from retail
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@@ -109,10 +109,8 @@ local L = WeakAuras.L
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L["At a position a bit left of Left HUD position."] = "在左侧HUD偏左一点的位置。"
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L["At a position a bit left of Right HUD position"] = "在右侧HUD偏左一点的位置。"
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L["At the same position as Blizzard's spell alert"] = "与暴雪的法术警报在同一位置"
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--[[Translation missing --]]
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L[ [=[Aura is
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Off Screen]=] ] = [=[Aura is
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Off Screen]=]
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Off Screen]=] ] = "光环在屏幕外"
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L["Aura Name"] = "光环名称"
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L["Aura Name Pattern"] = "光环名称规则匹配"
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L["Aura Type"] = "光环类型"
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@@ -156,6 +154,8 @@ Off Screen]=]
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L["Can be a Name or a Unit ID (e.g. party1). A name only works on friendly players in your group."] = "可以是名字或单位 ID(例如 party1),只有在群组中的友方玩家名字是有效的。"
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L["Can be a UID (e.g., party1)."] = "可以是单位 ID(例如:party1)。"
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L["Cancel"] = "取消"
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L["Cast by Player Character"] = "玩家角色施放"
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L["Cast by Players"] = "玩家施放"
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L["Center"] = "中间"
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L["Chat Message"] = "聊天信息"
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L["Chat with WeakAuras experts on our Discord server."] = "在我们的Discord服务器上与WeakAuras专家聊天。"
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@@ -196,8 +196,7 @@ Off Screen]=]
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L["Copy"] = "拷贝"
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L["Copy settings..."] = "拷贝设置"
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L["Copy to all auras"] = "拷贝至所有的光环"
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--[[Translation missing --]]
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L["Could not parse '%s'. Expected a table."] = "Could not parse '%s'. Expected a table."
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L["Could not parse '%s'. Expected a table."] = "无法解析'%s',需要 table。"
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L["Count"] = "计数 "
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L["Counts the number of matches over all units."] = "计算所有单位上匹配的数量"
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L["Creating buttons: "] = "创建按钮:"
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@@ -294,7 +293,6 @@ UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED]=]
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L["Entry %i"] = "条目 %i"
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L["Entry limit"] = "条目限制"
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L["Entry Name Source"] = "条目名称来源"
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L["Event"] = "事件"
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L["Event Type"] = "事件类型"
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L["Event(s)"] = "事件(复数)"
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L["Everything"] = "全部"
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@@ -310,10 +308,8 @@ UNIT_POWER, UNIT_AURA PLAYER_TARGET_CHANGED]=]
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L["Fade"] = "淡化"
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L["Fade In"] = "渐入"
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L["Fade Out"] = "渐出"
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--[[Translation missing --]]
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L["Fallback"] = "Fallback"
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--[[Translation missing --]]
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L["Fallback Icon"] = "Fallback Icon"
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L["Fallback"] = "后备"
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L["Fallback Icon"] = "后备图标"
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L["False"] = "假"
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L["Fetch Affected/Unaffected Names"] = "获取受影响的/未受影响的名称"
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L["Filter by Class"] = "根据职业过滤"
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@@ -399,8 +395,7 @@ Supports multiple entries, separated by commas
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L["Icon Inset"] = "图标内嵌"
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L["Icon Position"] = "图标位置"
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L["Icon Settings"] = "图标设置"
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--[[Translation missing --]]
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L["Icon Source"] = "Icon Source"
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L["Icon Source"] = "图标来源"
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L["If"] = "如果"
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L["If checked, then the user will see a multi line edit box. This is useful for inputting large amounts of text."] = "勾选后,用户可以看见一个多行的输入框,在输入大量文本时很有用。"
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L["If checked, then this option group can be temporarily collapsed by the user."] = "勾选后,选项组可以临时被用户折叠"
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@@ -425,17 +420,17 @@ Supports multiple entries, separated by commas
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L["Ignored Spell ID"] = "忽略法术 ID"
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L["Import"] = "导入"
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L["Import a display from an encoded string"] = "从字串导入一个图示"
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L["Indent Size"] = "缩进"
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L["Information"] = "信息"
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L["Inner"] = "内部"
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L["Invalid Item Name/ID/Link"] = "无效的物品名称/ID/链接"
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L["Invalid Spell ID"] = "无效的法术 ID"
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L["Invalid Spell Name/ID/Link"] = "无效的法术名称/ID/链接"
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--[[Translation missing --]]
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L["Invalid type for '%s'. Expected 'bool', 'number', 'select', 'string', 'timer' or 'elapsedTimer'."] = "Invalid type for '%s'. Expected 'bool', 'number', 'select', 'string', 'timer' or 'elapsedTimer'."
