(fix/WeakAuras) encounterid load option checking wrong variable
(cherry picked from commit 9fb568d1f6465eed585c5661a93f67cf62f01227)
This commit is contained in:
@@ -1606,7 +1606,7 @@ local function scanForLoadsImpl(toCheck, event, arg1, ...)
|
||||
local size, difficulty = GetInstanceTypeAndSize()
|
||||
|
||||
if (WeakAuras.CurrentEncounter) then
|
||||
if (zone ~= WeakAuras.CurrentEncounter.zone_id) then
|
||||
if (zoneId ~= WeakAuras.CurrentEncounter.zone_id and not inCombat) then
|
||||
encounter_id = 0
|
||||
DestroyEncounterTable()
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user