No new features this release, just fixes to some minor bugs.
This commit is contained in:
NoM0Re
2025-03-14 00:48:30 +01:00
committed by GitHub
parent bbf9cb14ae
commit 3c574cb4a6
21 changed files with 92 additions and 535 deletions
+7 -2
View File
@@ -2953,6 +2953,7 @@ function WeakAuras.WatchUnitChange(unit)
watchUnitChange.trackedUnits = {}
watchUnitChange.unitIdToGUID = {}
watchUnitChange.GUIDToUnitIds = {}
watchUnitChange.unitExists = {}
watchUnitChange.unitRoles = {}
watchUnitChange.unitRaidRole = {}
watchUnitChange.inRaid = IsInRaid()
@@ -2979,9 +2980,11 @@ function WeakAuras.WatchUnitChange(unit)
watchUnitChange:RegisterEvent("RAID_TARGET_UPDATE")
local function unitUpdate(unitA, eventsToSend)
local oldUnitExists = watchUnitChange.unitExists[unitA]
local oldGUID = watchUnitChange.unitIdToGUID[unitA]
local newGUID = WeakAuras.UnitExistsFixed(unitA) and UnitGUID(unitA)
if oldGUID ~= newGUID then
local unitExists = UnitExists(unitA) -- UnitExistsFixed check both UnitExists and UnitGUID, but in edge cases we are interested in UnitExists
if oldGUID ~= newGUID or oldUnitExists ~= unitExists then
eventsToSend["UNIT_CHANGED_" .. unitA] = unitA
if watchUnitChange.GUIDToUnitIds[oldGUID] then
for unitB in pairs(watchUnitChange.GUIDToUnitIds[oldGUID]) do
@@ -3012,6 +3015,7 @@ function WeakAuras.WatchUnitChange(unit)
watchUnitChange.GUIDToUnitIds[newGUID][unitA] = true
end
watchUnitChange.unitIdToGUID[unitA] = newGUID
watchUnitChange.unitExists[unitA] = unitExists
end
local function markerUpdate(unit, eventsToSend)
@@ -3174,7 +3178,8 @@ function WeakAuras.WatchUnitChange(unit)
end
local guid = UnitGUID(unit)
watchUnitChange.trackedUnits[unit] = true
watchUnitChange.unitIdToGUID[unit] = guid
watchUnitChange.unitIdToGUID[unit] = WeakAuras.UnitExistsFixed(unit) and UnitGUID(unit)
watchUnitChange.unitExists[unit] = UnitExists(unit)
if guid then
watchUnitChange.GUIDToUnitIds[guid] = watchUnitChange.GUIDToUnitIds[guid] or {}
watchUnitChange.GUIDToUnitIds[guid][unit] = true