Files
coa-quartz/Quartz/modules/Flight.lua
T
Andrew6810 3b75efe038 init
2022-10-21 07:30:59 -07:00

157 lines
4.1 KiB
Lua

--[[
Copyright (C) 2006-2007 Nymbia
Copyright (C) 2010 Hendrik "Nevcairiel" Leppkes < h.leppkes@gmail.com >
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
]]
local Quartz3 = LibStub("AceAddon-3.0"):GetAddon("Quartz3")
local L = LibStub("AceLocale-3.0"):GetLocale("Quartz3")
local MODNAME = "Flight"
local Flight = Quartz3:NewModule(MODNAME, "AceHook-3.0", "AceEvent-3.0")
local Player = Quartz3:GetModule("Player")
----------------------------
-- Upvalues
local GetTime = GetTime
local unpack = unpack
local db, getOptions
local defaults = {
profile = {
color = {0.7, 1, 0.7},
deplete = false,
},
}
do
local options
function getOptions()
options = options or {
type = "group",
name = L["Flight"],
order = 600,
args = {
toggle = {
type = "toggle",
name = L["Enable"],
get = function()
return Quartz3:GetModuleEnabled(MODNAME)
end,
set = function(info, v)
Quartz3:SetModuleEnabled(MODNAME, v)
end,
order = 100,
},
color = {
type = "color",
name = L["Flight Map Color"],
desc = L["Set the color to turn the cast bar when taking a flight path"],
get = function() return unpack(db.color) end,
set = function(info, ...) db.color = {...} end,
order = 101,
},
deplete = {
type = "toggle",
name = L["Deplete"],
desc = L["Deplete"],
get = function() return db.deplete end,
set = function(info, v) db.deplete = v end,
order = 102,
},
},
}
return options
end
end
function Flight:OnInitialize()
self.db = Quartz3.db:RegisterNamespace(MODNAME, defaults)
db = self.db.profile
self:SetEnabledState(Quartz3:GetModuleEnabled(MODNAME))
Quartz3:RegisterModuleOptions(MODNAME, getOptions, L["Flight"])
end
function Flight:ApplySettings()
db = self.db.profile
end
--[[
if InFlight then
function Flight:OnEnable()
self:RawHook(InFlight, "StartTimer")
end
function Flight:StartTimer(object, ...)
self.hooks[object].StartTimer(object, ...)
local f = InFlightBar
local _, duration = f:GetMinMaxValues()
local _, locText = f:GetRegions()
local destination = locText:GetText()
self:BeginFlight(duration, destination)
end
else ]]
if FlightMapTimes_BeginFlight then
function Flight:OnEnable()
self:RawHook("FlightMapTimes_BeginFlight")
end
function Flight:FlightMapTimes_BeginFlight(duration, destination)
if duration and duration > 0 then
self:BeginFlight(duration, destination)
end
return self.hooks.FlightMapTimes_BeginFlight(duration, destination)
end
end
function Flight:BeginFlight(duration, destination)
Player.Bar.casting = true
Player.Bar.startTime = GetTime()
Player.Bar.endTime = GetTime() + duration
Player.Bar.delay = 0
Player.Bar.fadeOut = nil
if db.deplete then
Player.Bar.casting = nil
Player.Bar.channeling = true
else
Player.Bar.casting = true
Player.Bar.channeling = nil
end
Player.Bar.Bar:SetStatusBarColor(unpack(db.color))
Player.Bar.Bar:SetValue(0)
Player.Bar:Show()
Player.Bar:SetAlpha(Player.db.profile.alpha)
Player.Bar.Spark:Show()
Player.Bar.Icon:SetTexture(nil)
Player.Bar.Text:SetText(destination)
local position = Player.db.profile.timetextposition
if position == "caststart" then
Player.Bar.TimeText:SetPoint("LEFT", Player.Bar.Bar, "LEFT", Player.db.profile.timetextx, Player.db.profile.timetexty)
Player.Bar.TimeText:SetJustifyH("LEFT")
elseif position == "castend" then
Player.Bar.TimeText:SetPoint("RIGHT", Player.Bar.Bar, "RIGHT", -1 * Player.db.profile.timetextx, Player.db.profile.timetexty)
Player.Bar.TimeText:SetJustifyH("RIGHT")
end
end