remove code intended for classic

This commit is contained in:
Bunny67
2020-09-14 12:53:05 +03:00
parent d0ca3637c6
commit 15da72eeb6
+2 -13
View File
@@ -1705,9 +1705,6 @@ do
local gcdSpellIcon;
local gcdEndCheck;
local shootStart
local shootDuration
local function GetRuneDuration()
local runeDuration = -100;
for id, _ in pairs(runes) do
@@ -1720,13 +1717,7 @@ do
local function CheckGCD()
local event;
local startTime, duration
if WeakAuras.IsClassic() then
startTime, duration = GetSpellCooldown(29515);
shootStart, shootDuration = GetSpellCooldown(5019)
else
startTime, duration = GetSpellCooldown(61304);
end
local startTime, duration = GetSpellCooldown(61304);
if(duration and duration > 0) then
if not(gcdStart) then
event = "GCD_START";
@@ -1803,9 +1794,7 @@ do
end
if duration > 0 then
if (startTime == gcdStart and duration == gcdDuration)
or (WeakAuras.IsClassic() and duration == shootDuration and startTime == shootStart)
then
if startTime == gcdStart and duration == gcdDuration then
-- GCD cooldown, this could mean that the spell reset!
if self.expirationTime[id] and self.expirationTime[id] > endTime and self.expirationTime[id] ~= 0 then
self.duration[id] = 0