L["Arena"],
nameplate = L["Nameplate"],
pet = L["Pet"],
member = L["Specific Unit"],
}
@@ -803,6 +806,7 @@ Private.actual_unit_types_cast_tooltip = L["• |cff00ff00Player|r, |cff00ff00Ta
Private.threat_unit_types = {
target = L["Target"],
focus = L["Focus"],
nameplate = L["Nameplate"],
boss = L["Boss"],
member = L["Specific Unit"],
none = L["At Least One Enemy"]
@@ -918,6 +922,7 @@ Private.anchor_frame_types = {
SCREEN = L["Screen/Parent Group"],
MOUSE = L["Mouse Cursor"],
SELECTFRAME = L["Select Frame"],
NAMEPLATE = L["Nameplates"],
UNITFRAME = L["Unit Frames"],
CUSTOM = L["Custom"]
}
@@ -1919,7 +1924,8 @@ Private.classification_types = {
elite = L["Elite"],
rare = L["Rare"],
normal = L["Normal"],
trivial = L["Trivial (Low Level)"]
trivial = L["Trivial (Low Level)"],
minus = L["Minus (Small Nameplate)"]
}
Private.anim_start_preset_types = {
@@ -2622,6 +2628,7 @@ Private.baseUnitId = {
}
Private.multiUnitId = {
["nameplate"] = true,
["boss"] = true,
["arena"] = true,
["group"] = true,
@@ -2634,6 +2641,7 @@ Private.multiUnitId = {
}
Private.multiUnitUnits = {
["nameplate"] = {},
["boss"] = {},
["arena"] = {},
["group"] = {},
@@ -2669,6 +2677,8 @@ end
for i = 1, 40 do
Private.baseUnitId["raid"..i] = true
Private.baseUnitId["raidpet"..i] = true
Private.baseUnitId["nameplate"..i] = true
Private.multiUnitUnits.nameplate["nameplate"..i] = true
Private.multiUnitUnits.group["raid"..i] = true
Private.multiUnitUnits.raid["raid"..i] = true
Private.multiUnitUnits.group["raidpet"..i] = true