from retail
This commit is contained in:
@@ -1746,7 +1746,7 @@ local function EventHandler(frame, event, arg1, arg2, ...)
|
|||||||
elseif event == "UNIT_PET" then
|
elseif event == "UNIT_PET" then
|
||||||
local pet = WeakAuras.unitToPetUnit[arg1]
|
local pet = WeakAuras.unitToPetUnit[arg1]
|
||||||
if pet then
|
if pet then
|
||||||
ScanGroupUnit(time, matchDataChanged, nil, pet)
|
ScanGroupUnit(time, matchDataChanged, "group", pet)
|
||||||
RecheckActiveForUnitType("group", pet, deactivatedTriggerInfos)
|
RecheckActiveForUnitType("group", pet, deactivatedTriggerInfos)
|
||||||
if not UnitExistsFixed(pet) then
|
if not UnitExistsFixed(pet) then
|
||||||
tinsert(unitsToRemove, pet)
|
tinsert(unitsToRemove, pet)
|
||||||
@@ -2472,7 +2472,7 @@ function BuffTrigger.Add(data)
|
|||||||
useAffected = unit == "group" and trigger.useAffected,
|
useAffected = unit == "group" and trigger.useAffected,
|
||||||
isMulti = trigger.unit == "multi",
|
isMulti = trigger.unit == "multi",
|
||||||
nameChecker = effectiveNameCheck and WeakAuras.ParseNameCheck(trigger.unitName),
|
nameChecker = effectiveNameCheck and WeakAuras.ParseNameCheck(trigger.unitName),
|
||||||
includePets = trigger.use_includePets and trigger.includePets,
|
includePets = trigger.use_includePets and trigger.includePets or nil,
|
||||||
npcId = effectiveNpcId
|
npcId = effectiveNpcId
|
||||||
}
|
}
|
||||||
triggerInfos[id] = triggerInfos[id] or {}
|
triggerInfos[id] = triggerInfos[id] or {}
|
||||||
@@ -3353,7 +3353,7 @@ end
|
|||||||
|
|
||||||
function BuffTrigger.GetTriggerDescription(data, triggernum, namestable)
|
function BuffTrigger.GetTriggerDescription(data, triggernum, namestable)
|
||||||
local trigger = data.triggers[triggernum].trigger
|
local trigger = data.triggers[triggernum].trigger
|
||||||
if trigger.auranames then
|
if trigger.useName and trigger.auranames then
|
||||||
for index, name in pairs(trigger.auranames) do
|
for index, name in pairs(trigger.auranames) do
|
||||||
local left = " "
|
local left = " "
|
||||||
if(index == 1) then
|
if(index == 1) then
|
||||||
@@ -3377,7 +3377,7 @@ function BuffTrigger.GetTriggerDescription(data, triggernum, namestable)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if trigger.auraspellids then
|
if trigger.useExactSpellId and trigger.auraspellids then
|
||||||
for index, spellId in pairs(trigger.auraspellids) do
|
for index, spellId in pairs(trigger.auraspellids) do
|
||||||
local left = " "
|
local left = " "
|
||||||
if index == 1 then
|
if index == 1 then
|
||||||
|
|||||||
@@ -321,7 +321,7 @@ local function CreateTestForCondition(uid, input, allConditionsTemplate, usedSta
|
|||||||
-- If adding a new condition type, don't forget to adjust the validator in the options code
|
-- If adding a new condition type, don't forget to adjust the validator in the options code
|
||||||
|
|
||||||
if (cType == "timer" and value) then
|
if (cType == "timer" and value) then
|
||||||
recheckCode = " nextTime = state[" .. trigger .. "] and state[" .. trigger .. "]" .. string.format("[%q]", variable) .. " and (state[" .. trigger .. "]" .. string.format("[%q]", variable) .. " -" .. value .. ")\n";
|
recheckCode = " nextTime = state[" .. trigger .. "] and state[" .. trigger .. "]" .. string.format("[%q]", variable) .. " and (state[" .. trigger .. "]" .. string.format("[%q]", variable) .. " - " .. value .. ")\n";
|
||||||
recheckCode = recheckCode .. " if (nextTime and (not recheckTime or nextTime < recheckTime) and nextTime >= now) then\n"
|
recheckCode = recheckCode .. " if (nextTime and (not recheckTime or nextTime < recheckTime) and nextTime >= now) then\n"
|
||||||
recheckCode = recheckCode .. " recheckTime = nextTime\n";
|
recheckCode = recheckCode .. " recheckTime = nextTime\n";
|
||||||
recheckCode = recheckCode .. " end\n"
|
recheckCode = recheckCode .. " end\n"
|
||||||
|
|||||||
@@ -457,7 +457,7 @@ function Private.EndEvent(id, triggernum, force, state)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function RunOverlayFuncs(event, state, id)
|
local function RunOverlayFuncs(event, state, id, errorHandler)
|
||||||
state.additionalProgress = state.additionalProgress or {};
|
state.additionalProgress = state.additionalProgress or {};
|
||||||
local changed = false;
|
local changed = false;
|
||||||
for i, overlayFunc in ipairs(event.overlayFuncs) do
|
for i, overlayFunc in ipairs(event.overlayFuncs) do
