revisit Money/Currency Trigger
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+2
-10
@@ -1564,12 +1564,6 @@ for id, str in pairs(Private.combatlog_spell_school_types) do
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Private.combatlog_spell_school_types_for_ui[id] = ("%.3d - %s"):format(id, str)
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end
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Private.money_icons = {
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["gold"] = "interface/moneyframe/ui-goldicon",
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["silver"] = "interface/moneyframe/ui-silvericon",
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["copper"] = "interface/moneyframe/ui-coppericon"
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}
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Private.coin_icons = {
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["gold"] = "|Tinterface/moneyframe/ui-goldicon:0|t",
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["silver"] = "|Tinterface/moneyframe/ui-silvericon:0|t",
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@@ -1634,11 +1628,9 @@ local function InitializeCurrencies()
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local icon
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if currencyType == 1 then -- Arena points
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icon = "Interface/PVPFrame/PVP-ArenaPoints-Icon"
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icon = "Interface\\PVPFrame\\PVP-ArenaPoints-Icon"
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elseif currencyType == 2 then -- Honor points
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icon = UnitFactionGroup("player") == "Alliance" and
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"Interface/Icons/inv_misc_tournaments_symbol_human" or
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"Interface/Icons/Achievement_PVP_H_16"
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icon = "Interface\\BattlefieldFrame\\Battleground-".. UnitFactionGroup("player")
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end
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if itemID and iconFileID then
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icon = icon or iconFileID or "Interface\\Icons\\INV_Misc_QuestionMark" -- iconFileID not available on first login
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