remove awesomewotlk ref
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@@ -1992,10 +1992,8 @@ Buff2Frame:RegisterEvent("PLAYER_TARGET_CHANGED")
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Buff2Frame:RegisterEvent("PARTY_MEMBERS_CHANGED")
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Buff2Frame:RegisterEvent("RAID_ROSTER_UPDATE")
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Buff2Frame:RegisterEvent("INSTANCE_ENCOUNTER_ENGAGE_UNIT")
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if WeakAuras.IsAwesomeEnabled() then
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Buff2Frame:RegisterEvent("NAME_PLATE_UNIT_ADDED")
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Buff2Frame:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
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end
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Buff2Frame:RegisterEvent("NAME_PLATE_UNIT_ADDED")
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Buff2Frame:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
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Buff2Frame:RegisterEvent("PLAYER_ENTERING_WORLD")
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Buff2Frame:SetScript("OnEvent", EventHandler)
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@@ -3642,10 +3640,8 @@ function BuffTrigger.InitMultiAura()
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multiAuraFrame:RegisterEvent("UNIT_AURA")
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multiAuraFrame:RegisterEvent("PLAYER_TARGET_CHANGED")
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multiAuraFrame:RegisterEvent("PLAYER_FOCUS_CHANGED")
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if WeakAuras.IsAwesomeEnabled() then
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multiAuraFrame:RegisterEvent("NAME_PLATE_UNIT_ADDED")
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multiAuraFrame:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
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end
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multiAuraFrame:RegisterEvent("NAME_PLATE_UNIT_ADDED")
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multiAuraFrame:RegisterEvent("NAME_PLATE_UNIT_REMOVED")
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multiAuraFrame:RegisterEvent("PLAYER_LEAVING_WORLD")
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multiAuraFrame:SetScript("OnEvent", BuffTrigger.HandleMultiEvent)
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Private.frames["Multi-target 2 Aura Trigger Handler"] = multiAuraFrame
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