Commit Graph

3 Commits

Author SHA1 Message Date
Jeremy P 6b21cdf310 Removed UNIT_SPELLCAST_FAILED_QUIET handling (#18)
* Make sure items from import lists are cached

* Remove UNIT_SPELLCAST_FAILED_QUIET handling
Several talents seem to have a pulsing silent fail, EG blessed weapons, while watching for the event doesn't appear to help detect when crafter interrupts their craft.
2024-11-15 07:43:40 -07:00
Xan-Asc 42dbe9d526 Enchanting fixes, reverted Crafting module to previous version that s… (#1)
* Enchanting fixes, reverted Crafting module to previous version that supports Ascension specific crafts and Vellums.

* Updated enchanting names from DB

* Added the remaining Ascension specific recipes

* Replace SpellNames2IDs.lua with UnitCastingSpellID

* Bugfix: Ascension uses exact quality QueryAuctionItems, TSM was designed for quality or higher

* Bugfix: Properly get list of Professions via index

* Replaced factionrealm with realm
Ascension does not have strict faction seperation

* GetTradeSkillCooldown -> SpellHasBaseCooldown
GetTradeSkillCooldown only tells you if a spell is on CD, not if it has a CD
Data is from DB, which isn't populated fully yet.

* Implement backported API GetSpellBaseCooldown

* bugfix: hasCD is nil if no cd, not 0
2023-04-07 03:55:47 -07:00
Andrew6810 f3e579cb57 init 2022-11-05 21:19:42 -07:00