Commit Graph

20 Commits

Author SHA1 Message Date
florian.berthold dfdca08ea9 fix(TSM): drop dangling script refs (Sniper/Crafting sidebar, SpellNames2IDs) — uncommitted files aborted toc load
release / release (push) Successful in 4s
2026-05-29 19:36:04 +02:00
Kian Soltani 4a03ece3d3 Added personal and realm bank implementations (#27)
* added personal and realm bank implementations

* fix gathering from personal and realm banks

* faster gathering from personal and realm banks

* Fix Profession Multiselect on Gathering window

* cleaner GetAscensionBankType function

* craft queue update
2026-02-16 08:12:24 -07:00
Szyler c1d9d3f7c6 Couple of fixes and a new feature for bank/GB (#25)
* Exclude crafting spells using Fel Blood

Updated cost calculation to exclude spells using Fel Blood in crafting.

* Epoch lua error fix

* Slow mail loot when low FPS to avoid double looting

* Allowing withdrawing items from bank/GB using "AH shortfall" to withdraw based on post cap and now ALSO minPrice of those items has to be above current DBMinBuyout.

* Fixing an infinite loop bug with invalid custom price of Default Craft Value Method

---------

Co-authored-by: Szyler <Szyler@Szyler.com>
2025-10-28 16:40:48 -07:00
andrew6180 ea602dbbce fix expertise enchant, add note so this mistake isnt made again 2025-10-20 10:34:27 -07:00
Szyler 771b3cd0ff Exclude crafting spells using Fel Blood (#24)
Updated cost calculation to exclude spells using Fel Blood in crafting.
2025-10-20 10:24:59 -07:00
andrew6180 0f78a1554f new expertise ench 2025-10-19 00:57:44 -07:00
andrew6180 dca0084022 Forgot vellum info 2025-10-16 20:21:40 -07:00
andrew6180 6e5e46aa00 add new worldforged enchants 2025-10-16 19:49:25 -07:00
Jeremy P 6b21cdf310 Removed UNIT_SPELLCAST_FAILED_QUIET handling (#18)
* Make sure items from import lists are cached

* Remove UNIT_SPELLCAST_FAILED_QUIET handling
Several talents seem to have a pulsing silent fail, EG blessed weapons, while watching for the event doesn't appear to help detect when crafter interrupts their craft.
2024-11-15 07:43:40 -07:00
andrew6180 7000e674b0 Remove libraries handled by Ascension. Add addon icon 2024-05-21 05:54:50 -07:00
Anthony Narkevicius 5333f3b37a fix for crafting GUI (#15) 2024-05-03 09:20:10 -07:00
Xan-Asc a23e8cdb4f Will query the server for any uncached recipe items during login (#12) 2024-02-18 09:19:45 -07:00
Xan-Asc 1da9c62e6b Bulk cancel (#11)
* Added Bulk Cancel for 100 items

* Bugfix: filter out tradeskills that don't craft

* Remove excess prints
2023-11-25 17:23:50 -07:00
Xan-Asc 66cded94ba UpdateTradeSkills now supports more than 2 trades (#9) 2023-11-12 14:19:32 -07:00
Xan-Asc bd20d5d614 Correctly detect smelting recipes (#3)
* Bugfix: Smelting was not being properly detected

* Bugfix: missed a variable cleanup
2023-05-03 13:14:54 -07:00
Andrew6810 aa1617f4db TSM/Crafting: Fix nil cost / total cost string 2023-04-07 10:16:51 -07:00
Andrew d67f83c657 TSM/*: Rename saved variables to not conflict with other backports (#2) 2023-04-07 04:20:24 -07:00
Xan-Asc 42dbe9d526 Enchanting fixes, reverted Crafting module to previous version that s… (#1)
* Enchanting fixes, reverted Crafting module to previous version that supports Ascension specific crafts and Vellums.

* Updated enchanting names from DB

* Added the remaining Ascension specific recipes

* Replace SpellNames2IDs.lua with UnitCastingSpellID

* Bugfix: Ascension uses exact quality QueryAuctionItems, TSM was designed for quality or higher

* Bugfix: Properly get list of Professions via index

* Replaced factionrealm with realm
Ascension does not have strict faction seperation

* GetTradeSkillCooldown -> SpellHasBaseCooldown
GetTradeSkillCooldown only tells you if a spell is on CD, not if it has a CD
Data is from DB, which isn't populated fully yet.

* Implement backported API GetSpellBaseCooldown

* bugfix: hasCD is nil if no cd, not 0
2023-04-07 03:55:47 -07:00
Andrew6810 d6aaac97af Sync with https://github.com/andrew6180/TradeSkillMaster 2023-03-30 12:32:45 -07:00
Andrew6810 f3e579cb57 init 2022-11-05 21:19:42 -07:00