|
||||||
@@ -465,7 +465,7 @@ local function RunOverlayFuncs(event, state, id)
|
|||||||
local additionalProgress = state.additionalProgress[i];
|
local additionalProgress = state.additionalProgress[i];
|
||||||
local ok, a, b, c = pcall(overlayFunc, event.trigger, state);
|
local ok, a, b, c = pcall(overlayFunc, event.trigger, state);
|
||||||
if (not ok) then
|
if (not ok) then
|
||||||
Private.GetErrorHandlerId(id, L["Overlay %s"]:format(i))
|
(errorHandler or Private.GetErrorHandlerId(id, L["Overlay %s"]:format(i)))(a)
|
||||||
additionalProgress.min = nil;
|
additionalProgress.min = nil;
|
||||||
additionalProgress.max = nil;
|
additionalProgress.max = nil;
|
||||||
additionalProgress.direction = nil;
|
additionalProgress.direction = nil;
|
||||||
@@ -522,7 +522,7 @@ local function callFunctionForActivateEvent(func, trigger, fallback, errorHandle
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function Private.ActivateEvent(id, triggernum, data, state)
|
function Private.ActivateEvent(id, triggernum, data, state, errorHandler)
|
||||||
local changed = state.changed or false;
|
local changed = state.changed or false;
|
||||||
if (state.show ~= true) then
|
if (state.show ~= true) then
|
||||||
state.show = true;
|
state.show = true;
|
||||||
@@ -553,7 +553,7 @@ function Private.ActivateEvent(id, triggernum, data, state)
|
|||||||
elseif (data.durationFunc) then
|
elseif (data.durationFunc) then
|
||||||
local ok, arg1, arg2, arg3, inverse = pcall(data.durationFunc, data.trigger);
|
local ok, arg1, arg2, arg3, inverse = pcall(data.durationFunc, data.trigger);
|
||||||
if not ok then
|
if not ok then
|
||||||
Private.GetErrorHandlerId(id, L["Duration Function"])
|
(errorHandler or Private.GetErrorHandlerId(id, L["Duration Function"]))(arg1)
|
||||||
arg1 = 0;
|
arg1 = 0;
|
||||||
arg2 = 0;
|
arg2 = 0;
|
||||||
else
|
else
|
||||||
@@ -619,10 +619,10 @@ function Private.ActivateEvent(id, triggernum, data, state)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local name = callFunctionForActivateEvent(data.nameFunc, data.trigger, state.name, Private.GetErrorHandlerId(id, L["Name Function"]))
|
local name = callFunctionForActivateEvent(data.nameFunc, data.trigger, state.name, errorHandler or Private.GetErrorHandlerId(id, L["Name Function"]))
|
||||||
local icon = callFunctionForActivateEvent(data.iconFunc, data.trigger, state.icon, Private.GetErrorHandlerId(id, L["Icon Function"]))
|
local icon = callFunctionForActivateEvent(data.iconFunc, data.trigger, state.icon, errorHandler or Private.GetErrorHandlerId(id, L["Icon Function"]))
|
||||||
local texture = callFunctionForActivateEvent(data.textureFunc, data.trigger, state.texture, Private.GetErrorHandlerId(id, L["Texture Function"]))
|
local texture = callFunctionForActivateEvent(data.textureFunc, data.trigger, state.texture, errorHandler or Private.GetErrorHandlerId(id, L["Texture Function"]))
|
||||||
local stacks = callFunctionForActivateEvent(data.stacksFunc, data.trigger, state.stacks, Private.GetErrorHandlerId(id, L["Stacks Function"]))
|
local stacks = callFunctionForActivateEvent(data.stacksFunc, data.trigger, state.stacks, errorHandler or Private.GetErrorHandlerId(id, L["Stacks Function"]))
|
||||||
|
|
||||||
if (state.name ~= name) then
|
if (state.name ~= name) then
|
||||||
state.name = name;
|
state.name = name;
|
||||||
@@ -642,7 +642,7 @@ function Private.ActivateEvent(id, triggernum, data, state)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if (data.overlayFuncs) then
|
if (data.overlayFuncs) then
|
||||||
RunOverlayFuncs(data, state, id);
|
RunOverlayFuncs(data, state, id, errorHandler);
|
||||||
else
|
else
|
||||||
state.additionalProgress = nil;
|
state.additionalProgress = nil;
|
||||||
end
|
end
|
||||||
@@ -735,7 +735,7 @@ local function RunTriggerFunc(allStates, data, id, triggernum, event, arg1, arg2
|
|||||||
if not ok then
|
if not ok then
|
||||||
errorHandler(returnValue)
|
errorHandler(returnValue)
|
||||||
elseif (ok and returnValue) or optionsEvent then
|
elseif (ok and returnValue) or optionsEvent then
|
||||||
if(Private.ActivateEvent(id, triggernum, data, state)) then
|
if(Private.ActivateEvent(id, triggernum, data, state, (optionsEvent and data.ignoreOptionsEventErrors) and ignoreErrorHandler or nil)) then
|
||||||
updateTriggerState = true;
|
updateTriggerState = true;
