(fix/texture): Desaturate state lost on SetTexture

Fixes #93
Also normalize SetDesaturated calls to use booleans instead of numeric flags.

(cherry picked from commit 47dce3a9d5ba23c170f002b323a11ed2a5c5e206)
This commit is contained in:
NoM0Re
2026-01-18 21:05:07 +01:00
committed by andrew6180
parent 05f060140a
commit 5eb2db89f7
4 changed files with 27 additions and 9 deletions
+1 -1
View File
@@ -199,7 +199,7 @@ end
local function setTexture(self, ...)
local apply = self._SetTexture(self, ...)
if self.isDesaturated ~= nil then
self:_SetDesaturated(self.isDesaturated)
self:_SetDesaturated(self.isDesaturated == 1)
end
return apply
end