from retail
This commit is contained in:
+86
-55
@@ -12,12 +12,9 @@ L[ [=[ Filter formats: 'Name', 'Name-Realm', '-Realm'.
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Supports multiple entries, separated by commas
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]=] ] = "过滤格式:'名称','名称-服务器','-服务器'。支持多个条目,由英文逗号分隔。"
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--[[Translation missing --]]
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L[ [=[
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Supports multiple entries, separated by commas]=] ] = [=[
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Supports multiple entries, separated by commas]=]
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Supports multiple entries, separated by commas]=] ] = "支持多个条目,由英文逗号分隔"
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L["%s - %i. Trigger"] = "%s - %i. 触发器"
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L["%s - Alpha Animation"] = "%s - 透明度动画"
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L["%s - Color Animation"] = "%s - 颜色动画"
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@@ -55,15 +52,19 @@ L["|cffeda55fLeft-Click|r to toggle showing the main window."] = "|cffeda55f左
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L["|cffeda55fMiddle-Click|r to toggle the minimap icon on or off."] = "|cffeda55f中键|r显示/隐藏小地图图标。"
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L["|cffeda55fRight-Click|r to toggle performance profiling window."] = "|cffeda55f右键|r显示/隐藏性能分析窗口。"
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L["|cffeda55fShift-Click|r to pause addon execution."] = "|cffeda55fShift + 左键|r暂停插件执行。"
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--[[Translation missing --]]
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L["|cFFFF0000Not|r Item Bonus Id Equipped"] = "|cFFFF0000Not|r Item Bonus Id Equipped"
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L["|cFFFF0000Not|r Item Bonus Id Equipped"] = "|cFFFF0000非|r 已装备物品增益ID"
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L["|cFFFF0000Not|r Player Name/Realm"] = "|cFFFF0000非|r 玩家名字/服务器"
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L["|cFFffcc00Extra Options:|r %s"] = "|cFFffcc00额外选项:|r%s"
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L["|cFFffcc00Extra Options:|r None"] = "|cFFffcc00额外选项:|r无"
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L["10 Man Raid"] = "10人团队"
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L["10 Player Raid (Heroic)"] = "10人团队副本(英雄)"
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L["10 Player Raid (Normal)"] = "10人团队副本(普通)"
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L["20 Man Raid"] = "20人团队"
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L["25 Man Raid"] = "25人团队"
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L["25 Player Raid (Heroic)"] = "25人团队副本(英雄)"
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L["25 Player Raid (Normal)"] = "25人团队副本(普通)"
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L["40 Man Raid"] = "40人团队"
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L["40 Player Raid"] = "40人团队副本"
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L["5 Man Dungeon"] = "5人地下城"
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L["Abbreviate"] = "缩写"
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L["AbbreviateLargeNumbers (Blizzard)"] = "缩写大数字(暴雪)"
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@@ -96,7 +97,7 @@ L["Always active trigger"] = "总是启用触发器"
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L["Always include realm"] = "总是包含服务器"
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L["Always True"] = "总是真"
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L["Amount"] = "数量"
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L["And Talent selected"] = "并天赋选择"
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L["And Talent"] = "和天赋"
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L["Animations"] = "动画"
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L["Anticlockwise"] = "逆时针"
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L["Anub'Rekhan"] = "阿努布雷坎"
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@@ -164,6 +165,7 @@ L["BigWigs Addon"] = "BigWigs 插件"
