minor code changes
This commit is contained in:
+131
-135
@@ -1,6 +1,5 @@
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ProfessionMenu = LibStub("AceAddon-3.0"):NewAddon("ProfessionMenu", "AceConsole-3.0", "AceTimer-3.0", "AceEvent-3.0", "AceComm-3.0", "AceSerializer-3.0")
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local PM = LibStub("AceAddon-3.0"):GetAddon("ProfessionMenu")
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local addonName = ...
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local PM = LibStub("AceAddon-3.0"):NewAddon("ProfessionMenu", "AceTimer-3.0", "AceEvent-3.0")
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PROFESSIONMENU = PM
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local professionbutton, mainframe
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local dewdrop = AceLibrary("Dewdrop-2.0")
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local defIcon = "Interface\\Icons\\achievement_guildperk_bountifulbags"
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@@ -8,13 +7,11 @@ local icon = LibStub('LibDBIcon-1.0')
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local CYAN = "|cff00ffff"
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local WHITE = "|cffFFFFFF"
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PROFESSIONMENU_MINIMAP = LibStub:GetLibrary('LibDataBroker-1.1'):NewDataObject(addonName, {
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local minimap = LibStub:GetLibrary('LibDataBroker-1.1'):NewDataObject("ProfessionMenu", {
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type = 'data source',
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text = "ProfessionMenu",
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icon = defIcon,
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})
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local minimap = PROFESSIONMENU_MINIMAP
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--Set Savedvariables defaults
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local DefaultSettings = {
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@@ -137,7 +134,7 @@ local profList = {
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7413, -- Expert 225
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7412, -- Journeyman 150
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7411, -- Apprentice 75
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frame = {"ProfessionMenuExtractFrame", "Enchanting", "Right click to open disenchanting frame"}
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frame = {_G["PROFESSIONMENU"]["Extractframe"], "Enchanting", "Right click to open disenchanting frame"}
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}, --ENCHANTING
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{
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51306, -- Grand Master 450
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@@ -210,8 +207,48 @@ local profSubList = {
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1804,
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8200016,
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}
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function PM:OnEnable()
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if icon then
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self.map = {hide = self.db.minimap}
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icon:Register('ProfessionMenu', minimap, self.map)
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end
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if self.db.menuPos then
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local pos = self.db.menuPos
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mainframe:ClearAllPoints()
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mainframe:SetPoint(pos[1], pos[2], pos[3], pos[4], pos[5])
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else
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mainframe:ClearAllPoints()
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mainframe:SetPoint("CENTER", UIParent)
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end
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self:ToggleMainButton("hide")
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--self:RegisterEvent("ADDON_LOADED")
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if self.db.ShowOldTradeSkillUI then
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UIParent:UnregisterEvent("TRADE_SKILL_SHOW")
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self:RegisterEvent("TRADE_SKILL_SHOW")
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end
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--Add the ProfessionMenu Extract Frame to the special frames tables to enable closing wih the ESC key
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tinsert(UISpecialFrames, self.Extractframe)
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end
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function PM:OnInitialize()
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if not ProfessionMenuDB then ProfessionMenuDB = {} end
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self.db = ProfessionMenuDB
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setupSettings(self.db)
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--Enable the use of /PM or /PROFESSIONMENU to open the loot browser
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SLASH_PROFESSIONMENU1 = "/PROFESSIONMENU"
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SLASH_PROFESSIONMENU2 = "/PM"
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SlashCmdList["PROFESSIONMENU"] = function(msg)
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PM:SlashCommand(msg)
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end
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end
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function PM:UNIT_SPELLCAST_SUCCEEDED(event, arg1, arg2)
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PM:RemoveItem(arg2)
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self:RemoveItem(arg2)
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end
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local cTip = CreateFrame("GameTooltip","cTooltip",nil,"GameTooltipTemplate")
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@@ -255,23 +292,23 @@ local items = {
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-- deletes item from players inventory if value 2 in the items table is set
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function PM:RemoveItem(arg2)
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if not PM.db.DeleteItem then return end
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if not self.db.DeleteItem then return end
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for _, item in ipairs(items) do
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if arg2 == item[2] then
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local found, bag, slot = PM:HasItem(item[1])
