Added personal and realm bank implementations (#27)
* added personal and realm bank implementations * fix gathering from personal and realm banks * faster gathering from personal and realm banks * Fix Profession Multiselect on Gathering window * cleaner GetAscensionBankType function * craft queue update
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@@ -34,7 +34,7 @@ function Gather:gatherItems(source, task)
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if source == L["Vendor"] then
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Gather:BuyFromMerchant(items)
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elseif source == UnitName("player") and (task == L["Visit Bank"] or task == L["Visit Guild Bank"]) then
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elseif (source == UnitName("player") or source == L["Realm Bank"]) and (task == L["Visit Bank"] or task == L["Visit Guild Bank"] or task == L["Visit Personal Bank"] or task == L["Visit Realm Bank"]) then
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Gather:GatherBank(items)
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elseif source == UnitName("player") and task == L["Mail Items"] then
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Gather:MailItems(items)
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