5035f39364
UnitDebuff(unit, 1, "RAID") ignores CoA custom classes, so on a Witchdoctor/Templar/etc. hasDebuff was always nil and the unit-frame border highlight never lit up on curable Poison/Disease/Magic/Curse. Fix mirrors the auras.lua shim: if ShadowUF.GetCoaDispels() returns a dispel set, scan UnitDebuff entries manually and match by dispelType. Expose getCoaDispels on the ShadowUF namespace so highlight.lua can reuse the single source of truth (COA_CLASS_DISPELS lives in auras.lua).