Files
Andrew6810 f3e579cb57 init
2022-11-05 21:19:42 -07:00

120 lines
3.5 KiB
Lua

-- ------------------------------------------------------------------------------ --
-- TradeSkillMaster --
-- http://www.curse.com/addons/wow/tradeskill-master --
-- --
-- A TradeSkillMaster Addon (http://tradeskillmaster.com) --
-- All Rights Reserved* - Detailed license information included with addon. --
-- ------------------------------------------------------------------------------ --
-- Much of this code is copied from .../AceGUI-3.0/widgets/AceGUIWidget-Button.lua
-- This Button widget is modified to fit TSM's theme / needs
local TSM = select(2, ...)
local Type, Version = "TSMButton", 2
local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
-- Lua APIs
local pairs = pairs
-- WoW APIs
local _G = _G
local PlaySound, CreateFrame, UIParent = PlaySound, CreateFrame, UIParent
--[[-----------------------------------------------------------------------------
Scripts
-------------------------------------------------------------------------------]]
local function Button_OnClick(frame, ...)
AceGUI:ClearFocus()
PlaySound("igMainMenuOption")
frame.obj:Fire("OnClick", ...)
end
local function Control_OnEnter(frame)
frame.obj:Fire("OnEnter")
end
local function Control_OnLeave(frame)
frame.obj:Fire("OnLeave")
end
--[[-----------------------------------------------------------------------------
Methods
-------------------------------------------------------------------------------]]
local methods = {
["OnAcquire"] = function(self)
self:SetHeight(24)
self:SetWidth(200)
self:SetDisabled(false)
self:SetText()
self.btn:GetFontString():SetTextColor(1, 1, 1, 1)
end,
["SetText"] = function(self, text)
self.btn:SetText(text)
end,
["SetDisabled"] = function(self, disabled)
self.disabled = disabled
if disabled then
self.btn:Disable()
self.btn:GetFontString():SetTextColor(1, 1, 1, 0.5)
else
self.btn:Enable()
self.btn:GetFontString():SetTextColor(1, 1, 1, 1)
end
end
}
--[[-----------------------------------------------------------------------------
Constructor
-------------------------------------------------------------------------------]]
local function Constructor()
local name = "TSMButton" .. AceGUI:GetNextWidgetNum(Type)
local frame = CreateFrame("Frame", nil, UIParent)
local btn = CreateFrame("Button", name, frame)
btn:Hide()
btn:EnableMouse(true)
btn:SetPoint("TOPLEFT", 0, -2)
btn:SetPoint("BOTTOMRIGHT", 0, 2)
TSMAPI.Design:SetContentColor(btn)
local highlight = btn:CreateTexture(nil, "HIGHLIGHT")
highlight:SetAllPoints()
highlight:SetTexture(1, 1, 1, .2)
highlight:SetBlendMode("BLEND")
btn.highlight = highlight
btn:SetScript("OnClick", Button_OnClick)
btn:SetScript("OnEnter", Control_OnEnter)
btn:SetScript("OnLeave", Control_OnLeave)
btn:Show()
local label = btn:CreateFontString()
label:SetPoint("CENTER")
label:SetHeight(15)
label:SetJustifyH("CENTER")
label:SetJustifyV("CENTER")
label:SetFont(TSMAPI.Design:GetContentFont("normal"))
TSMAPI.Design:SetWidgetTextColor(label)
btn:SetFontString(label)
local widget = {
frame = frame,
btn = btn,
type = Type
}
for method, func in pairs(methods) do
widget[method] = func
end
btn.obj = widget
return AceGUI:RegisterAsWidget(widget)
end
AceGUI:RegisterWidgetType(Type, Constructor, Version)