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L["BigWigs Message"] = "BigWigs 信息"
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L["BigWigs Timer"] = "BigWigs 计时器"
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L["Black Wing Lair"] = "黑翼之巢"
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L["Blizzard (2h | 3m | 10s | 2.4)"] = "暴雪格式 (2h | 3m | 10s | 2.4)"
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L["Blizzard Combat Text"] = "暴雪战斗文字"
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L["Block"] = "格挡"
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L["Block (%)"] = "格挡 (%)"
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@@ -171,7 +173,6 @@ L["Block against Target (%)"] = "针对目标的格挡 (%)"
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L["Blocked"] = "被格挡"
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L["Bloodlord Mandokir"] = "血领主曼多基尔"
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L["Border"] = "边框"
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L["Border Color"] = "边缘颜色"
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L["Boss"] = "首领"
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L["Boss Emote"] = "首领表情"
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L["Boss Whisper"] = "首领密语"
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@@ -182,7 +183,7 @@ L["Bottom to Top"] = "从下到上"
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L["Bounce"] = "弹跳"
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L["Bounce with Decay"] = "衰减地弹跳"
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L["Broodlord Lashlayer"] = "勒什雷尔"
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L["Buff"] = "Buff"
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L["Buff"] = "增益效果"
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L["Buffed/Debuffed"] = "获得增益/减益效果"
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L["Buru the Gorger"] = "吞咽者布鲁"
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L["Can be used for e.g. checking if \"boss1target\" is the same as \"player\"."] = "可以用来检测类似于一号首领的目标(boss1target)是不是玩家自身(player)之类的信息。"
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@@ -211,7 +212,7 @@ L["Character Type"] = "角色类型"
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L["Charge gained/lost"] = "获取/失去充能层数"
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L["Charged Combo Point"] = "充能连击点"
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L["Charges"] = "充能"
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L["Charges Changed (Spell)"] = "充能层数改变(法术)"
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L["Charges Changed Event"] = "充能变化事件"
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L["Chat Frame"] = "聊天窗口"
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L["Chat Message"] = "聊天信息"
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L["Children:"] = "子项目:"
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@@ -231,12 +232,12 @@ L["Conditions"] = "常用状态"
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L["Contains"] = "包含"
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L["Continuously update Movement Speed"] = "持续更新移动速度"
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L["Cooldown"] = "冷却计时"
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L["Cooldown Progress (Equipment Slot)"] = "冷却进度(装备槽位)"
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L["Cooldown Progress (Item)"] = "冷却进度(物品)"
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L["Cooldown Progress (Spell)"] = "冷却进度(法术)"
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L["Cooldown Ready (Equipment Slot)"] = "冷却就绪(装备槽位)"
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L["Cooldown Ready (Item)"] = "冷却完成(物品)"
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L["Cooldown Ready (Spell)"] = "冷却完成(法术)"
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L["Cooldown Progress (Slot)"] = "冷却进度(装备栏)"
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L["Cooldown Ready Event"] = "冷却完成事件"
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L["Cooldown Ready Event (Item)"] = "冷却完成事件(物品)"
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L["Cooldown Ready Event (Slot)"] = "冷却完成事件(装备栏)"