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
@@ -748,7 +748,7 @@ local function RunTriggerFunc(allStates, data, id, triggernum, event, arg1, arg2
|
|||||||
elseif (ok and returnValue) or optionsEvent then
|
elseif (ok and returnValue) or optionsEvent then
|
||||||
allStates[""] = allStates[""] or {};
|
allStates[""] = allStates[""] or {};
|
||||||
local state = allStates[""];
|
local state = allStates[""];
|
||||||
if(Private.ActivateEvent(id, triggernum, data, state)) then
|
if(Private.ActivateEvent(id, triggernum, data, state, (optionsEvent and data.ignoreOptionsEventErrors) and ignoreErrorHandler or nil)) then
|
||||||
updateTriggerState = true;
|
updateTriggerState = true;
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
@@ -756,6 +756,7 @@ local function RunTriggerFunc(allStates, data, id, triggernum, event, arg1, arg2
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
if (untriggerCheck and not optionsEvent) then
|
if (untriggerCheck and not optionsEvent) then
|
||||||
|
errorHandler = (optionsEvent and data.ignoreOptionsEventErrors) and ignoreErrorHandler or Private.GetErrorHandlerId(id, L["Untrigger %s"]:format(triggernum))
|
||||||
if (data.statesParameter == "all") then
|
if (data.statesParameter == "all") then
|
||||||
if data.untriggerFunc then
|
if data.untriggerFunc then
|
||||||
local ok, returnValue = pcall(data.untriggerFunc, allStates, event, arg1, arg2, ...);
|
local ok, returnValue = pcall(data.untriggerFunc, allStates, event, arg1, arg2, ...);
|
||||||
@@ -3271,6 +3272,7 @@ do
|
|||||||
if not(tenchFrame) then
|
if not(tenchFrame) then
|
||||||
tenchFrame = CreateFrame("Frame");
|
tenchFrame = CreateFrame("Frame");
|
||||||
tenchFrame:RegisterEvent("UNIT_INVENTORY_CHANGED");
|
tenchFrame:RegisterEvent("UNIT_INVENTORY_CHANGED");
|
||||||
|
tenchFrame:RegisterEvent("PLAYER_ENTERING_WORLD");
|
||||||
|
|
||||||
tenchTip = WeakAuras.GetHiddenTooltip();
|
tenchTip = WeakAuras.GetHiddenTooltip();
|
||||||
|
|
||||||
@@ -3323,11 +3325,9 @@ do
|
|||||||
Private.StopProfileSystem("generictrigger");
|
Private.StopProfileSystem("generictrigger");
|
||||||
end
|
end
|
||||||
|
|
||||||
tenchFrame:SetScript("OnEvent", function(self, event, arg1)
|
tenchFrame:SetScript("OnEvent", function()
|
||||||
Private.StartProfileSystem("generictrigger");
|
Private.StartProfileSystem("generictrigger");
|
||||||
if (event == "UNIT_INVENTORY_CHANGED" and arg1 == "player") then
|
timer:ScheduleTimer(tenchUpdate, 0.1);
|
||||||
timer:ScheduleTimer(tenchUpdate, 0.1);
|
|
||||||
end
|
|
||||||
Private.StopProfileSystem("generictrigger");
|
Private.StopProfileSystem("generictrigger");
|
||||||
end);
|
end);
|
||||||
|
|
||||||
@@ -4094,9 +4094,9 @@ function GenericTrigger.CreateFallbackState(data, triggernum, state)
|
|||||||
local event = events[data.id][triggernum];
|
local event = events[data.id][triggernum];
|
||||||
|
|
||||||
Private.ActivateAuraEnvironment(data.id, "", state);
|
Private.ActivateAuraEnvironment(data.id, "", state);
|
||||||
local firstTrigger = data.triggers[1].trigger
|
local trigger = data.triggers[triggernum].trigger
|
||||||
if (event.nameFunc) then
|
if (event.nameFunc) then
|
||||||
local ok, name = pcall(event.nameFunc, firstTrigger);
|
local ok, name = pcall(event.nameFunc, trigger);
|
||||||
if not ok then
|
if not ok then
|
||||||
Private.GetErrorHandlerUid(data.uid, L["Name Function (fallback state)"])
|
Private.GetErrorHandlerUid(data.uid, L["Name Function (fallback state)"])
|
||||||
state.name = nil
|
state.name = nil
|
||||||
@@ -4105,7 +4105,7 @@ function GenericTrigger.CreateFallbackState(data, triggernum, state)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
if (event.iconFunc) then
|
if (event.iconFunc) then
|
||||||
local ok, icon = pcall(event.iconFunc, firstTrigger);
|
local ok, icon = pcall(event.iconFunc, trigger);
|
||||||
if not ok then
|
if not ok then
|
||||||
Private.GetErrorHandlerUid(data.uid, L["Icon Function (fallback state)"])
|
Private.GetErrorHandlerUid(data.uid, L["Icon Function (fallback state)"])
|
||||||
state.icon = nil
|
state.icon = nil
|
||||||
@@ -4115,7 +4115,7 @@ function GenericTrigger.CreateFallbackState(data, triggernum, state)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if (event.textureFunc ) then
|
if (event.textureFunc ) then
|
||||||
local ok, texture = pcall(event.textureFunc, firstTrigger);
|
local ok, texture = pcall(event.textureFunc, trigger);
