c515c493cc
Matches the Exiles fork-layout convention (each addon in its own folder).
158 lines
4.7 KiB
Lua
158 lines
4.7 KiB
Lua
--[[--------------------------------------------------
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----- VanillaGuide -----
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------------------
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Frame_AboutFrame.lua
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Authors: mrmr
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Version: 1.04.2
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------------------------------------------------------
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Description:
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About Frame Object
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1.00
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-- Initial Ace2 release
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1.99a
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-- Ally addition starter version
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1.03
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-- No Changes. Just adjusting "version".
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1.99x for a beta release was a weird choise.
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1.04.1
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-- About Frame object
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1.04.2
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-- no changes in here for this revision
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------------------------------------------------------
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Connection:
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--]]--------------------------------------------------
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--local VGuide = VGuide
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Dv(" VGuide Frame_AboutFrame.lua Start")
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objAboutFrame = {}
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objAboutFrame.__index = objAboutFrame
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--function objAboutFrame:new(fParent, tTexture, sCharInfo)
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function objAboutFrame:new(fParent, tTexture, oSettings)
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fParent = fParent or nil
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local obj = {}
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setmetatable(obj, self)
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--local version = GetAddOnMetadata("VanillaGuide", "Version")
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local version = GetAddOnMetadata("VanillaGuide", "Version")
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local sAboutTextHorde = "|cccff1919Vanilla|ccceeeeeeGuide" ..
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" |ccca1a1a1v|ccc4a4aa1" .. version .. "|r" ..
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"\n\n\n|ccca1a1a1A 'remake' of the original|r" ..
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"\n|cccff1919J|ccceeeeeeoana`s |cccff1919Horde|ccceeeeee Leveling Guide.|r" ..
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"\n|ccca1a1a1in an in-game addon.\n" ..
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"\n Made in |ccca11919mrmr|r|ccca1a1a1!|r"
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local sAboutTextAlliance = "|cccff1919Vanilla|ccceeeeeeGuide" ..
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" |ccca1a1a1v|ccc4a4aa1" .. version .. "|r" ..
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"\n\n\n|ccca1a1a1A 'remake' of the original|r" ..
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"\n|ccc3939aaB|ccceeeeeerian |ccc3939aaKopps|ccceeeeee Leveling Guide.|r" ..
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"\n|ccca1a1a1in an in-game addon.\n" ..
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"\n Made in |ccca11919mrmr|r|ccca1a1a1!|r"
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local sAboutText = ""
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local tCharInfo = oSettings:GetSettingsCharInfo()
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if tCharInfo.Faction == "Horde" then
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sAboutText = sAboutTextHorde
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else
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sAboutText = sAboutTextAlliance
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end
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local function Render_AF(fParent, tTexture, sName)
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local frame = CreateFrame("Frame", sName)
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frame:SetFrameStrata("TOOLTIP")
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frame:SetFrameLevel(8)
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frame:SetWidth(195)
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frame:SetHeight(125)
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frame:SetScale(1)
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frame:SetPoint("BOTTOMLEFT", fParent, "TOPLEFT", 0, 10)
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frame:SetBackdrop(tTexture.BACKDROP)
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frame:SetBackdropColor(.01, .01, .01, .99)
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frame:SetMovable(true)
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frame:EnableMouse(true)
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frame:SetClampedToScreen(true)
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frame:RegisterForDrag("LeftButton")
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return frame
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end
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local function Render_AFCloseButton(tParent, tTexture, sName)
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local btn = CreateFrame("Button", sName, tParent)
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btn:SetWidth(16)
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btn:SetHeight(16)
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btn:SetNormalTexture(tTexture.B_CLOSE.NORMAL)
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btn:SetPushedTexture(tTexture.B_CLOSE.PUSHED)
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btn:SetHighlightTexture(tTexture.B_CLOSE.HIGHLIGHT)
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btn:SetPoint("TOPRIGHT", tParent, "TOPRIGHT", -5, -5)
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return btn
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end
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local function Render_AFLabel(tParent, sName, sText)
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local fs = tParent:CreateFontString(sName, "ARTWORK", "GameFontNormalSmall")
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fs:SetPoint("CENTER", tParent, "CENTER", 0, 0)
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fs:SetTextColor(.91, .79, .11, 1)
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fs:SetJustifyH("CENTER")
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fs:SetJustifyV("CENTER")
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fs:SetText(sText)
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return fs
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end
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-------------------------------
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--- Creation
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-------------------------------
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obj.tWidgets = {}
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-- About Frame
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obj.tWidgets.frame_AboutFrame = Render_AF(fParent, tTexture, "VG_AboutFrame")
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obj.tWidgets.button_CloseButton = Render_AFCloseButton(obj.tWidgets.frame_AboutFrame, tTexture, nil)
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obj.tWidgets.fs_AboutFrame = Render_AFLabel(obj.tWidgets.frame_AboutFrame, nil, sAboutText)
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-------------------------------
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--- UI Events Handling
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-------------------------------
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obj.tWidgets.frame_AboutFrame:SetScript("OnMouseDown", function()
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if arg1 == "LeftButton" and not this.isMoving then
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this:StartMoving();
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this.isMoving = true;
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end
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end)
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obj.tWidgets.frame_AboutFrame:SetScript("OnMouseUp", function()
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if arg1 == "LeftButton" and this.isMoving then
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this:StopMovingOrSizing();
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this.isMoving = false;
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end
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end)
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obj.tWidgets.frame_AboutFrame:SetScript("OnHide", function()
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if this.isMoving then
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this:StopMovingOrSizing();
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this.isMoving = false;
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end
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end)
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obj.tWidgets.button_CloseButton:SetScript("OnClick", function()
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local frame = this:GetParent()
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frame:Hide()
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end)
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-------------------------------
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--- Initialization
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-------------------------------
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obj.tWidgets.frame_AboutFrame:Hide()
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--obj.tWidgets.frame_AboutFrame:Show()
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obj.ShowFrame = function(self)
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local f = obj.tWidgets.frame_AboutFrame
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if not f:IsVisible() then
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f:Show()
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end
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end
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obj.HideFrame = function(self)
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local f = obj.tWidgets.frame_AboutFrame
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if f:IsVisible() then
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f:Hide()
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end
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end
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return obj
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end
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Dv(" VGuide Frame_AboutFrame.lua End") |