support more custom 3.3.5 server, fix all Spec/Talent Triggers
- Closes #26
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@@ -1079,7 +1079,7 @@ Private.load_prototype = {
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values = valuesForTalentFunction,
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test = "WeakAuras.CheckTalentByIndex(%d, %d)",
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multiConvertKey = nil,
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events = {"PLAYER_TALENT_UPDATE", "SPELL_UPDATE_USABLE", "WA_DELAYED_PLAYER_ENTERING_WORLD"},
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events = {"PLAYER_TALENT_UPDATE", "SPELL_UPDATE_USABLE"},
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inverse = nil,
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extraOption = nil,
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control = "WeakAurasMiniTalent",
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@@ -1349,6 +1349,10 @@ local function AddWatchedUnits(triggerUnit, includePets, unitisunit)
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end
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local function AddUnitSpecChangeInternalEvents(triggerUnit, t)
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if (triggerUnit == nil) then
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return
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end
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if Private.multiUnitUnits[triggerUnit] then
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for unit in pairs(Private.multiUnitUnits[triggerUnit]) do
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local isPet = WeakAuras.UnitIsPet(unit)
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@@ -1356,6 +1360,8 @@ local function AddUnitSpecChangeInternalEvents(triggerUnit, t)
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tinsert(t, "UNIT_SPEC_CHANGED_" .. string.lower(unit))
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end
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end
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else
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tinsert(t, "UNIT_SPEC_CHANGED_" .. string.lower(triggerUnit))
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end
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end
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@@ -1637,6 +1643,9 @@ Private.event_prototypes = {
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values = "spec_types_all",
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store = true,
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conditionType = "select",
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enable = function(trigger)
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return trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party" or trigger.unit == "player"
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end,
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desc = L["Requires syncing the specialization via LibGroupTalents."],
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},
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{
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@@ -2162,7 +2171,7 @@ Private.event_prototypes = {
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store = true,
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conditionType = "select",
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enable = function(trigger)
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return trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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return trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party" or trigger.unit == "player"
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end,
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desc = L["Requires syncing the specialization via LibGroupTalents."],
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},
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@@ -2583,7 +2592,7 @@ Private.event_prototypes = {
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store = true,
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conditionType = "select",
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enable = function(trigger)
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return trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party"
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return trigger.unit == "group" or trigger.unit == "raid" or trigger.unit == "party" or trigger.unit == "player"
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end,
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desc = L["Requires syncing the specialization via LibGroupTalents."],
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},
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@@ -4711,7 +4720,6 @@ Private.event_prototypes = {
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events = {
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["events"] = {"PLAYER_TALENT_UPDATE", "SPELL_UPDATE_USABLE"}
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},
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internal_events = {"WA_DELAYED_PLAYER_ENTERING_WORLD"},
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force_events = "PLAYER_TALENT_UPDATE",
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name = L["Talent Known"],
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init = function(trigger)
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@@ -4815,7 +4823,7 @@ Private.event_prototypes = {
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["Class/Spec"] = {
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type = "unit",
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events = {},
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internal_events = {"WA_DELAYED_PLAYER_ENTERING_WORLD"},
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internal_events = {"UNIT_SPEC_CHANGED_player", "WA_DELAYED_PLAYER_ENTERING_WORLD"},
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force_events = "UNIT_SPEC_CHANGED_player",
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name = L["Class and Specialization"],
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init = function(trigger)
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