From 50f6e30f71d507fbd3bb07e2f9f6f61c1f291769 Mon Sep 17 00:00:00 2001 From: Florian Berthold Date: Fri, 29 May 2026 20:23:33 +0200 Subject: [PATCH] fix(libs): pcall AceGUI OnGamePadButtonDown (3.3.5 has no gamepad script type) --- .../libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ShadowedUF_Options/libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua b/ShadowedUF_Options/libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua index ee5a83b..07c8f76 100644 --- a/ShadowedUF_Options/libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua +++ b/ShadowedUF_Options/libs/AceGUI-3.0/widgets/AceGUIWidget-Keybinding.lua @@ -199,7 +199,7 @@ local function Constructor() button:SetScript("OnKeyDown", Keybinding_OnKeyDown) button:SetScript("OnMouseDown", Keybinding_OnMouseDown) button:SetScript("OnMouseWheel", Keybinding_OnMouseWheel) - button:SetScript("OnGamePadButtonDown", Keybinding_OnKeyDown) + pcall(button.SetScript, button, "OnGamePadButtonDown", Keybinding_OnKeyDown) button:SetPoint("BOTTOMLEFT") button:SetPoint("BOTTOMRIGHT") button:SetHeight(24)