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L["Cooldown/Charges/Count"] = "冷却/充能/数量"
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L["Count"] = "计数"
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L["Counter Clockwise"] = "逆时针"
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L["Create"] = "创造物品"
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@@ -248,7 +249,8 @@ L["Crowd Controlled"] = "被控制"
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L["Crushing"] = "碾压"
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L["C'thun"] = "克苏恩"
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L["Current Experience"] = "当前经验值"
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L["Current Zone Group"] = "当前区域组"
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L[ [=[Current Zone Group
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]=] ] = "当前区域组"
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L[ [=[Current Zone
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]=] ] = "当前区域"
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L["Curse"] = "诅咒"
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@@ -275,14 +277,15 @@ L["Desaturate Foreground"] = "前景褪色"
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L["Descending"] = "降序"
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L["Description"] = "描述"
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L["Dest Raid Mark"] = "目标团队标记"
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L["Destination Affiliation"] = "目标所属"
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L["Destination GUID"] = "目标GUID"
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L["Destination In Group"] = "目标在小队/团队中"
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L["Destination Name"] = "目标名称"
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L["Destination NPC Id"] = "目标 NPC ID"
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L["Destination Object Type"] = "目标类型"
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L["Destination Reaction"] = "目标反应"
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L["Destination Unit"] = "目标单位"
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L["Disable Spell Known Check"] = "忽略法术已知检查"
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L["Disabled Spell Known Check"] = "已忽略法术已知检查"
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L["Disease"] = "疾病"
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L["Dispel"] = "驱散"
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L["Dispel Failed"] = "驱散失败"
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@@ -297,12 +300,14 @@ L["Down, then Left"] = "向下,然后向左"
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L["Down, then Right"] = "向下,然后向右"
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L["Drain"] = "引导性吸取"
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L["Dropdown Menu"] = "下拉菜单"
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L["Dungeon (Heroic)"] = "地下城(英雄)"
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L["Dungeon (Mythic)"] = "地下城(史诗)"
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L["Dungeon (Normal)"] = "地下城(普通)"
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L["Dungeon (Timewalking)"] = "地下城(时空漫游)"
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L["Dungeons"] = "地下城"
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L["Durability Damage"] = "耐久度下降"
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L["Durability Damage All"] = "耐久度上限下降"
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L["Dynamic"] = "动态"
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--[[Translation missing --]]
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L["Dynamic Information"] = "Dynamic Information"
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L["Dynamic Information"] = "动态信息"
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L["Ease In"] = "缓入"
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L["Ease In and Out"] = "缓入缓出"
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L["Ease Out"] = "缓出"
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@@ -312,8 +317,6 @@ L["Edge of Madness"] = "疯狂之缘"
