(feat/Encounter): Implement Encounter Trigger/Load Options via DBM, also fire ENCOUNTER_START/END and DBM Callback Events for Custom Triggers (#73)
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@@ -3105,6 +3105,11 @@ Private.combat_event_type = {
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PLAYER_REGEN_DISABLED = L["Entering"]
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}
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Private.encounter_event_type = {
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ENCOUNTER_END = L["Leaving"],
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ENCOUNTER_START = L["Entering"]
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}
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Private.bool_types = {
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[0] = L["False"],
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[1] = L["True"]
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