feat(class): add CoA custom-class stat-summary defaults via CoAClassPrimaryStats
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release / release (push) Successful in 2s
Copy CoAClassSpecData.lua into the addon folder and load it before RatingBuster.lua in the .toc. After the vanilla if/elseif ladder in applyClassProfileDefaults(), a new CoA branch checks CoAClassPrimaryStats[cls]: if the player's token is a CoA custom class, enable the stat-summary keys that match the class's union of primary stats (Agility→physical melee block, Strength→physical melee block, Intellect→spell block, Spirit→healing/mp5 block, Stamina→health/sta). Vanilla classes and unrelated settings are not touched.
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@@ -558,6 +558,68 @@ elseif cls == "DEATHKNIGHT" then
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profileDefault.showAPFromArmor = true
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profileDefault.sumIgnorePlate = false
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end
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-- CoA custom classes: enable stat-summary defaults based on primary stats.
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-- CoAClassPrimaryStats is defined in CoAClassSpecData.lua (loaded before this file).
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if CoAClassPrimaryStats and CoAClassPrimaryStats[cls] then
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local stats = CoAClassPrimaryStats[cls]
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local hasAgi, hasStr, hasInt, hasSpi, hasSta = false, false, false, false, false
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for _, stat in ipairs(stats) do
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if stat == "Agility" then hasAgi = true end
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if stat == "Strength" then hasStr = true end
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if stat == "Intellect" then hasInt = true end
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if stat == "Spirit" then hasSpi = true end
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if stat == "Stamina" then hasSta = true end
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end
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-- Always: HP and resilience
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profileDefault.sumHP = true
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profileDefault.sumResilience = true
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if hasAgi then
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profileDefault.ratingPhysical = true
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profileDefault.sumAgi = true
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profileDefault.sumAP = true
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profileDefault.sumHit = true
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profileDefault.sumCrit = true
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profileDefault.sumHaste = true
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profileDefault.sumExpertise = true
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profileDefault.sumArmorPenetration = true
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end
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if hasStr then
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profileDefault.ratingPhysical = true
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profileDefault.sumStr = true
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profileDefault.sumAP = true
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profileDefault.sumHit = true
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profileDefault.sumCrit = true
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profileDefault.sumHaste = true
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profileDefault.sumExpertise = true
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profileDefault.sumArmorPenetration = true
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end
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if hasInt then
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profileDefault.ratingSpell = true
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profileDefault.sumMP = true
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profileDefault.sumInt = true
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profileDefault.sumSpellDmg = true
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profileDefault.sumSpellHit = true
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profileDefault.sumSpellCrit = true
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profileDefault.sumSpellHaste = true
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profileDefault.sumHealing = true
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profileDefault.sumMP5 = true
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profileDefault.showSpellDmgFromInt = true
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profileDefault.showMP5FromInt = true
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end
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if hasSpi then
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profileDefault.ratingSpell = true
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profileDefault.sumMP = true
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profileDefault.sumSpi = true
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profileDefault.sumHealing = true
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profileDefault.sumMP5 = true
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profileDefault.showMP5FromSpi = true
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profileDefault.showHealingFromSpi = true
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end
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if hasSta then
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profileDefault.sumSta = true
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end
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end
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end -- applyClassProfileDefaults
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local defaults = {}
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