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L["Elide"] = "省略"
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L["Elite"] = "精英"
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L["Emote"] = "表情"
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L["Emphasized"] = "被重点标记"
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L["Emphasized option checked in BigWigs's spell options"] = "在 BigWigs 的法术选项中勾选了重点标记选项"
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L["Empty"] = "空"
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L["Enchant Applied"] = "附魔添加"
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L["Enchant Found"] = "有附魔"
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@@ -332,7 +335,7 @@ L["Environment Type"] = "环境伤害类型"
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L["Environmental"] = "环境伤害"
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L["Equipment Set"] = "装备方案"
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L["Equipment Set Equipped"] = "装备方案已使用"
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L["Equipment Slot"] = "装备位"
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L["Equipment Slot"] = "装备栏"
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L["Equipped"] = "已装备"
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L["Error"] = "错误"
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L["Error Frame"] = "错误信息框架"
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@@ -355,12 +358,12 @@ L["Faction Reputation"] = "阵营声望"
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L["Fade In"] = "淡入"
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L["Fade Out"] = "淡出"
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L["Fail Alert"] = "失误警报"
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--[[Translation missing --]]
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L["Fallback"] = "Fallback"
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--[[Translation missing --]]
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L["Fallback Icon"] = "Fallback Icon"
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L["Fallback"] = "后备"
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L["Fallback Icon"] = "后备图标"
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L["False"] = "假"
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L["Fankriss the Unyielding"] = "顽强的范克瑞斯"
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L["Fetch Legendary Power"] = "获取传说之力"
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L["Fetches the name and icon of the Legendary Power that matches this bonus id."] = "获取符合此增益ID的传说之力的名称与图标"
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L["Filter messages with format <message>"] = "带格式的过滤器信息 <message>"
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L["Fire Resistance"] = "火焰抗性"
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L["Firemaw"] = "费尔默"
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@@ -450,7 +453,6 @@ L["Ignore Disconnected"] = "忽略已离线"
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L["Ignore Rune CD"] = "忽略符文CD"
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L["Ignore Rune CDs"] = "忽略符文冷却时间"
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L["Ignore Self"] = "忽略自身"
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L["Ignore Unknown Spell"] = "忽略未知法术检查"
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L["Immune"] = "免疫"
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L["Import"] = "导入"
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L["Import as Copy"] = "导入为拷贝"
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@@ -468,17 +470,20 @@ L["In Vehicle"] = "在载具中"
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L["Include Bank"] = "包括银行中的"
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L["Include Charges"] = "包含使用次数"
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L["Incoming Heal"] = "即将到来的治疗"
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L["Increased Precision below 3s"] = "低于3秒时提高精度"
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L["Increase Precision Below"] = "精度提高的阈值"
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L["Information"] = "信息"
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L["Inherited"] = "继承"