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if found and C_VanityCollection.IsCollectionItemOwned(item[1]) and PM:IsSoulbound(bag, slot) then
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local found, bag, slot = self:HasItem(item[1])
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if found and C_VanityCollection.IsCollectionItemOwned(item[1]) and self:IsSoulbound(bag, slot) then
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PickupContainerItem(bag, slot)
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DeleteCursorItem()
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end
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end
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end
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PM:UnregisterEvent("UNIT_SPELLCAST_SUCCEEDED")
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self:UnregisterEvent("UNIT_SPELLCAST_SUCCEEDED")
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end
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local function returnItemIDs()
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function PM:ReturnItemIDs()
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local list = {}
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for _, item in ipairs(items) do
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if PM:HasItem(item[1]) or C_VanityCollection.IsCollectionItemOwned(item[1]) then
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if self:HasItem(item[1]) or C_VanityCollection.IsCollectionItemOwned(item[1]) then
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tinsert(list, item[1])
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end
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end
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@@ -279,7 +316,7 @@ local function returnItemIDs()
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end
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-- returns a list of known spellIDs
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local function returnSpellIDs()
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function PM:ReturnSpellIDs()
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local list = {}
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for _, spellID in ipairs(profSubList) do
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if CA_IsSpellKnown(spellID) then
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@@ -290,7 +327,7 @@ local function returnSpellIDs()
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end
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-- add altar summon button via dewdrop secure
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local function addItem(itemID)
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function PM:AddItem(itemID)
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local name, _, _, _, _, _, _, _, _, icon = GetItemInfo(itemID)
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local startTime, duration = GetItemCooldown(itemID)
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local cooldown = math.ceil(((duration - (GetTime() - startTime))/60))
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@@ -306,9 +343,9 @@ local function addItem(itemID)
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'text', text,
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'icon', icon,
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'secure', secure,
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'func', function() if not PM:HasItem(itemID) then RequestDeliverVanityCollectionItem(itemID) else if PM.db.DeleteItem then PM:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED") end dewdrop:Close() end end,
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'textHeight', PM.db.txtSize,
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'textWidth', PM.db.txtSize
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'func', function() if not self:HasItem(itemID) then RequestDeliverVanityCollectionItem(itemID) else if self.db.DeleteItem then self:RegisterEvent("UNIT_SPELLCAST_SUCCEEDED") end dewdrop:Close() end end,
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'textHeight', self.db.txtSize,
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'textWidth', self.db.txtSize
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)
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end
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@@ -317,8 +354,8 @@ function PM:AddDividerLine(maxLenght)
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local text = WHITE.."----------------------------------------------------------------------------------------------------"
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dewdrop:AddLine(
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'text' , text:sub(1, maxLenght),
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'textHeight', PM.db.txtSize,
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'textWidth', PM.db.txtSize,
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'textHeight', self.db.txtSize,
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'textWidth', self.db.txtSize,
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'isTitle', true,
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"notCheckable", true
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)
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@@ -337,7 +374,7 @@ function PM:AddProfessions()
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for _, prof in ipairs(profList) do
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for _, spellID in ipairs(prof) do
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if IsSpellKnown(spellID) and ((prof.Show and PM.db[prof.Show]) or not prof.Show) then
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if IsSpellKnown(spellID) and ((prof.Show and self.db[prof.Show]) or not prof.Show) then
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local name, _, icon = GetSpellInfo(spellID)
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if prof.Name then
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name = prof.Name
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@@ -347,13 +384,13 @@ function PM:AddProfessions()
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profName = GetSpellInfo(prof.main)
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end
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local rank, maxRank = getProfessionRanks(profName)
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if not PM.db.hideRank and PM.db.hideMaxRank then
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if not self.db.hideRank and self.db.hideMaxRank then
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name = name .. " |cFF00FFFF("..rank..")"
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end
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if not PM.db.hideMaxRank and PM.db.hideRank then
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if not self.db.hideMaxRank and self.db.hideRank then
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name = name .. " |cFF00FFFF("..maxRank..")"
