Enchanting fixes, reverted Crafting module to previous version that s… (#1)

* Enchanting fixes, reverted Crafting module to previous version that supports Ascension specific crafts and Vellums.

* Updated enchanting names from DB

* Added the remaining Ascension specific recipes

* Replace SpellNames2IDs.lua with UnitCastingSpellID

* Bugfix: Ascension uses exact quality QueryAuctionItems, TSM was designed for quality or higher

* Bugfix: Properly get list of Professions via index

* Replaced factionrealm with realm
Ascension does not have strict faction seperation

* GetTradeSkillCooldown -> SpellHasBaseCooldown
GetTradeSkillCooldown only tells you if a spell is on CD, not if it has a CD
Data is from DB, which isn't populated fully yet.

* Implement backported API GetSpellBaseCooldown

* bugfix: hasCD is nil if no cd, not 0
This commit is contained in:
Xan-Asc
2023-04-07 03:55:47 -07:00
committed by GitHub
parent d6aaac97af
commit 42dbe9d526
41 changed files with 1122 additions and 4694 deletions
@@ -48,7 +48,7 @@ local function GetCommonQueryInfo(name, items)
if existingQuery then
existingQuery.minLevel = min(existingQuery.minLevel, itemQuery.minLevel)
existingQuery.maxLevel = max(existingQuery.maxLevel, itemQuery.maxLevel)
existingQuery.quality = min(existingQuery.quality, itemQuery.quality)
existingQuery.quality = (existingQuery.quality == itemQuery.quality) and existingQuery.quality or nil
if existingQuery.subClass ~= itemQuery.subClass then
existingQuery.subClass = nil
end
@@ -70,7 +70,7 @@ local function GetCommonQueryInfoClass(class, items)
local itemQuery = TSMAPI:GetAuctionQueryInfo(items[i])
resultQuery.minLevel = min(resultQuery.minLevel, itemQuery.minLevel)
resultQuery.maxLevel = max(resultQuery.maxLevel, itemQuery.maxLevel)
resultQuery.quality = min(resultQuery.quality, itemQuery.quality)
resultQuery.quality = (resultQuery.quality == itemQuery.quality) and resultQuery.quality or nil
if resultQuery.subClass ~= itemQuery.subClass then resultQuery.subClass = nil end
end
resultQuery.items = items