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L["Instakill"] = "术士牺牲爪牙"
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L["Instance"] = "副本"
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L["Instance Difficulty"] = "副本难度"
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L["Instance Size Type"] = "副本大小类型"
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L["Instance Type"] = "副本类型"
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L["Instructor Razuvious"] = "教官拉苏维奥斯"
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L["Insufficient Resources"] = "资源不足"
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L["Intellect"] = "智力"
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L["Interrupt"] = "打断"
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L["Interrupt School"] = "打断类型"
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L["Interrupted School Text"] = "打断类型文本"
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L["Interruptible"] = "可打断"
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L["Inverse"] = "反向"
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L["Inverse Pet Behavior"] = "反向宠物行为"
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@@ -487,6 +492,10 @@ L["Is Exactly"] = "完全匹配"
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L["Is Moving"] = "移动中"
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L["Is Off Hand"] = "副手"
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L["is useable"] = "可用的"
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L["Island Expedition (Heroic)"] = "海岛探险(英雄)"
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L["Island Expedition (Mythic)"] = "海岛探险(史诗)"
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L["Island Expedition (Normal)"] = "海岛探险(普通)"
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L["Island Expeditions (PvP)"] = "海岛探险(PvP)"
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L["It might not work correctly on Classic!"] = "可能不能在怀旧服正确工作!"
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L["It might not work correctly on Retail!"] = "可能不能在正式服正常工作!"
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L["It might not work correctly with your version!"] = "可能无法在当前版本中正常工作!"
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@@ -495,9 +504,13 @@ L["Item Bonus Id"] = "物品增益ID"
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L["Item Bonus Id Equipped"] = "已装备物品增益ID"
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L["Item Count"] = "物品数量"
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L["Item Equipped"] = "已装备物品"
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L["Item Id"] = "物品ID"
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L["Item in Range"] = "物品在距离内"
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L["Item Name"] = "物品名称"
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L["Item Set Equipped"] = "已装备套装"
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L["Item Set Id"] = "套装 ID"
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L["Item Slot"] = "物品栏"
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L["Item Slot String"] = "物品栏名称"
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L["Item Type"] = "物品类型"
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L["Item Type Equipped"] = "已装备物品类型"
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L["Jin'do the Hexxer"] = "妖术师金度"
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@@ -505,6 +518,7 @@ L["Keep Inside"] = "保持在内"
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L["Kel'Thuzad"] = "克尔苏加德"
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L["Kurinnaxx"] = "库林纳克斯"
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L["Large"] = "大"
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L["Latency"] = "延迟"
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L["Least remaining time"] = "最小剩余时间"
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L["Leaving"] = "离开"
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L["Leech"] = "吸取"
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@@ -516,6 +530,7 @@ L["Left, then Down"] = "向左,然后向下"
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L["Left, then Up"] = "向左,然后向上"
