pcall instead xpcall

This commit is contained in:
Bunny67
2020-06-06 19:19:18 +03:00
parent 32dda9febe
commit 5b6330807c
5 changed files with 203 additions and 72 deletions
+81 -27
View File
@@ -831,8 +831,12 @@ end
local customConditionTestFunctions = {};
function WeakAuras.CallCustomConditionTest(testFunctionNumber, ...)
local result = customConditionTestFunctions[testFunctionNumber](...)
return result
local ok, result = pcall(customConditionTestFunctions[testFunctionNumber], ...)
if not ok then
geterrorhandler()(result)
elseif (ok) then
return result
end
end
local function CreateTestForCondition(input, allConditionsTemplate, usedStates)
@@ -4276,8 +4280,12 @@ function WeakAuras.Add(data, takeSnapshot, simpleChange)
if takeSnapshot then
WeakAuras.SetMigrationSnapshot(data.uid, snapshot)
end
WeakAuras.PreAdd(data)
pAdd(data, simpleChange)
local ok, ret = pcall(WeakAuras.PreAdd, data)
if not ok then
geterrorhandler()(ret)
elseif ok then
pAdd(data, simpleChange)
end
end
function WeakAuras.SetRegion(data, cloneId)
@@ -4697,7 +4705,10 @@ function WeakAuras.PerformActions(data, when, region)
local func = WeakAuras.customActionsFunctions[data.id][when]
if func then
WeakAuras.ActivateAuraEnvironment(region.id, region.cloneId, region.state, region.states);
xpcall(func, geterrorhandler());
local ok, ret = pcall(func);
if not ok then
geterrorhandler()(ret)
end
WeakAuras.ActivateAuraEnvironment(nil);
end
end
@@ -4783,40 +4794,64 @@ function WeakAuras.UpdateAnimations()
WeakAuras.ActivateAuraEnvironment(anim.name, anim.cloneId, anim.region.state, anim.region.states);
if(anim.translateFunc) then
if (anim.region.SetOffsetAnim) then
local x, y = anim.translateFunc(progress, 0, 0, anim.dX, anim.dY);
anim.region:SetOffsetAnim(x, y);
local ok, x, y = pcall(anim.translateFunc, progress, 0, 0, anim.dX, anim.dY);
if not ok then
errorHandler(x)
else
anim.region:SetOffsetAnim(x, y);
end
else
anim.region:ClearAllPoints();
local x, y = anim.translateFunc(progress, anim.startX, anim.startY, anim.dX, anim.dY);
anim.region:SetPoint(anim.selfPoint, anim.anchor, anim.anchorPoint, x, y);
local ok, x, y = xpcall(anim.translateFunc, progress, anim.startX, anim.startY, anim.dX, anim.dY);
if not ok then
errorHandler(x)
else
anim.region:SetPoint(anim.selfPoint, anim.anchor, anim.anchorPoint, x, y);
end
end
end
if(anim.alphaFunc) then
local alpha = anim.alphaFunc(progress, anim.startAlpha, anim.dAlpha);
if (anim.region.SetAnimAlpha) then
anim.region:SetAnimAlpha(alpha);
local ok, alpha = pcall(anim.alphaFunc, progress, anim.startAlpha, anim.dAlpha);
if not ok then
errorHandler(alpha)
else
anim.region:SetAlpha(alpha);
if (anim.region.SetAnimAlpha) then
anim.region:SetAnimAlpha(alpha);
else
anim.region:SetAlpha(alpha);
end
end
end
if(anim.scaleFunc) then
local scaleX, scaleY = anim.scaleFunc(progress, 1, 1, anim.scaleX, anim.scaleY);
if(anim.region.Scale) then
anim.region:Scale(scaleX, scaleY);
local ok, scaleX, scaleY = pcall(anim.scaleFunc, progress, 1, 1, anim.scaleX, anim.scaleY);
if (ok) then
errorHandler(scaleX)
else
anim.region:SetWidth(anim.startWidth * scaleX);
anim.region:SetHeight(anim.startHeight * scaleY);
