temp fix #2
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@@ -110,7 +110,7 @@ local matchDataByTrigger = {}
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local matchDataChanged = {}
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local function UnitInSubgroupOrPlayer(unit)
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return UnitInSubgroup(unit) or UnitIsUnit("player", unit)
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return UnitIsUnit("player", unit)
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end
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local function GetOrCreateSubTable(base, next, ...)
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