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L["Legacy Aura (disabled)"] = "传统光环(已禁用)"
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L["Legacy Aura (disabled):"] = "传统光环(已禁用):"
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L["Legacy Looking for Raid"] = "传统团队副本(随机)"
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L["Legacy RGB Gradient"] = "传统 RGB 变色"
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L["Legacy RGB Gradient Pulse"] = "传统 RGB 变色跳动"
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L["Length"] = "长度"
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@@ -524,6 +539,7 @@ L["Limited"] = "有限的"
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L["Lines & Particles"] = "线条和粒子"
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L["Load Conditions"] = "加载条件"
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L["Loatheb"] = "洛欧塞布"
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L["Looking for Raid"] = "团队副本(随机)"
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L["Loop"] = "循环"
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L["Lost"] = "失去"
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L["Low Damage"] = "低伤害"
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@@ -555,6 +571,7 @@ L["Message"] = "信息"
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L["Message Type"] = "信息类型"
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L["Message type:"] = "信息类型:"
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L["Meta Data"] = "元数据"
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L["Mine"] = "玩家自身"
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L["Minimum"] = "最小"
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L["Minimum Estimate"] = "最小预估"
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L["Minus (Small Nameplate)"] = "次要目标(小型姓名版)"
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@@ -565,6 +582,7 @@ L["Missed"] = "未命中"
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L["Missing"] = "缺少"
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L["Moam"] = "莫阿姆"
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L["Model"] = "模型"
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L["Modern Blizzard (1h 3m | 3m 7s | 10s | 2.4)"] = "现代暴雪格式 (1小时 3分钟 | 3分钟 7秒 | 10秒 | 2.4)"
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L["Molten Core"] = "熔火之心"
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L["Monochrome"] = "单色"
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L["Monochrome Outline"] = "单色轮廓"
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@@ -580,6 +598,7 @@ L["Mouse Cursor"] = "鼠标"
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L["Movement Speed (%)"] = "移动速度 (%)"
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L["Movement Speed Rating"] = "移动速度等级"
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L["Multi-target"] = "多目标"
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L["Mythic Keystone"] = "史诗钥石"
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L["Mythic+ Affix"] = "大秘境词缀"
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L["Name"] = "名称"
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L["Name of Caster's Target"] = "施法者目标的名称"
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@@ -620,12 +639,14 @@ L["Object"] = "对象"
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L["Officer"] = "官员"
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L["Offset from progress"] = "于进度偏移量"
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L["Offset Timer"] = "位移计时器"
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L["Old Blizzard (2h | 3m | 10s | 2.4)"] = "传统暴雪格式 (2h | 3m | 10s | 2.4)"
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L["On Cooldown"] = "冷却中"
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L["On Taxi"] = "在载具中"
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L["Only if BigWigs shows it on it's bar"] = "仅当其在 BigWigs 条上出现时"
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L["Only if DBM shows it on it's bar"] = "仅当其在 DBM 条上出现时"
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L["Only if on a different realm"] = "仅当在不同服务器上"
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L["Only if Primary"] = "仅当是首要时"
