Files
coa-quartz/Quartz/modules/Range.lua
T
Andrew6810 3b75efe038 init
2022-10-21 07:30:59 -07:00

165 lines
4.1 KiB
Lua

--[[
Copyright (C) 2006-2007 Nymbia
Copyright (C) 2010 Hendrik "Nevcairiel" Leppkes < h.leppkes@gmail.com >
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
]]
local Quartz3 = LibStub("AceAddon-3.0"):GetAddon("Quartz3")
local L = LibStub("AceLocale-3.0"):GetLocale("Quartz3")
local MODNAME = "Range"
local Range = Quartz3:NewModule(MODNAME, "AceEvent-3.0")
local Player = Quartz3:GetModule("Player")
----------------------------
-- Upvalues
local CreateFrame, UIParent = CreateFrame, UIParent
local UnitCastingInfo, UnitChannelInfo, UnitName, IsSpellInRange = UnitCastingInfo, UnitChannelInfo, UnitName, IsSpellInRange
local unpack = unpack
local f, OnUpdate, db, getOptions, spell, target, modified, r, g, b, castBar
local defaults ={
profile = {
rangecolor = {1, 1, 1},
}
}
do
local refreshtime = 0.25
local sincelast = 0
function OnUpdate(frame, elapsed)
sincelast = sincelast + elapsed
if sincelast >= refreshtime then
sincelast = 0
if not castBar:IsVisible() or Player.Bar.fadeOut then
return f:SetScript("OnUpdate", nil)
end
if IsSpellInRange(spell, target) == 0 then
r, g, b = castBar:GetStatusBarColor()
modified = true
castBar:SetStatusBarColor(unpack(db.rangecolor))
elseif modified then
castBar:SetStatusBarColor(r,g,b)
modified, r, g, b = nil, nil, nil, nil
end
end
end
end
function Range:OnInitialize()
self.db = Quartz3.db:RegisterNamespace(MODNAME, defaults)
db = self.db.profile
self:SetEnabledState(Quartz3:GetModuleEnabled(MODNAME))
Quartz3:RegisterModuleOptions(MODNAME, getOptions, L["Range"])
f = CreateFrame("Frame", nil, UIParent)
end
function Range:OnEnable()
self:RegisterEvent("UNIT_SPELLCAST_SENT")
self:RegisterEvent("UNIT_SPELLCAST_START")
self:RegisterEvent("UNIT_SPELLCAST_CHANNEL_START")
end
function Range:ApplySettings()
db = self.db.profile
end
function Range:UNIT_SPELLCAST_START(event, unit)
if unit ~= "player" then
return
end
if not castBar then
castBar = Player.Bar.Bar
end
if target then
spell = UnitCastingInfo(unit)
modified, r, g, b = nil, nil, nil, nil
f:SetScript("OnUpdate", OnUpdate)
end
end
function Range:UNIT_SPELLCAST_CHANNEL_START(event, unit)
if unit ~= "player" then
return
end
if not castBar then
castBar = Player.Bar.Bar
end
if target then
spell = UnitChannelInfo(unit)
modified, r, g, b = nil, nil, nil, nil
f:SetScript("OnUpdate", OnUpdate)
end
end
function Range:UNIT_SPELLCAST_SENT(event, unit, _, _, name)
if unit ~= "player" then
return
end
if name then
if name == UnitName("player") then
target = "player"
elseif name == UnitName("target") then
target = "target"
elseif name == UnitName("focus") then
target = "focus"
else
target = nil
end
else
target = nil
end
end
do
local options
function getOptions()
if not options then
options = {
type = "group",
name = L["Range"],
desc = L["Range"],
order = 600,
args = {
toggle = {
type = "toggle",
name = L["Enable"],
desc = L["Enable"],
get = function()
return Quartz3:GetModuleEnabled(MODNAME)
end,
set = function(info, v)
Quartz3:SetModuleEnabled(MODNAME, v)
end,
order = 100,
},
rangecolor = {
type = "color",
name = L["Out of Range Color"],
desc = L["Set the color to turn the cast bar when the target is out of range"],
get = function() return unpack(db.rangecolor) end,
set = function(info, ...) db.rangecolor = {...} end,
order = 101,
},
},
}
end
return options
end
end