add nameplate trigger/anchor with awesome wotlk
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@@ -1250,7 +1250,7 @@ Private.event_prototypes = {
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type = "toggle",
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width = WeakAuras.doubleWidth,
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enable = function(trigger)
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return trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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return trigger.unit == "nameplate" or trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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end,
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init = "not UnitIsUnit(\"player\", unit)"
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},
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@@ -1633,7 +1633,7 @@ Private.event_prototypes = {
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type = "toggle",
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width = WeakAuras.doubleWidth,
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enable = function(trigger)
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return trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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return trigger.unit == "nameplate" or trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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end,
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init = "not UnitIsUnit(\"player\", unit)"
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},
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@@ -1657,6 +1657,15 @@ Private.event_prototypes = {
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end,
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init = "UnitIsConnected(unit)"
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},
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{
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name = "nameplateType",
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display = L["Nameplate Type"],
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type = "select",
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init = "WeakAuras.GetPlayerReaction(unit)",
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values = "hostility_types",
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conditionType = "select",
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store = true,
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},
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{
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name = "name",
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hidden = true,
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@@ -5171,6 +5180,9 @@ Private.event_prototypes = {
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internal_events = function(trigger)
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local unit = trigger.unit
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local result = {}
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if unit == "nameplate" and trigger.use_onUpdateUnitTarget then
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tinsert(result, "WA_UNIT_TARGET_NAME_PLATE")
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end
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AddRemainingCastInternalEvents(unit, result)
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local includePets = trigger.use_includePets == true and trigger.includePets or nil
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AddUnitChangeInternalEvents(unit, result, includePets)
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@@ -5180,6 +5192,9 @@ Private.event_prototypes = {
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if trigger.use_showLatency and trigger.unit == "player" then
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WeakAuras.WatchForCastLatency()
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end
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if trigger.unit == "nameplate" and trigger.use_onUpdateUnitTarget then
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WeakAuras.WatchForNameplateTargetChange()
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end
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end,
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force_events = unitHelperFunctions.UnitChangedForceEventsWithPets,
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canHaveDuration = "timed",
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@@ -5372,6 +5387,15 @@ Private.event_prototypes = {
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test = "true",
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init = "raidMarkIndex > 0 and '{rt'..raidMarkIndex..'}' or ''"
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},
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{
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name = "nameplateType",
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display = L["Nameplate Type"],
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type = "select",
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init = "WeakAuras.GetPlayerReaction(unit)",
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values = "hostility_types",
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store = true,
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conditionType = "select",
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},
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{
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name = "includePets",
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display = WeakAuras.newFeatureString .. L["Include Pets"],
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@@ -5389,10 +5413,20 @@ Private.event_prototypes = {
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type = "toggle",
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width = WeakAuras.doubleWidth,
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enable = function(trigger)
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return trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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return trigger.unit == "nameplate" or trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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end,
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init = "not UnitIsUnit(\"player\", unit)"
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},
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{
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name = "onUpdateUnitTarget",
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display = WeakAuras.newFeatureString .. L["Advanced Caster's Target Check"],
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desc = L["Check nameplate's target every 0.2s"],
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type = "toggle",
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test = "true",
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enable = function(trigger)
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return trigger.unit == "nameplate"
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end
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},
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{
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name = "sourceUnit",
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init = "unit",
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