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L["Only if selected"] = "仅当已选择"
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L["Onyxia"] = "奥妮克希亚"
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||||
L["Onyxia's Lair"] = "奥妮克希亚的巢穴"
|
||||
L["Opaque"] = "不透明"
|
||||
@@ -635,6 +656,8 @@ L["Options will open after the login process has completed."] = "选项将在登
|
||||
L["Orbit"] = "轨迹"
|
||||
L["Orientation"] = "方向"
|
||||
L["Ossirian the Unscarred"] = "无疤者奥斯里安"
|
||||
L["Other Addons"] = "其他插件"
|
||||
L["Other Events"] = "其他事件"
|
||||
L["Ouro"] = "奥罗"
|
||||
L["Outline"] = "轮廓"
|
||||
L["Overhealing"] = "过量治疗"
|
||||
@@ -642,12 +665,17 @@ L["Overkill"] = "过量伤害"
|
||||
L["Overlay %s"] = "覆盖层 %s"
|
||||
L["Overlay Charged Combo Points"] = "充能连击点覆盖层"
|
||||
L["Overlay Cost of Casts"] = "覆盖层显示施法消耗"
|
||||
L["Overlay Latency"] = "延迟覆盖层"
|
||||
L["Parry"] = "招架"
|
||||
L["Parry (%)"] = "偏斜 (%)"
|
||||
L["Parry Rating"] = "偏斜等级"
|
||||
L["Party"] = "小队"
|
||||
L["Party Kill"] = "团/队击杀"
|
||||
L["Patchwerk"] = "帕奇维克"
|
||||
L["Path of Ascension: Courage"] = "晋升之路:勇气"
|
||||
L["Path of Ascension: Humility"] = "晋升之路:谦逊"
|
||||
L["Path of Ascension: Loyalty"] = "晋升之路:忠诚"
|
||||
L["Path of Ascension: Wisdom"] = "晋升之路:智慧"
|
||||
L["Paused"] = "已暂停"
|
||||
L["Periodic Spell"] = "周期法术"
|
||||
L["Personal Resource Display"] = "个人资源显示"
|
||||
@@ -672,6 +700,7 @@ L["Player Name/Realm"] = "玩家名称/服务器"
|
||||
L["Player Race"] = "玩家种族"
|
||||
L["Player(s) Affected"] = "受影响的玩家名称"
|
||||
L["Player(s) Not Affected"] = "未受影响的玩家名称"
|
||||
L["Player/Unit Info"] = "玩家/单位信息"
|
||||
L["Poison"] = "中毒"
|
||||
L["Power"] = "能量"
|
||||
L["Power (%)"] = "能量(%%)"
|
||||
@@ -699,6 +728,10 @@ L["Queued Action"] = "队列中动作"
|
||||
L["Radius"] = "半径"
|
||||
L["Ragnaros"] = "拉格纳罗斯"
|
||||
L["Raid"] = "团队"
|
||||
L["Raid (Heroic)"] = "团队副本(英雄)"
|
||||
L["Raid (Mythic)"] = "团队副本(史诗)"
|
||||
L["Raid (Normal)"] = "团队副本(普通)"
|
||||
L["Raid (Timewalking)"] = "团队副本(时空漫游)"
|
||||
L["Raid Role"] = "团队角色"
|
||||
L["Raid Warning"] = "团队警告"
|
||||
L["Raids"] = "团队地下城"
|
||||
@@ -779,6 +812,8 @@ L["Sapphiron"] = "萨菲隆"
|
||||
L["Say"] = "说"
|
||||
L["Scale"] = "缩放"
|
||||
L["Scenario"] = "场景战役"
|
||||
L["Scenario (Heroic)"] = "场景战役(英雄)"
|
||||
L["Scenario (Normal)"] = "场景战役(普通)"
|
||||
L["Screen/Parent Group"] = "屏幕/上级群组"
|
||||
L["Second"] = "第二"
|
||||
L["Second Value of Tooltip Text"] = "鼠标提示文本的第二项值"
|
||||
@@ -795,32 +830,23 @@ L["Shazzrah"] = "沙斯拉尔"
|
||||
L["Shift-Click to resume addon execution."] = "Shift + 点击来继续插件的执行"
|
||||
L["Show"] = "显示"
|
||||
L["Show Absorb"] = "显示吸收值"
|
||||
L["Show Border"] = "显示边框"
|
||||
L["Show CD of Charge"] = "显示可用次数充能 CD"
|
||||
L["Show Code"] = "显示代码"
|
||||
L["Show GCD"] = "显示 GCD"
|
||||
L["Show Global Cooldown"] = "显示公共冷却"
|
||||
L["Show Glow"] = "显示发光效果"
|
||||
L["Show Incoming Heal"] = "显示即将到来的治疗"
|
||||
L["Show On"] = "显示于"
|
||||
L["Show Rested Overlay"] = "显示休息覆盖层"
|
||||
L["Shrink"] = "收缩"
|
||||
L["Silithid Royalty"] = "安其拉三宝"
|
||||
L["Simple"] = "简单"
|
||||
--[[Translation missing --]]
|
||||
L["Since Apply"] = "Since Apply"
|
||||
--[[Translation missing --]]
|
||||
L["Since Apply/Refresh"] = "Since Apply/Refresh"
|
||||
--[[Translation missing --]]
|
||||
L["Since Charge Gain"] = "Since Charge Gain"
|
||||
--[[Translation missing --]]
|
||||
L["Since Charge Lost"] = "Since Charge Lost"
|
||||
--[[Translation missing --]]
|
||||
L["Since Ready"] = "Since Ready"
|
||||
--[[Translation missing --]]
|
||||
L["Since Stack Gain"] = "Since Stack Gain"
|
||||
--[[Translation missing --]]
|
||||
L["Since Stack Lost"] = "Since Stack Lost"
|
||||
L["Since Apply"] = "自从获得"
|
||||
L["Since Apply/Refresh"] = "自从获得/刷新"
|
||||
L["Since Charge Gain"] = "自从获得充能"
|
||||
L["Since Charge Lost"] = "自从失去充能"
|
||||
L["Since Ready"] = "自从就绪"
|
||||
L["Since Stack Gain"] = "自从获得层数"
|
||||
L["Since Stack Lost"] = "自从失去层数"
|
||||
L["Size & Position"] = "尺寸和位置"
|
||||
L["Slide from Bottom"] = "从下开始滑动"
|
||||
L["Slide from Left"] = "从左开始滑动"
|
||||
@@ -835,10 +861,9 @@ L["Small"] = "小"
|
||||
L["Smart Group"] = "智能群组"
|
||||
L["Sound"] = "音效"
|
||||
L["Sound by Kit ID"] = "根据 ID 选择音效"
|
||||
--[[Translation missing --]]
|
||||
L["Source"] = "Source"
|
||||
L["Source"] = "来源"
|
||||
