Enchanting fixes, reverted Crafting module to previous version that s… (#1)
* Enchanting fixes, reverted Crafting module to previous version that supports Ascension specific crafts and Vellums. * Updated enchanting names from DB * Added the remaining Ascension specific recipes * Replace SpellNames2IDs.lua with UnitCastingSpellID * Bugfix: Ascension uses exact quality QueryAuctionItems, TSM was designed for quality or higher * Bugfix: Properly get list of Professions via index * Replaced factionrealm with realm Ascension does not have strict faction seperation * GetTradeSkillCooldown -> SpellHasBaseCooldown GetTradeSkillCooldown only tells you if a spell is on CD, not if it has a CD Data is from DB, which isn't populated fully yet. * Implement backported API GetSpellBaseCooldown * bugfix: hasCD is nil if no cd, not 0
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@@ -55,7 +55,9 @@ local vendorItems = {
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["item:39684:0:0:0:0:0:0"] = 9000,
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["item:40533:0:0:0:0:0:0"] = 50000,
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["item:44835:0:0:0:0:0:0"] = 10,
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["item:44853:0:0:0:0:0:0"] = 25,
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["item:52510:0:0:0:0:0:0"] = 30000,
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["item:52511:0:0:0:0:0:0"] = 30000,
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["item:8925:0:0:0:0:0:0"] = 500,
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-- ["item:52188:0:0:0:0:0:0"] = 15000,
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-- ["item:58274:0:0:0:0:0:0"] = 11000,
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-- ["item:58278:0:0:0:0:0:0"] = 16000,
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