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@@ -1152,7 +1152,7 @@ local function GetBuffTriggerOptions(data, triggernum)
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CreateNameOptions(aura_options, data, trigger, spellOptionsSize,
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true, false, "spellid", 22, "useExactSpellId", "auraspellids",
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L["Spell ID"], L["Enter a Spell ID"],
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L["Spell ID"], L["Enter a Spell ID. You can use the addon idTip to determine spell ids."],
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IsSingleMissing(trigger))
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CreateNameOptions(aura_options, data, trigger, ignoreNameOptionSize,
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@@ -1163,7 +1163,7 @@ local function GetBuffTriggerOptions(data, triggernum)
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CreateNameOptions(aura_options, data, trigger, ignoreSpellOptionsSize,
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true, true, "ignorespellid", 42, "useIgnoreExactSpellId", "ignoreAuraSpellids",
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L["Ignored Spell ID"], L["Enter a Spell ID"],
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L["Ignored Spell ID"], L["Enter a Spell ID. You can use the addon idTip to determine spell ids."],
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IsSingleMissing(trigger))
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OptionsPrivate.commonOptions.AddCommonTriggerOptions(aura_options, data, triggernum, true)
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@@ -212,7 +212,7 @@ If the entered number is a decimal (e.g. 0.5), fraction (e.g. 1/2), or percentag
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|cFF4444FFFor example:|r
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|cFF00CC00> 0|r will trigger when any unit of type '%s' is affected
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|cFF00CC00= 100%%|r will trigger when ever unit of type '%s' is affected
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|cFF00CC00= 100%%|r will trigger when every unit of type '%s' is affected
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|cFF00CC00!= 2|r will trigger when the number of units of type '%s' affected is not exactly 2
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|cFF00CC00<= 0.8|r will trigger when less than 80%% of the units of type '%s' is affected (4 of 5 party members, 8 of 10 or 20 of 25 raid members)
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|cFF00CC00> 1/2|r will trigger when more than half of the units of type '%s' is affected
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@@ -1006,12 +1006,13 @@ function OptionsPrivate.SortDisplayButtons(filter, overrideReset, id)
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child.frame:Show()
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child:AcquireThumbnail()
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frame.buttonsScroll:AddChild(child)
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else
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if not child.frame:IsShown() then
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child.frame:Show()
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child:AcquireThumbnail()
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end
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tinsert(frame.buttonsScroll.children, child)
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end
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if not child.frame:IsShown() then
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child.frame:Show()
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child:AcquireThumbnail()
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end
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tinsert(frame.buttonsScroll.children, child)
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elseif child then
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child.frame:Hide()
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if child.ReleaseThumbnail then
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@@ -1061,6 +1062,7 @@ function OptionsPrivate.SortDisplayButtons(filter, overrideReset, id)
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child.frame:Show()
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child:AcquireThumbnail()
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frame.buttonsScroll:AddChild(child)
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buttonsShown[slug] = true
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end
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if not child.frame:IsShown() then
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child.frame:Show()
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@@ -1,7 +1,7 @@
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## Interface: 30300
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## Title: WeakAuras Options
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## Author: The WeakAuras Team
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## Version: 4.1.5
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## Version: 5.4.0
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## Notes: Options for WeakAuras
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## Notes-esES: Opciones para WeakAuras
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## Notes-deDE: Optionen für WeakAuras
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