L["Source Affiliation"] = "来源所属"
|
||||
L["Source GUID"] = "来源GUID"
|
||||
L["Source In Group"] = "来源在小队/团队中"
|
||||
L["Source Name"] = "来源名称"
|
||||
L["Source NPC Id"] = "来源 NPC ID"
|
||||
L["Source Object Type"] = "来源类型"
|
||||
@@ -849,9 +874,9 @@ L["Source Unit Name/Realm"] = "来源单位名称/服务器"
|
||||
L["Source: "] = "来源:"
|
||||
L["Space"] = "空白"
|
||||
L["Spacing"] = "间距"
|
||||
--[[Translation missing --]]
|
||||
L["Spark"] = "Spark"
|
||||
L["Spark"] = "闪光"
|
||||
L["Spec Role"] = "专精职责"
|
||||
L["Specific Type"] = "特定类型"
|
||||
L["Specific Unit"] = "指定单位"
|
||||
L["Spell"] = "法术"
|
||||
L["Spell (Building)"] = "法术(攻城伤害)"
|
||||
@@ -891,11 +916,16 @@ L["Summon"] = "召唤"
|
||||
L["Supports multiple entries, separated by commas"] = "支持多个条目,由英文逗号分隔"
|
||||
L[ [=[Supports multiple entries, separated by commas
|
||||
]=] ] = "支持多个条目,由英文逗号分隔"
|
||||
L["Supports multiple entries, separated by commas. Group Zone IDs must be prefixed with 'g', e.g. g277."] = "支持多个条目,由英文逗号分隔。区域组ID必须以g开头,例如 g277。"
|
||||
L["Swing"] = "近战攻击"
|
||||
L["Swing Timer"] = "近战攻击计时器"
|
||||
L["Swipe"] = "旋转动画"
|
||||
L["System"] = "系统"
|
||||
L["Tab "] = "标签页 "
|
||||
L["Talent"] = "天赋"
|
||||
L["Talent |cFFFF0000Not|r Known"] = "天赋|cFFFF0000不|r可用"
|
||||
L["Talent |cFFFF0000Not|r Selected"] = "天赋|cFFFF0000未|r选择"
|
||||
L["Talent Known"] = "天赋可用"
|
||||
L["Talent Selected"] = "天赋选择"
|
||||
L["Talent selected"] = "天赋选择"
|
||||
L["Talent Specialization"] = "专精"
|
||||
@@ -943,6 +973,7 @@ L["Top"] = "上"
|
||||
L["Top Left"] = "左上"
|
||||
L["Top Right"] = "右上"
|
||||
L["Top to Bottom"] = "从上到下"
|
||||
L["Torghast"] = "托加斯特"
|
||||
L["Total"] = "总量"
|
||||
L["Total Duration"] = "总时长"
|
||||
L["Total Experience"] = "最大经验值"
|
||||
@@ -962,8 +993,7 @@ L["Tracking Charge CDs"] = "追踪充能冷却计时"
|
||||
L["Tracking Only Cooldown"] = "只追踪冷却计时"
|
||||
L["Transmission error"] = "传输错误"
|
||||
L["Trigger"] = "触发器"
|
||||
--[[Translation missing --]]
|
||||
L["Trigger %i"] = "Trigger %i"
|
||||
L["Trigger %i"] = "触发器 %i"
|
||||
L["Trigger 1"] = "触发器 1"
|
||||
L["Trigger State Updater (Advanced)"] = "触发器状态更新器(高级)"
|
||||
L["Trigger Update"] = "触发器更新"
|
||||
@@ -1002,14 +1032,16 @@ L["Versatility Rating"] = "全能等级"
|
||||
L["Version: "] = "版本:"
|
||||
L["Viscidus"] = "维希度斯"
|
||||
L["Visibility"] = "可见性"
|
||||
--[[Translation missing --]]
|
||||
L["Visible"] = "Visible"
|
||||
L["Visions of N'Zoth"] = "恩佐斯的幻象"
|
||||
L["War Mode Active"] = "战争模式开启"
|
||||
L["Warfront (Heroic)"] = "战争前线(英雄)"
|
||||
L["Warfront (Normal)"] = "战争前线(普通)"
|
||||
L["Warning"] = "警告"
|
||||
L["Warning for unknown aura:"] = "未知光环警告:"
|
||||
L["Warning: Full Scan auras checking for both name and spell id can't be converted."] = "警告:对名称和法术 ID 同时进行完整扫描的光环无法进行转换。"
|
||||
L["Warning: Name info is now available via %affected, %unaffected. Number of affected group members via %unitCount. Some options behave differently now. This is not automatically adjusted."] = "警告:现在名称信息通过 %affected, %unaffected,受影响的团队成员数量通过 %unitCount 提供。一些选项的工作方式发生了变化,且不会自动进行调整。"
|
||||
L["Warning: Tooltip values are now available via %tooltip1, %tooltip2, %tooltip3 instead of %s. This is not automatically adjusted."] = "警告:鼠标提示值现在将通过 %tooltip1, %tooltip2, %tooltip3 显示(取代通过 %s )。这些变化将不会自动调整。"
|
||||
L["WeakAuras Built-In (63:42 | 3:07 | 10 | 2.4)"] = "WeakAuras内置格式 (63:42 | 3:07 | 10 | 2.4)"
|
||||
L["WeakAuras has encountered an error during the login process. Please report this issue at https://github.com/WeakAuras/Weakauras2/issues/new."] = "WeakAuras 在登录过程中遇到了一个错误,请于此处报告这个错误:https://github.com/WeakAuras/Weakauras2/issues/new"
|
||||
L["WeakAuras Profiling"] = "WeakAuras性能分析"
|
||||
L["WeakAuras Profiling Report"] = "WeakAuras性能分析报告"
|
||||
@@ -1034,7 +1066,6 @@ L["Your scheduled automatic profile has been cancelled."] = "你计划的性能
|
||||
L["Your threat as a percentage of the tank's current threat."] = "你的仇恨占当前坦克仇恨的百分比。"
|
||||
L["Your threat on the mob as a percentage of the amount required to pull aggro. Will pull aggro at 100."] = "你的仇恨占获得仇恨预期的百分比。达到100时会获得仇恨。"
|
||||
L["Your total threat on the mob."] = "你对怪物的总仇恨。"
|
||||
L["Zone Group ID(s)"] = "单个/多个区域组 ID"
|
||||
L["Zone ID(s)"] = "单个/多个区域 ID"
|
||||
L["Zone Name"] = "区域名称"
|
||||
L["Zoom"] = "缩放"
|
||||
|
||||
Reference in New Issue
Block a user