|
||||||
if not ok then
|
if not ok then
|
||||||
Private.GetErrorHandlerUid(data.uid, L["Texture Function (fallback state)"])
|
Private.GetErrorHandlerUid(data.uid, L["Texture Function (fallback state)"])
|
||||||
state.texture = nil
|
state.texture = nil
|
||||||
@@ -4125,7 +4125,7 @@ function GenericTrigger.CreateFallbackState(data, triggernum, state)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if (event.stacksFunc) then
|
if (event.stacksFunc) then
|
||||||
local ok, stacks = pcall(event.stacksFunc, firstTrigger);
|
local ok, stacks = pcall(event.stacksFunc, trigger);
|
||||||
if not ok then
|
if not ok then
|
||||||
Private.GetErrorHandlerUid(data.uid, L["Stacks Function (fallback state)"])
|
Private.GetErrorHandlerUid(data.uid, L["Stacks Function (fallback state)"])
|
||||||
state.stacks = nil
|
state.stacks = nil
|
||||||
@@ -4135,7 +4135,7 @@ function GenericTrigger.CreateFallbackState(data, triggernum, state)
|
|||||||
end
|
end
|
||||||
|
|
||||||
if (event.durationFunc) then
|
if (event.durationFunc) then
|
||||||
local ok, arg1, arg2, arg3, inverse = pcall(event.durationFunc, firstTrigger);
|
local ok, arg1, arg2, arg3, inverse = pcall(event.durationFunc, trigger);
|
||||||
if not ok then
|
if not ok then
|
||||||
Private.GetErrorHandlerUid(data.uid, L["Duration Function (fallback state)"])
|
Private.GetErrorHandlerUid(data.uid, L["Duration Function (fallback state)"])
|
||||||
state.progressType = "timed";
|
state.progressType = "timed";
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ local AddonName, Private = ...
|
|||||||
local WeakAuras = WeakAuras
|
local WeakAuras = WeakAuras
|
||||||
local L = WeakAuras.L
|
local L = WeakAuras.L
|
||||||
local prettyPrint = WeakAuras.prettyPrint
|
local prettyPrint = WeakAuras.prettyPrint
|
||||||
|
-- local LGF = LibStub("LibGetFrame-1.0")
|
||||||
|
|
||||||
local profileData = {}
|
local profileData = {}
|
||||||
profileData.systems = {}
|
profileData.systems = {}
|
||||||
@@ -335,6 +336,7 @@ function WeakAuras.StartProfile(startType)
|
|||||||
Private.StopProfileSystem = StopProfileSystem
|
Private.StopProfileSystem = StopProfileSystem
|
||||||
Private.StopProfileAura = StopProfileAura
|
Private.StopProfileAura = StopProfileAura
|
||||||
Private.StopProfileUID = StopProfileUID
|
Private.StopProfileUID = StopProfileUID
|
||||||
|
-- LGF.StartProfile()
|
||||||
end
|
end
|
||||||
|
|
||||||
local function doNothing()
|
local function doNothing()
|
||||||
@@ -357,6 +359,7 @@ function WeakAuras.StopProfile()
|
|||||||
Private.StopProfileSystem = doNothing
|
Private.StopProfileSystem = doNothing
|
||||||
Private.StopProfileAura = doNothing
|
Private.StopProfileAura = doNothing
|
||||||
Private.StopProfileUID = doNothing
|
Private.StopProfileUID = doNothing
|
||||||
|
-- LGF.StopProfile()
|
||||||
|
|
||||||
currentProfileState = nil
|
currentProfileState = nil
|
||||||
RealTimeProfilingWindow:UnregisterAllEvents()
|
RealTimeProfilingWindow:UnregisterAllEvents()
|
||||||
@@ -466,6 +469,13 @@ function WeakAuras.PrintProfile()
|
|||||||
PrintOneProfile(popup, k, profileData.systems[k], profileData.systems.wa.elapsed)
|
PrintOneProfile(popup, k, profileData.systems[k], profileData.systems.wa.elapsed)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- popup:AddText("")
|
||||||
|
-- popup:AddText("|cff9900ffLibGetFrame:|r")
|
||||||
|
-- for id, map in pairs(LGF.GetProfileData()) do
|
||||||
|
-- PrintOneProfile(popup, id, map)
|
||||||
|
-- end
|
||||||
|
|
||||||
popup:Show()
|
popup:Show()
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|||||||
@@ -770,7 +770,7 @@ local growers = {
|
|||||||
local ok, ret = pcall(growFunc, newPositions, activeRegions)
|
local ok, ret = pcall(growFunc, newPositions, activeRegions)
|
||||||
Private.ActivateAuraEnvironment()
|
Private.ActivateAuraEnvironment()
|
||||||
if not ok then
|
if not ok then
|
||||||
Private.GetErrorHandlerId(data.id, L["Custom Sort"])
|
Private.GetErrorHandlerId(data.id, L["Custom Grow"])
|
||||||
wipe(newPositions)
|
wipe(newPositions)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@@ -833,7 +833,7 @@ local function modify(parent, region, data)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function region:Resume()
|
function region:Resume()
|
||||||
-- Allows group to reindex and reposition.
|
-- Allows group to re-index and reposition.
