(fix/Prototypes) Add inRange trigger properly to Prototypes too
(cherry picked from commit ade6cb124a76fbb5ebd1a91936f1cb188d70789f)
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@@ -1640,6 +1640,9 @@ Private.event_prototypes = {
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end,
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loadFunc = function(trigger)
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AddWatchedUnits(trigger.unit, nil, trigger.use_unitisunit and trigger.unitisunit or nil)
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if trigger.use_inRange then
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WeakAuras.WatchForPlayerInRange()
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end
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end,
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force_events = unitHelperFunctions.UnitChangedForceEvents,
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name = L["Unit Characteristics"],
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@@ -1861,7 +1864,7 @@ Private.event_prototypes = {
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enable = function(trigger)
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return trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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end,
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init = "UnitInRange(unit)"
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init = "Private.ExecEnv.UnitInRangeFixed(unit)"
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},
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{
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name = "hostility",
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@@ -2301,6 +2304,9 @@ Private.event_prototypes = {
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loadFunc = function(trigger)
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local includePets = trigger.use_includePets == true and trigger.includePets or nil
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AddWatchedUnits(trigger.unit, includePets)
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if trigger.use_inRange then
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WeakAuras.WatchForPlayerInRange()
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end
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end,
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force_events = unitHelperFunctions.UnitChangedForceEventsWithPets,
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name = L["Health"],
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@@ -2607,7 +2613,7 @@ Private.event_prototypes = {
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enable = function(trigger)
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return trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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end,
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init = "UnitInRange(unit)"
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init = "Private.ExecEnv.UnitInRangeFixed(unit)"
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},
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{
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name = "nameplateType",
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@@ -2727,6 +2733,9 @@ Private.event_prototypes = {
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end
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local includePets = trigger.use_includePets == true and trigger.includePets or nil
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AddWatchedUnits(trigger.unit, includePets)
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if trigger.use_inRange then
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WeakAuras.WatchForPlayerInRange()
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end
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end,
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force_events = unitHelperFunctions.UnitChangedForceEventsWithPets,
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name = L["Power"],
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@@ -3109,7 +3118,7 @@ Private.event_prototypes = {
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enable = function(trigger)
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return trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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end,
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init = "UnitInRange(unit)"
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init = "Private.ExecEnv.UnitInRangeFixed(unit)"
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},
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{
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name = "nameplateType",
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