Update general layout of WeakAurasOptions (#8)
* from retail * (fix) improve pixel snapping by reapplying borders * update spinbox texture * add icons, loaded, standby, unloaded behavior from retail * further use of ported inputbox and cleanup to ported frames * move templates into WeakAuras and upversion
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@@ -140,8 +140,11 @@ local function modify(parent, region, data)
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if(region.height ~= height) then
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region.height = height
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region:SetHeight(height)
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if(data.parent and WeakAuras.regions[data.parent].region.PositionChildren) then
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WeakAuras.regions[data.parent].region:PositionChildren();
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if data.parent then
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Private.EnsureRegion(data.parent)
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if WeakAuras.regions[data.parent].region.PositionChildren then
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WeakAuras.regions[data.parent].region:PositionChildren()
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end
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end
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end
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end
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