|
||||||
-- TriggersSortUpdatedChildren and PositionChildren to happen
|
-- TriggersSortUpdatedChildren and PositionChildren to happen
|
||||||
if self.suspended > 0 then
|
if self.suspended > 0 then
|
||||||
self.suspended = self.suspended - 1
|
self.suspended = self.suspended - 1
|
||||||
|
|||||||
@@ -98,7 +98,7 @@ local function create(parent)
|
|||||||
frame.background = background;
|
frame.background = background;
|
||||||
background:SetAllPoints(frame);
|
background:SetAllPoints(frame);
|
||||||
|
|
||||||
local foreground = frame:CreateTexture(nil, "ART");
|
local foreground = frame:CreateTexture(nil, "ARTWORK");
|
||||||
frame.foreground = foreground;
|
frame.foreground = foreground;
|
||||||
foreground:SetAllPoints(frame);
|
foreground:SetAllPoints(frame);
|
||||||
|
|
||||||
|
|||||||
@@ -434,14 +434,14 @@ end
|
|||||||
|
|
||||||
local delayedImport = CreateFrame("FRAME")
|
local delayedImport = CreateFrame("FRAME")
|
||||||
|
|
||||||
local function ImportNow(data, children, target, sender)
|
local function ImportNow(data, children, target, sender, callbackFunc)
|
||||||
if InCombatLockdown() then
|
if InCombatLockdown() then
|
||||||
WeakAuras.prettyPrint(L["Importing will start after combat ends."])
|
WeakAuras.prettyPrint(L["Importing will start after combat ends."])
|
||||||
|
|
||||||
delayedImport:RegisterEvent("PLAYER_REGEN_ENABLED")
|
delayedImport:RegisterEvent("PLAYER_REGEN_ENABLED")
|
||||||
delayedImport:SetScript("OnEvent", function()
|
delayedImport:SetScript("OnEvent", function()
|
||||||
delayedImport:UnregisterEvent("PLAYER_REGEN_ENABLED")
|
delayedImport:UnregisterEvent("PLAYER_REGEN_ENABLED")
|
||||||
ImportNow(data, children, target, sender)
|
ImportNow(data, children, target, sender, callbackFunc)
|
||||||
end)
|
end)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@@ -450,11 +450,11 @@ local function ImportNow(data, children, target, sender)
|
|||||||
if not WeakAuras.IsOptionsOpen() then
|
if not WeakAuras.IsOptionsOpen() then
|
||||||
WeakAuras.OpenOptions()
|
WeakAuras.OpenOptions()
|
||||||
end
|
end
|
||||||
Private.OpenUpdate(data, children, target, sender)
|
Private.OpenUpdate(data, children, target, sender, callbackFunc)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
function WeakAuras.Import(inData, target)
|
function WeakAuras.Import(inData, target, callbackFunc)
|
||||||
local data, children, version
|
local data, children, version
|
||||||
if type(inData) == 'string' then
|
if type(inData) == 'string' then
|
||||||
-- encoded data
|
-- encoded data
|
||||||
@@ -508,7 +508,7 @@ function WeakAuras.Import(inData, target)
|
|||||||
end
|
end
|
||||||
|
|
||||||
tooltipLoading = nil;
|
tooltipLoading = nil;
|
||||||
return ImportNow(data, children, target)
|
return ImportNow(data, children, target, nil, callbackFunc)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function crossRealmSendCommMessage(prefix, text, target, queueName, callbackFn, callbackArg)
|
local function crossRealmSendCommMessage(prefix, text, target, queueName, callbackFn, callbackArg)
|
||||||
|
|||||||
+2
-2
@@ -1691,7 +1691,7 @@ Private.texture_types["PowerAuras Separated"] = {
|
|||||||
[PowerAurasPath.."Aura104"] = "Shield Center",
|
[PowerAurasPath.."Aura104"] = "Shield Center",
|
||||||
[PowerAurasPath.."Aura105"] = "Shield Full",
|
[PowerAurasPath.."Aura105"] = "Shield Full",
|
||||||
[PowerAurasPath.."Aura106"] = "Shield Top Right",
|
[PowerAurasPath.."Aura106"] = "Shield Top Right",
|
||||||
[PowerAurasPath.."Aura107"] = "Shiled Top Left",
|
[PowerAurasPath.."Aura107"] = "Shield Top Left",
|
||||||
[PowerAurasPath.."Aura108"] = "Shield Bottom Right",
|
[PowerAurasPath.."Aura108"] = "Shield Bottom Right",
|
||||||
[PowerAurasPath.."Aura109"] = "Shield Bottom Left",
|
[PowerAurasPath.."Aura109"] = "Shield Bottom Left",
|
||||||
[PowerAurasPath.."Aura121"] = "Vine Top Right Leaf",
|
[PowerAurasPath.."Aura121"] = "Vine Top Right Leaf",
|
||||||
@@ -2330,7 +2330,7 @@ Private.bool_types = {
|
|||||||
Private.update_categories = {
|
Private.update_categories = {
|
||||||
{
|
{
|
||||||
name = "anchor",
|
name = "anchor",
|
||||||
-- Note, these are special cased for child auras and considered arrangment
|
-- Note, these are special cased for child auras and considered arrangement
|
||||||
fields = {
|
fields = {
|
||||||
"xOffset",
|
"xOffset",
|
||||||
"yOffset",
|
"yOffset",
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ LibStub("AceTimer-3.0"):Embed(WeakAurasTimers)
|
|||||||
Private.watched_trigger_events = {}
|
Private.watched_trigger_events = {}
|
||||||
|
|
||||||
-- The worlds simplest callback system.
