correct mounted condition
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@@ -3112,6 +3112,40 @@ do
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end
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end
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-- Mounted Frame
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do
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local mountedFrame
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WeakAuras.frames["Mount Use Handler"] = mountedFrame;
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local elapsed = 0;
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local delay = 0.5;
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local isMounted = IsMounted();
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local function checkForMounted(self, elaps)
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WeakAuras.StartProfileSystem("generictrigger");
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elapsed = elapsed + elaps
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if(isMounted ~= IsMounted()) then
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isMounted = IsMounted();
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WeakAuras.ScanEvents("MOUNTED_UPDATE");
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mountedFrame:SetScript("OnUpdate", nil);
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end
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if(elapsed > delay) then
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mountedFrame:SetScript("OnUpdate", nil);
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end
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WeakAuras.StopProfileSystem("generictrigger");
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end
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function WeakAuras.WatchForMounts()
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if not(mountedFrame) then
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mountedFrame = CreateFrame("frame");
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mountedFrame:RegisterEvent("COMPANION_UPDATE");
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mountedFrame:SetScript("OnEvent", function()
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elapsed = 0;
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mountedFrame:SetScript("OnUpdate", checkForMounted);
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end)
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end
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end
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end
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-- Player Moving
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do
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local playerMovingFrame = nil
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@@ -5074,6 +5074,7 @@ WeakAuras.event_prototypes = {
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if trigger.use_mounted ~= nil then
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tinsert(events, "COMPANION_UPDATE")
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tinsert(events, "PLAYER_ENTERING_WORLD")
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tinsert(events, "MOUNTED_UPDATE")
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end
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local unit_events = {}
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local pet_unit_events = {}
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@@ -5123,6 +5124,9 @@ WeakAuras.event_prototypes = {
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force_events = "CONDITIONS_CHECK",
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name = L["Conditions"],
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init = function(trigger)
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if(trigger.use_mounted ~= nil) then
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WeakAuras.WatchForMounts();
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end
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return "";
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end,
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args = {
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