update SwingTimer
Offhand is still not working because we don't have the CLEU arg isOffHand, that came with Cata
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@@ -3208,7 +3208,10 @@ Private.reset_swing_spells = {
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[GetSpellInfo(20549)] = true, -- War Stomp
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[GetSpellInfo(56815)] = true, -- Rune Strike
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[GetSpellInfo(5384)] = true, -- Feign Death
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[GetSpellInfo(2764)] = true, -- Throw
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[GetSpellInfo(5019)] = true, -- Shoot
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}
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Private.reset_ranged_swing_spells = {
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[GetSpellInfo(2764)] = true, -- Throw
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[GetSpellInfo(5019)] = true, -- Shoot Wands
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@@ -3216,6 +3219,39 @@ Private.reset_ranged_swing_spells = {
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[GetSpellInfo(5384)] = true, -- Feign Death
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}
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Private.noreset_swing_spells = {
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[GetSpellInfo(23063)] = true, -- Dense Dynamite
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[GetSpellInfo(4054)] = true, -- Rough Dynamite
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[GetSpellInfo(4064)] = true, -- Rough Copper Bomb
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[GetSpellInfo(4061)] = true, -- Coarse Dynamite
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[GetSpellInfo(8331)] = true, -- Ez-Thro Dynamite
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[GetSpellInfo(4065)] = true, -- Large Copper Bomb
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[GetSpellInfo(4066)] = true, -- Small Bronze Bomb
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[GetSpellInfo(4062)] = true, -- Heavy Dynamite
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[GetSpellInfo(4067)] = true, -- Big Bronze Bomb
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[GetSpellInfo(4068)] = true, -- Iron Grenade
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[GetSpellInfo(23000)] = true, -- Ez-Thro Dynamite II
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[GetSpellInfo(12421)] = true, -- Mithril Frag Bomb
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[GetSpellInfo(4069)] = true, -- Big Iron Bomb
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[GetSpellInfo(12562)] = true, -- The Big One
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[GetSpellInfo(12543)] = true, -- Hi-Explosive Bomb
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[GetSpellInfo(19769)] = true, -- Thorium Grenade
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[GetSpellInfo(19784)] = true, -- Dark Iron Bomb
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[GetSpellInfo(30216)] = true, -- Fel Iron Bomb
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[GetSpellInfo(19821)] = true, -- Arcane Bomb
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[GetSpellInfo(39965)] = true, -- Frost Grenade
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[GetSpellInfo(30461)] = true, -- The Bigger One
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[GetSpellInfo(30217)] = true, -- Adamantite Grenade
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[GetSpellInfo(35476)] = true, -- Drums of Battle
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[GetSpellInfo(35475)] = true, -- Drums of War
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[GetSpellInfo(35477)] = true, -- Drums of Speed
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[GetSpellInfo(35478)] = true, -- Drums of Restoration
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[GetSpellInfo(34120)] = true, -- Steady Shot (rank 1)
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[GetSpellInfo(19434)] = true, -- Aimed Shot (rank 1)
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[GetSpellInfo(1464)] = true, -- Slam (rank 1)
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--35474 Drums of Panic DO reset the swing timer, do not add
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}
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WeakAuras.StopMotion = WeakAuras.StopMotion or {}
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WeakAuras.StopMotion.texture_types = WeakAuras.StopMotion.texture_types or {}
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WeakAuras.StopMotion.texture_data = WeakAuras.StopMotion.texture_data or {}
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