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@@ -886,10 +886,10 @@ local function modify(parent, region, data)
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function region:SetTexture(texture)
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region.currentTexture = texture;
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region.foreground:SetTexture(texture, region.textureWrapMode, region.textureWrapMode);
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region.foreground:SetTexture(texture);
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foregroundSpinner:SetTexture(texture);
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if (data.sameTexture) then
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background:SetTexture(texture, region.textureWrapMode, region.textureWrapMode);
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background:SetTexture(texture);
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backgroundSpinner:SetTexture(texture);
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end
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end
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