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end
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if not PM.db.hideMaxRank and not PM.db.hideRank then
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if not self.db.hideMaxRank and not self.db.hideRank then
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name = name .. " |cFF00FFFF("..rank.."/"..maxRank..")"
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end
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local secure = {
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@@ -371,9 +408,9 @@ function PM:AddProfessions()
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'icon', icon,
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'secure', secure,
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'closeWhenClicked', true,
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'funcRight', function() PM:InventoryFrame_Open(openFrame) end,
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'textHeight', PM.db.txtSize,
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'textWidth', PM.db.txtSize,
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'funcRight', function() self:InventoryFrame_Open(openFrame) end,
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'textHeight', self.db.txtSize,
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'textWidth', self.db.txtSize,
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'tooltipTitle', tooltipTitle,
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'tooltipText', tooltipText
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)
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@@ -384,64 +421,62 @@ function PM:AddProfessions()
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end
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--sets up the drop down menu for specs
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local function ProfessionMenu_DewdropRegister(self)
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if dewdrop:IsOpen(self) then dewdrop:Close() return end
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dewdrop:Register(self,
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'point', function(parent)
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return "TOP", "BOTTOM"
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end,
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function PM:DewdropRegister(button, showUnlock, resetPoint)
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if dewdrop:IsOpen(button) then dewdrop:Close() return end
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dewdrop:Register(button,
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'point', function(parent) if resetPoint then return nil, nil else return "TOP", "BOTTOM" end end,
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'children', function(level, value)
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dewdrop:AddLine(
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'text', "|cffffff00Professions",
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'textHeight', PM.db.txtSize,
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'textWidth', PM.db.txtSize,
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'textHeight', self.db.txtSize,
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'textWidth', self.db.txtSize,
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'isTitle', true,
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'notCheckable', true
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)
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PM:AddProfessions()
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self:AddProfessions()
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local divider
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local SummonItems = returnItemIDs()
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local SummonItems = self:ReturnItemIDs()
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if #SummonItems > 0 then
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if not divider then divider = PM:AddDividerLine(35) end
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if not divider then divider = self:AddDividerLine(35) end
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for _, itemID in ipairs(SummonItems) do
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addItem(itemID)
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self:AddItem(itemID)
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end
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end
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if CA_IsSpellKnown(750750) then
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if not divider then divider = PM:AddDividerLine(35) end
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if not divider then divider = self:AddDividerLine(35) end
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local name, _, icon = GetSpellInfo(750750)
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local secure = { type1 = 'spell', spell = name }
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dewdrop:AddLine( 'text', name, 'icon', icon, 'secure', secure, 'closeWhenClicked', true, 'textHeight', PM.db.txtSize, 'textWidth', PM.db.txtSize)
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dewdrop:AddLine( 'text', name, 'icon', icon, 'secure', secure, 'closeWhenClicked', true, 'textHeight', self.db.txtSize, 'textWidth', self.db.txtSize)
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end
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local spellIDs = returnSpellIDs()
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local spellIDs = self:ReturnSpellIDs()
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if #spellIDs > 0 then
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PM:AddDividerLine(35)
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self:AddDividerLine(35)
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for _, spellID in ipairs(spellIDs) do
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local name, _, icon = GetSpellInfo(spellID)
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local secure = { type1 = 'spell', spell = spellID }
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dewdrop:AddLine( 'text', name, 'icon', icon,'secure', secure, 'closeWhenClicked', true, 'textHeight', PM.db.txtSize, 'textWidth', PM.db.txtSize)
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dewdrop:AddLine( 'text', name, 'icon', icon,'secure', secure, 'closeWhenClicked', true, 'textHeight', self.db.txtSize, 'textWidth', self.db.txtSize)
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end
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end
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PM:AddDividerLine(35)
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if self.show then
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self:AddDividerLine(35)
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if showUnlock then
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dewdrop:AddLine(
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'text', "Unlock Frame",
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'textHeight', PM.db.txtSize,
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'textWidth', PM.db.txtSize,
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'func', PM.UnlockFrame,
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'textHeight', self.db.txtSize,
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'textWidth', self.db.txtSize,
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'func', self.UnlockFrame,
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'notCheckable', true,
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'closeWhenClicked', true
