(fix/BT2) Fix nil error when unit is not found in our table
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@@ -1938,15 +1938,14 @@ local function EventHandler(frame, event, arg1, arg2, ...)
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Private.StopProfileSystem("bufftrigger2")
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end
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Private.LibGroupTalentsWrapper.Register(function(unit)
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Private.StartProfileSystem("bufftrigger2")
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local deactivatedTriggerInfos = {}
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RecheckActiveForUnitType("group", unit, deactivatedTriggerInfos)
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RecheckActiveForUnitType("group", WeakAuras.unitToPetUnit[unit], deactivatedTriggerInfos)
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if WeakAuras.unitToPetUnit[unit] then
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RecheckActiveForUnitType("group", WeakAuras.unitToPetUnit[unit], deactivatedTriggerInfos)
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end
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DeactivateScanFuncs(deactivatedTriggerInfos)
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Private.StopProfileSystem("bufftrigger2")
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end)
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