if(anim.region.Scale) then
anim.region:Scale(scaleX, scaleY);
else
anim.region:SetWidth(anim.startWidth * scaleX);
anim.region:SetHeight(anim.startHeight * scaleY);
end
end
end
if(anim.rotateFunc and anim.region.Rotate) then
local rotate = anim.rotateFunc(progress, anim.startRotation, anim.rotate);
anim.region:Rotate(rotate);
local ok, rotate = pcall(anim.rotateFunc, progress, anim.startRotation, anim.rotate);
if not ok then
errorHandler(rotate)
else
anim.region:Rotate(rotate);
end
end
if(anim.colorFunc and anim.region.ColorAnim) then
local startR, startG, startB, startA = anim.region:GetColor();
startR, startG, startB, startA = startR or 1, startG or 1, startB or 1, startA or 1;
local r, g, b, a = anim.colorFunc(progress, startR, startG, startB, startA, anim.colorR, anim.colorG, anim.colorB, anim.colorA);
anim.region:ColorAnim(r, g, b, a);
local ok, r, g, b, a = pcall(anim.colorFunc, progress, startR, startG, startB, startA, anim.colorR, anim.colorG, anim.colorB, anim.colorA);
if not ok then
errorHandler(r)
else
anim.region:ColorAnim(r, g, b, a);
end
end
WeakAuras.ActivateAuraEnvironment(nil);
if(finished) then
@@ -5855,7 +5890,12 @@ local function evaluateTriggerStateTriggers(id)
result = true;
else
if (triggerState[id].disjunctive == "custom" and triggerState[id].triggerLogicFunc) then
result = triggerState[id].triggerLogicFunc(triggerState[id].triggers);
local ok
ok, result = pcall(triggerState[id].triggerLogicFunc, triggerState[id].triggers);
if not ok then
geterrorhandler()(result)
result = false
end
end
end
@@ -6035,7 +6075,13 @@ function WeakAuras.RunCustomTextFunc(region, customFunc)
end
end
local custom = {customFunc(expirationTime or math.huge, duration or 0, progress, dur, name, icon, stacks)}
local custom = {pcall(customFunc, expirationTime or math.huge, duration or 0, progress, dur, name, icon, stacks)}
if not custom[1] then
geterrorhandler()(custom[2])
else
table.remove(custom, 1)
end
WeakAuras.ActivateAuraEnvironment(nil)
return custom
end
@@ -6560,11 +6606,13 @@ local function GetAnchorFrame(data, region, parent)
WeakAuras.StartProfileSystem("custom region anchor")
WeakAuras.StartProfileAura(region.id)
WeakAuras.ActivateAuraEnvironment(region.id, region.cloneId, region.state)
local ok, frame = xpcall(region.customAnchorFunc, geterrorhandler())
local ok, frame = pcall(region.customAnchorFunc)
WeakAuras.ActivateAuraEnvironment()
WeakAuras.StopProfileSystem("custom region anchor")
WeakAuras.StopProfileAura(region.id)
if ok and frame then
if not ok then
geterrorhandler()(frame)
elseif ok and frame then
return frame
elseif WeakAuras.IsOptionsOpen() then
return parent
@@ -6591,7 +6639,13 @@ function WeakAuras.AnchorFrame(data, region, parent)
if not anchorParent then return end
if (data.anchorFrameParent or data.anchorFrameParent == nil
or data.anchorFrameType == "SCREEN" or data.anchorFrameType == "MOUSE") then
region:SetParent(anchorParent);
local errorhandler = function(text)
geterrorhandler()(L["'ERROR: Anchoring %s': \n"]:format(data.id) .. text)
end
local ok, ret = pcall(region.SetParent, region, anchorParent);
if not ok then
errorhandler(ret)
end
else
region:SetParent(frame);
end