|
-- The worlds simplest callback system.
|
||||||
-- That supports 1:N, but no deregistration and breaks if registrating in a callback
|
-- That supports 1:N, but no de-registration and breaks if registering in a callback
|
||||||
Private.callbacks = {}
|
Private.callbacks = {}
|
||||||
Private.callbacks.events = {}
|
Private.callbacks.events = {}
|
||||||
|
|
||||||
@@ -882,7 +882,7 @@ local function AddLegacyCompanionData()
|
|||||||
end
|
end
|
||||||
|
|
||||||
function Private.PostAddCompanion()
|
function Private.PostAddCompanion()
|
||||||
-- add data from older verion of companion addons
|
-- add data from older version of companion addons
|
||||||
AddLegacyCompanionData()
|
AddLegacyCompanionData()
|
||||||
-- nag if updates
|
-- nag if updates
|
||||||
local count = Private.CountWagoUpdates()
|
local count = Private.CountWagoUpdates()
|
||||||
@@ -5418,7 +5418,7 @@ do
|
|||||||
return coroutine.wrap(TraverseLeafs), data
|
return coroutine.wrap(TraverseLeafs), data
|
||||||
end
|
end
|
||||||
|
|
||||||
-- The root if it is a non-group, otherwise non-group childrens
|
-- The root if it is a non-group, otherwise non-group children
|
||||||
function Private.TraverseLeafsOrAura(data)
|
function Private.TraverseLeafsOrAura(data)
|
||||||
return coroutine.wrap(TraverseLeafsOrAura), data
|
return coroutine.wrap(TraverseLeafsOrAura), data
|
||||||
end
|
end
|
||||||
|
|||||||
@@ -677,8 +677,18 @@ typeControlAdders = {
|
|||||||
bigStep = option.bigStep
|
bigStep = option.bigStep
|
||||||
min = option.min
|
min = option.min
|
||||||
max = option.max
|
max = option.max
|
||||||
if max and min then
|
local effectiveMin = softMin or min or 0
|
||||||
max = math.max(min, max)
|
local effectiveMax = softMax or max or 100
|
||||||
|
if (effectiveMin > effectiveMax) then
|
||||||
|
-- This will cause a error inside the slider
|
||||||
|
-- Fix up either softMax or max, depending on which one is the effective one
|
||||||
|
if softMax then
|
||||||
|
softMax = effectiveMin
|
||||||
|
elseif max then
|
||||||
|
max = effectiveMin
|
||||||
|
else
|
||||||
|
softMax = effectiveMin
|
||||||
|
end
|
||||||
end
|
end
|
||||||
step = option.step
|
step = option.step
|
||||||
args[prefix .. "default"] = {
|
args[prefix .. "default"] = {
|
||||||
@@ -967,7 +977,6 @@ typeControlAdders = {
|
|||||||
end,
|
end,
|
||||||
multiselect = function(options, args, data, order, prefix, i)
|
multiselect = function(options, args, data, order, prefix, i)
|
||||||
local option = options[i]
|
local option = options[i]
|
||||||
args[prefix .. "width"] = nil
|
|
||||||
local values = getValues(option)
|
local values = getValues(option)
|
||||||
local defaultValues = {}
|
local defaultValues = {}
|
||||||
for i, v in ipairs(values) do
|
for i, v in ipairs(values) do
|
||||||
@@ -2234,8 +2243,18 @@ local function addUserModeOption(options, args, data, order, prefix, i)
|
|||||||
userOption.bigStep = option.bigStep
|
userOption.bigStep = option.bigStep
|
||||||
userOption.min = option.min
|
userOption.min = option.min
|
||||||
userOption.max = option.max
|
userOption.max = option.max
|
||||||
if userOption.max and userOption.min then
|
local effectiveMin = userOption.softMin or userOption.min or 0
|
||||||
userOption.max = max(userOption.min, userOption.max)
|
local effectiveMax = userOption.softMax or userOption.max or 100
|
||||||
|
if (effectiveMin > effectiveMax) then
|
||||||
|
-- This will cause a error inside the slider
|
||||||
|
-- Fix up either softMax or max, depending on which one is the effective one
|
||||||
|
if userOption.softMax then
|
||||||
|
userOption.softMax = effectiveMin
|
||||||
|
elseif userOption.max then
|
||||||
|
userOption.max = effectiveMin
|
||||||
|
else
|
||||||
|
userOption.softMax = effectiveMin
|
||||||
|
end
|
||||||
end
|
end
|
||||||
userOption.step = option.step
|
userOption.step = option.step
|
||||||
elseif optionType == "color" then
|
elseif optionType == "color" then
|
||||||
|
|||||||
@@ -1184,7 +1184,7 @@ function OptionsPrivate.CreateFrame()
|
|||||||
tinsert(regionTypesSorted, regionType)
|
tinsert(regionTypesSorted, regionType)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Sort group + dynamic group first, then the others alphabeticaly
|
-- Sort group + dynamic group first, then the others alphabetically
|
||||||
table.sort(regionTypesSorted, function(a, b)
|
table.sort(regionTypesSorted, function(a, b)
|
||||||
if (a == "group") then
|
if (a == "group") then
|
||||||
return true
|
return true
|
||||||
|
|||||||
@@ -624,7 +624,7 @@ local function ConstructTextEditor(frame)
|
|||||||
editor.editBox:SetScript(
|
editor.editBox:SetScript(
|
||||||
"OnEscapePressed",
|
"OnEscapePressed",
|
||||||
function()
|
function()
|
||||||
group:CancelClose()
|
-- catch it so that escape doesn't default to losing focus (after which another escape would close config)
|
||||||
end
|
end
|
||||||
)
|
)
|
||||||
self.oldOnTextChanged = editor.editBox:GetScript("OnTextChanged")
|
self.oldOnTextChanged = editor.editBox:GetScript("OnTextChanged")
|
||||||
|
|||||||
@@ -12,7 +12,7 @@ local function notEmptyString(str)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local function addCode(codes, text, code, ...)
