Enchanting fixes, reverted Crafting module to previous version that s… (#1)
* Enchanting fixes, reverted Crafting module to previous version that supports Ascension specific crafts and Vellums. * Updated enchanting names from DB * Added the remaining Ascension specific recipes * Replace SpellNames2IDs.lua with UnitCastingSpellID * Bugfix: Ascension uses exact quality QueryAuctionItems, TSM was designed for quality or higher * Bugfix: Properly get list of Professions via index * Replaced factionrealm with realm Ascension does not have strict faction seperation * GetTradeSkillCooldown -> SpellHasBaseCooldown GetTradeSkillCooldown only tells you if a spell is on CD, not if it has a CD Data is from DB, which isn't populated fully yet. * Implement backported API GetSpellBaseCooldown * bugfix: hasCD is nil if no cd, not 0
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@@ -130,7 +130,7 @@ function Config:LoadInventoryViewer(container)
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filters.characters[name] = true
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end
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for name in pairs(TSM.guilds) do
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if not TSM.db.factionrealm.ignoreGuilds[name] then
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if not TSM.db.realm.ignoreGuilds[name] then
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guildList[name] = name
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filters.guilds[name] = true
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end
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@@ -315,12 +315,12 @@ function Config:LoadOptions(container)
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{
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type = "Dropdown",
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label = L["Guilds (Guild Banks) to Ignore:"],
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value = TSM.db.factionrealm.ignoreGuilds,
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value = TSM.db.realm.ignoreGuilds,
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list = guildList,
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relativeWidth = 0.49,
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multiselect = true,
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callback = function(_, _, key, value)
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TSM.db.factionrealm.ignoreGuilds[key] = value
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TSM.db.realm.ignoreGuilds[key] = value
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end,
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tooltip = L["Select guilds to ingore in ItemTracker. Inventory will still be tracked but not displayed or taken into consideration by Itemtracker."],
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},
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