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--[[Translation missing --]]
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L["Invalid type for property '%s' in 's'. Expected '%s'"] = "Invalid type for property '%s' in 's'. Expected '%s'"
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L["Invalid type for '%s'. Expected 'bool', 'number', 'select', 'string', 'timer' or 'elapsedTimer'."] = "'%s'的类型无效,需要'bool'、'number'、'select'、'string'、'timer'或'elapsedTimer'。"
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L["Invalid type for property '%s' in '%s'. Expected '%s'"] = "'%2$s'的属性'%1$s'类型非法,需要'%3$s'"
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L["Inverse"] = "反向"
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L["Inverse Slant"] = "反向倾斜"
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L["Is Boss Debuff"] = "首领施放的减益效果"
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L["Is Stealable"] = "可偷取"
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L["Justify"] = "对齐"
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L["Keep Aspect Ratio"] = "保持比例不变"
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@@ -451,8 +446,7 @@ Supports multiple entries, separated by commas
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L["Lines & Particles"] = "线条和粒子"
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L["Load"] = "载入"
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L["Loaded"] = "已载入"
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--[[Translation missing --]]
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L["Lock Positions"] = "Lock Positions"
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L["Lock Positions"] = "锁定位置"
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L["Loop"] = "循环"
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L["Low Mana"] = "低法力值"
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L["Magnetically Align"] = "磁力对齐"
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@@ -500,8 +494,7 @@ Supports multiple entries, separated by commas
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L["New Value"] = "新值"
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L["No Children"] = "没有子项目"
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L["None"] = "无"
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--[[Translation missing --]]
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L["Not a table"] = "Not a table"
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L["Not a table"] = "不是 table"
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L["Not all children have the same value for this option"] = "并非所有子项目的此选项的值都一致"
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L["Not Loaded"] = "未载入"
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L["Note: Automated Messages to SAY and YELL are blocked outside of Instances."] = "注意:无法在副本外自动发送“说”与“大喊”信息。"
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@@ -509,10 +502,12 @@ Supports multiple entries, separated by commas
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L["Number of Entries"] = "条目数"
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L["Offer a guided way to create auras for your character"] = "提供为角色创建光环的指导"
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L["Offset by |cFFFF0000%s|r/|cFFFF0000%s|r"] = "偏移|cFFFF0000%s|r/|cFFFF0000%s|r"
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L["Offset by 1px"] = "偏移1px"
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L["Okay"] = "好"
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L["On Hide"] = "图示隐藏时"
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L["On Init"] = "初始化时"
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L["On Show"] = "图示显示时"
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L["Only Match auras cast by a player (not an npc)"] = "只匹配由玩家(而不是NPC)施放的光环"
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L["Only match auras cast by people other than the player"] = "只匹配其它玩家施放的光环"
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L["Only match auras cast by people other than the player or his pet"] = "只匹配由不是玩家和玩家宠物施放的光环"
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L["Only match auras cast by the player"] = "只匹配玩家自己施放的光环"
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@@ -629,7 +624,7 @@ Supports multiple entries, separated by commas
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L["Shows a model"] = "以模型显示"
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L["Shows a progress bar with name, timer, and icon"] = "显示一个有名称,时间,图标的进度条"
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L["Shows a spell icon with an optional cooldown overlay"] = "显示一个法术图标,并有可选的冷却时间显示"
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L["Shows a stop motion textures"] = "显示定格动画材质"
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L["Shows a stop motion texture"] = "显示定格动画材质"
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L["Shows a texture that changes based on duration"] = "显示一个随持续时间而变的材质"
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L["Shows one or more lines of text, which can include dynamic information such as progress or stacks"] = "显示一行或多行文字, 它们包换动态信息, 如进度和叠加层数"
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L["Simple"] = "简单"
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@@ -652,14 +647,13 @@ Supports multiple entries, separated by commas
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L["Sound Channel"] = "声音频道"
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L["Sound File Path"] = "声音文件路径"
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L["Sound Kit ID"] = "音效 ID"
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--[[Translation missing --]]
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L["Source"] = "Source"
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L["Source"] = "来源"
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L["Space"] = "间隙"
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L["Space Horizontally"] = "横向间隙"
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L["Space Vertically"] = "纵向间隙"
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L["Spark"] = "高光"
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L["Spark Settings"] = "高光设置"
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L["Spark Texture"] = "高光材质"
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L["Spark"] = "闪光"
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L["Spark Settings"] = "闪光设置"
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L["Spark Texture"] = "闪光材质"
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L["Specific Unit"] = "指定单位"
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L["Spell ID"] = "法术ID"
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L["Stack Count"] = "层数"
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@@ -670,7 +664,6 @@ Supports multiple entries, separated by commas
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L["Start Angle"] = "起始角度"
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L["Start Collapsed"] = "打开时折叠"
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L["Start of %s"] = "%s 的开始"
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L["Status"] = "状态"
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L["Stealable"] = "可偷取"
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L["Step Size"] = "步进尺寸"
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L["Stop ignoring Updates"] = "不再忽略更新"
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@@ -729,8 +722,7 @@ Supports multiple entries, separated by commas
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L["Trigger Combination"] = "触发器组合"
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L["True"] = "真"
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L["Type"] = "类型"
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--[[Translation missing --]]
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L["Type 'select' for '%s' requires a values member'"] = "Type 'select' for '%s' requires a values member'"
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L["Type 'select' for '%s' requires a values member'"] = "'%s'的类型'select'需要至少一个'values'成员。"
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L["Ungroup"] = "不分组"
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L["Unit"] = "单位"
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L["Unit %s is not a valid unit for RegisterUnitEvent"] = "单位 %s 并不是 RegisterUnitEvent 的有效单位"
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@@ -739,8 +731,7 @@ Supports multiple entries, separated by commas
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L["Unit Frames"] = "单位框架"
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L["Unit Name Filter"] = "单位名称过滤方式"
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L["UnitName Filter"] = "单位名称过滤"
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--[[Translation missing --]]
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L["Unknown property '%s' found in '%s'"] = "Unknown property '%s' found in '%s'"
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L["Unknown property '%s' found in '%s'"] = "发现'%2$s'的未知属性'%1$s'"
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L["Unlike the start or finish animations, the main animation will loop over and over until the display is hidden."] = "不同于开始或结束动画,主动画将不停循环,直到图示被隐藏。"
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L["Update %s by %s"] = "更新%s,来自%s"
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L["Update Auras"] = "更新光环"
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