|
local function addCode(codes, text, code, ...)
|
||||||
-- The 4th paramter is a "check" if the code is active
|
-- The 4th parameter is a "check" if the code is active
|
||||||
-- The following line let's distinguish between addCode(a, b, c, nil) and addCode(a, b, c)
|
-- The following line let's distinguish between addCode(a, b, c, nil) and addCode(a, b, c)
|
||||||
-- If the 4th parameter is nil, then we want to return
|
-- If the 4th parameter is nil, then we want to return
|
||||||
if (select("#", ...) > 0) then
|
if (select("#", ...) > 0) then
|
||||||
@@ -182,7 +182,7 @@ local function recurseUpdate(data, chunk)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local ignoredForDiffChecking -- Needs to be created lazyly
|
local ignoredForDiffChecking -- Needs to be created lazily
|
||||||
local function RecurseDiff(ours, theirs)
|
local function RecurseDiff(ours, theirs)
|
||||||
local diff, seen, same = {}, {}, true
|
local diff, seen, same = {}, {}, true
|
||||||
for key, ourVal in pairs(ours) do
|
for key, ourVal in pairs(ours) do
|
||||||
@@ -315,7 +315,7 @@ local function BuildUidMap(data, children, type)
|
|||||||
idToUid[data.id] = data.uid
|
idToUid[data.id] = data.uid
|
||||||
for i, child in ipairs(children) do
|
for i, child in ipairs(children) do
|
||||||
if idToUid[child.id] then
|
if idToUid[child.id] then
|
||||||
error("Diplicated id in import data")
|
error("Duplicate id in import data: "..child.id)
|
||||||
end
|
end
|
||||||
idToUid[child.id] = child.uid
|
idToUid[child.id] = child.uid
|
||||||
end
|
end
|
||||||
@@ -381,7 +381,7 @@ local function BuildUidMap(data, children, type)
|
|||||||
self.idToUid[data.id] = data.uid
|
self.idToUid[data.id] = data.uid
|
||||||
self.totalCount = self.totalCount + 1
|
self.totalCount = self.totalCount + 1
|
||||||
|
|
||||||
-- clean up children/sortHybird
|
-- clean up children/sortHybrid
|
||||||
-- The Update code first inserts children before it inserts us
|
-- The Update code first inserts children before it inserts us
|
||||||
-- But not every child might be inserted, since empty groups aren't inserted
|
-- But not every child might be inserted, since empty groups aren't inserted
|
||||||
-- so clean that up here
|
-- so clean that up here
|
||||||
@@ -1242,7 +1242,7 @@ local function AddAuraList(container, uidMap, list, expandText)
|
|||||||
end
|
end
|
||||||
|
|
||||||
local methods = {
|
local methods = {
|
||||||
Open = function(self, data, children, target, sender)
|
Open = function(self, data, children, target, sender, callbackFunc)
|
||||||
if(self.optionsWindow.window == "importexport") then
|
if(self.optionsWindow.window == "importexport") then
|
||||||
self.optionsWindow.importexport:Close();
|
self.optionsWindow.importexport:Close();
|
||||||
elseif(self.optionsWindow.window == "texture") then
|
elseif(self.optionsWindow.window == "texture") then
|
||||||
@@ -1264,6 +1264,7 @@ local methods = {
|
|||||||
self.userChoices = {
|
self.userChoices = {
|
||||||
|
|
||||||
}
|
}
|
||||||
|
self.callbackFunc = callbackFunc
|
||||||
|
|
||||||
self:ReleaseChildren()
|
self:ReleaseChildren()
|
||||||
self:AddBasicInformationWidgets(data, sender)
|
self:AddBasicInformationWidgets(data, sender)
|
||||||
@@ -1513,7 +1514,7 @@ local methods = {
|
|||||||
local onePhaseProgress = matchInfo.oldUidMap:GetTotalCount() + matchInfo.newUidMap:GetTotalCount()
|
local onePhaseProgress = matchInfo.oldUidMap:GetTotalCount() + matchInfo.newUidMap:GetTotalCount()
|
||||||
local IncProgress = function() self:IncProgress() end
|
local IncProgress = function() self:IncProgress() end
|
||||||
|
|
||||||
-- The progress is more for appereance than anything resembling real calculation
|
-- The progress is more for appearances than anything resembling real calculation
|
||||||
-- The estimate for the total work is wonky, as is how the code compensates for that
|
-- The estimate for the total work is wonky, as is how the code compensates for that
|
||||||
-- But then again, lying progress bar is a industry standard pratice
|
-- But then again, lying progress bar is a industry standard pratice
|
