disenchanting interface
-added a disenchanting interface -it is opened by right clicking the enchanting button
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@@ -1,6 +1,6 @@
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--[[
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Name: Dewdrop-2.0
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Revision: $Rev: 326 $
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Revision: $Rev: 327 $
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Author(s): ckknight (ckknight@gmail.com)
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Website: http://ckknight.wowinterface.com/
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Documentation: http://wiki.wowace.com/index.php/Dewdrop-2.0
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@@ -11,7 +11,7 @@ License: LGPL v2.1
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]]
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local MAJOR_VERSION = "Dewdrop-2.0"
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local MINOR_VERSION = tonumber(strmatch("$Revision: 326 $", "%d+")) + 90000
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local MINOR_VERSION = tonumber(strmatch("$Revision: 327 $", "%d+")) + 90000
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if not AceLibrary then error(MAJOR_VERSION .. " requires AceLibrary") end
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if not AceLibrary:IsNewVersion(MAJOR_VERSION, MINOR_VERSION) then return end
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@@ -232,6 +232,7 @@ eventFrame:RegisterEvent("PLAYER_REGEN_DISABLED")
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function createSecureFrame()
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if secureFrame or InCombatLockdown() then return end
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secureFrame = CreateFrame("Button", nil, nil, "SecureActionButtonTemplate")
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secureFrame:RegisterForClicks("AnyDown")
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secureFrame:Hide()
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secureFrame:SetScript("OnLeave",
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@@ -243,10 +244,10 @@ secureFrame:SetScript("OnLeave",
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)
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secureFrame:HookScript("OnClick",
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function(this)
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function(this , buttonClick)
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local realthis = this
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this = this.owner
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this:GetScript("OnClick")(this)
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this:GetScript("OnClick")(this, buttonClick)
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end
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)
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@@ -601,6 +602,7 @@ local function AcquireButton(self, level)
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button = CreateFrame("Button", "Dewdrop20Button" .. numButtons, nil)
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button:SetFrameStrata("FULLSCREEN_DIALOG")
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button:SetHeight(16)
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button:RegisterForClicks("AnyDown")
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local highlight = button:CreateTexture(nil, "BACKGROUND")
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highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
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button.highlight = highlight
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@@ -677,7 +679,7 @@ local function AcquireButton(self, level)
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GameTooltip:Hide()
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end)
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local first = true
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button:SetScript("OnClick", function(this)
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button:SetScript("OnClick", function(this, buttonClick)
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if not this.disabled then
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if this.hasColorSwatch then
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local func = button.colorFunc
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@@ -730,7 +732,39 @@ local function AcquireButton(self, level)
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end
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self:Close(1)
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ShowUIPanel(ColorPickerFrame)
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elseif this.func then
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elseif this.funcRight and buttonClick == "RightButton" then
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local level = this.level
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if type(this.funcRight) == "string" then
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if type(this.argRight1[this.funcRight]) ~= "function" then
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self:error("Cannot call method %q", this.funcRight)
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end
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this.argRight1[this.funcRight](this.argRight1, getArgs(this, 'arg', 2))
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else
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this.funcRight(getArgs(this, 'arg', 1))
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end
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if this.closeWhenClicked then
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self:Close()
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elseif level:IsShown() then
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for i = 1, level.num do
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Refresh(self, levels[i])
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end
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local value = levels[level.num].value
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for i = level.num-1, 1, -1 do
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local level = levels[i]
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local good = false
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for _,button in ipairs(level.buttons) do
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if button.value == value then
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good = true
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break
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end
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end
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if not good then
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Dewdrop:Close(i+1)
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end
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value = levels[i].value
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end
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end
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elseif this.func and buttonClick == "LeftButton" then
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local level = this.level
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if type(this.func) == "string" then
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if type(this.arg1[this.func]) ~= "function" then
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@@ -762,9 +796,9 @@ local function AcquireButton(self, level)
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value = levels[i].value
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end
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end
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elseif this.closeWhenClicked then
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self:Close()
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end
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elseif this.closeWhenClicked then
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self:Close()
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end
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end
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end)
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local text = button:CreateFontString(nil, "ARTWORK")
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@@ -772,12 +806,12 @@ local function AcquireButton(self, level)
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text:SetFontObject(GameFontHighlightSmall)
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button.text:SetFont(STANDARD_TEXT_FONT, UIDROPDOWNMENU_DEFAULT_TEXT_HEIGHT)
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button:SetScript("OnMouseDown", function(this)
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if not this.disabled and (this.func or this.colorFunc or this.closeWhenClicked) then
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if not this.disabled and (this.func or this.funcRight or this.colorFunc or this.closeWhenClicked) then
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text:SetPoint("LEFT", button, "LEFT", this.notCheckable and 1 or 25, -1)
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end
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end)
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button:SetScript("OnMouseUp", function(this)
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if not this.disabled and (this.func or this.colorFunc or this.closeWhenClicked) then
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if not this.disabled and (this.func or this.funcRight or this.colorFunc or this.closeWhenClicked) then
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text:SetPoint("LEFT", button, "LEFT", this.notCheckable and 0 or 24, 0)
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end
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end)
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@@ -3166,6 +3200,7 @@ function Dewdrop:AddLine(...)
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end
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if not button.disabled then
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button.func = info.func
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button.funcRight = info.funcRight
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button.secure = info.secure
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end
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button.hasColorSwatch = info.hasColorSwatch
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@@ -3178,6 +3213,7 @@ function Dewdrop:AddLine(...)
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button.colorSwatch.texture:SetVertexColor(button.r, button.g, button.b)
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button.checked = false
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button.func = nil
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button.funcRight = nil
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button.colorFunc = info.colorFunc
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local i = 1
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while true do
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