||||||
self:InitializeProgress(onePhaseProgress * 26)
|
self:InitializeProgress(onePhaseProgress * 26)
|
||||||
@@ -1543,7 +1544,7 @@ local methods = {
|
|||||||
local GetPhase1Data -- Getting the right data is a bit tricky, and depends on the mode
|
local GetPhase1Data -- Getting the right data is a bit tricky, and depends on the mode
|
||||||
local GetPhase2Data
|
local GetPhase2Data
|
||||||
if userChoices.activeCategories.arrangement then
|
if userChoices.activeCategories.arrangement then
|
||||||
-- new arragement
|
-- new arrangement
|
||||||
structureUidMap = matchInfo.newUidMap
|
structureUidMap = matchInfo.newUidMap
|
||||||
if not userChoices.activeCategories.oldchildren then
|
if not userChoices.activeCategories.oldchildren then
|
||||||
-- Keep old children
|
-- Keep old children
|
||||||
@@ -1641,8 +1642,7 @@ local methods = {
|
|||||||
self.closeButton:Enable()
|
self.closeButton:Enable()
|
||||||
OptionsPrivate.Private.callbacks:Fire("Import")
|
OptionsPrivate.Private.callbacks:Fire("Import")
|
||||||
|
|
||||||
self:Close()
|
self:Close(true, pendingPickData.id)
|
||||||
|
|
||||||
|
|
||||||
if pendingPickData then
|
if pendingPickData then
|
||||||
OptionsPrivate.ClearPicks()
|
OptionsPrivate.ClearPicks()
|
||||||
@@ -1942,9 +1942,12 @@ local methods = {
|
|||||||
self.progress = self.total
|
self.progress = self.total
|
||||||
self.progressBar:SetProgress(self.progress, self.total)
|
self.progressBar:SetProgress(self.progress, self.total)
|
||||||
end,
|
end,
|
||||||
Close = function(self)
|
Close = function(self, success, id)
|
||||||
self.optionsWindow.window = "default";
|
self.optionsWindow.window = "default";
|
||||||
self.optionsWindow:UpdateFrameVisible()
|
self.optionsWindow:UpdateFrameVisible()
|
||||||
|
if self.callbackFunc then
|
||||||
|
self.callbackFunc(success, id)
|
||||||
|
end
|
||||||
end,
|
end,
|
||||||
AddBasicInformationWidgets = function(self, data, sender)
|
AddBasicInformationWidgets = function(self, data, sender)
|
||||||
local title = AceGUI:Create("Label")
|
local title = AceGUI:Create("Label")
|
||||||
@@ -2025,7 +2028,7 @@ local function ConstructUpdateFrame(frame)
|
|||||||
importButton:SetText(L["Import"])
|
importButton:SetText(L["Import"])
|
||||||
|
|
||||||
local closeButton = CreateFrame("Button", nil, group.frame, "UIPanelButtonTemplate");
|
local closeButton = CreateFrame("Button", nil, group.frame, "UIPanelButtonTemplate");
|
||||||
closeButton:SetScript("OnClick", function() group:Close() end);
|
closeButton:SetScript("OnClick", function() group:Close(false) end);
|
||||||
closeButton:SetPoint("BOTTOMRIGHT", -20, -24);
|
closeButton:SetPoint("BOTTOMRIGHT", -20, -24);
|
||||||
closeButton:SetFrameLevel(closeButton:GetFrameLevel() + 1)
|
closeButton:SetFrameLevel(closeButton:GetFrameLevel() + 1)
|
||||||
closeButton:SetHeight(20);
|
closeButton:SetHeight(20);
|
||||||
|
|||||||
@@ -896,8 +896,8 @@ function OptionsPrivate.OpenDebugLog(text)
|
|||||||
frame.debugLog:Open(text)
|
frame.debugLog:Open(text)
|
||||||
end
|
end
|
||||||
|
|
||||||
function OptionsPrivate.OpenUpdate(data, children, target, sender)
|
function OptionsPrivate.OpenUpdate(data, children, target, sender, callbackFunc)
|
||||||
return frame.update:Open(data, children, target, sender)
|
return frame.update:Open(data, children, target, sender, callbackFunc)
|
||||||
end
|
end
|
||||||
|
|
||||||
function OptionsPrivate.ConvertDisplay(data, newType)
|
function OptionsPrivate.ConvertDisplay(data, newType)
|
||||||
@@ -1931,7 +1931,7 @@ function OptionsPrivate.AddTextFormatOption(input, withHeader, get, addOption, h
|
|||||||
headerOption = {
|
headerOption = {
|
||||||
type = "execute",
|
type = "execute",
|
||||||
control = "WeakAurasExpandSmall",
|
control = "WeakAurasExpandSmall",
|
||||||
name = L["|cFFffcc00Format Options|r"],
|
name = L["|cffffcc00Format Options|r"],
|
||||||
width = WeakAuras.doubleWidth,
|
width = WeakAuras.doubleWidth,
|
||||||
func = function(info, button)
|
func = function(info, button)
|
||||||
setHidden(not hidden())
|
setHidden(not hidden())
|
||||||
|
|||||||
Reference in New Issue
Block a user