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)
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end
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dewdrop:AddLine(
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'text', "Options",
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'textHeight', PM.db.txtSize,
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'textWidth', PM.db.txtSize,
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'func', PM.Options_Toggle,
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'textHeight', self.db.txtSize,
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'textWidth', self.db.txtSize,
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'func', self.Options_Toggle,
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'notCheckable', true,
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'closeWhenClicked', true
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)
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@@ -450,19 +485,19 @@ local function ProfessionMenu_DewdropRegister(self)
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'textR', 0,
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'textG', 1,
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'textB', 1,
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'textHeight', PM.db.txtSize,
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'textWidth', PM.db.txtSize,
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'textHeight', self.db.txtSize,
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'textWidth', self.db.txtSize,
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'closeWhenClicked', true,
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'notCheckable', true
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)
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end,
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'dontHook', true
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)
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dewdrop:Open(self)
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dewdrop:Open(button)
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local hook
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if not hook then
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WorldFrame:HookScript("OnEnter", function()
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if dewdrop:IsOpen(self) then
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if dewdrop:IsOpen(button) then
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dewdrop:Close()
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end
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end)
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@@ -472,8 +507,8 @@ local function ProfessionMenu_DewdropRegister(self)
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GameTooltip:Hide()
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end
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local function toggleMainButton(toggle)
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if PM.db.ShowMenuOnHover then
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function PM:ToggleMainButton(toggle)
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if self.db.ShowMenuOnHover then
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if toggle == "show" then
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ProfessionMenuFrame_Menu:Show()
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ProfessionMenuFrame.icon:Show()
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@@ -501,21 +536,22 @@ function PM:UnlockFrame()
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end
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end
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function PM:CreateUI()
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--Creates the main interface
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mainframe = CreateFrame("Button", "ProfessionMenuFrame", UIParent, nil)
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mainframe:SetSize(70,70)
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mainframe:EnableMouse(true)
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mainframe:RegisterForDrag("LeftButton")
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mainframe:SetScript("OnDragStart", function(self) mainframe:StartMoving() end)
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mainframe:SetScript("OnDragStop", function(self)
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mainframe:SetScript("OnDragStart", function() mainframe:StartMoving() end)
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mainframe:SetScript("OnDragStop", function()
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mainframe:StopMovingOrSizing()
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PM.db.menuPos = {mainframe:GetPoint()}
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PM.db.menuPos[2] = "UIParent"
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self.db.menuPos = {mainframe:GetPoint()}
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self.db.menuPos[2] = "UIParent"
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end)
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mainframe:SetMovable(true)
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mainframe:RegisterForClicks("RightButtonDown")
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mainframe:SetScript("OnClick", function(self, btnclick) if unlocked then PM:UnlockFrame() end end)
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mainframe:SetScript("OnClick", function() if unlocked then self:UnlockFrame() end end)
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mainframe.icon = mainframe:CreateTexture(nil, "ARTWORK")
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mainframe.icon:SetSize(55,55)
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mainframe.icon:SetPoint("CENTER", mainframe,"CENTER",0,0)
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@@ -531,14 +567,14 @@ end
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mainframe.Highlight:SetTexture("Interface\\AddOns\\AwAddons\\Textures\\EnchOverhaul\\Slot2Selected")
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mainframe.Highlight:Hide()
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mainframe:Hide()
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mainframe:SetScript("OnEnter", function(self)
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mainframe:SetScript("OnEnter", function(button)
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if unlocked then
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GameTooltip:SetOwner(self, "ANCHOR_TOP")
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GameTooltip:SetOwner(button, "ANCHOR_TOP")
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GameTooltip:AddLine("Left click to drag")
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GameTooltip:AddLine("Right click to lock frame")
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GameTooltip:Show()
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else
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toggleMainButton("show")
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self:ToggleMainButton("show")
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end
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end)
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mainframe:SetScript("OnLeave", function() GameTooltip:Hide() end)
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@@ -548,38 +584,28 @@ end
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professionbutton:SetPoint("BOTTOM", ProfessionMenuFrame, "BOTTOM", 0, 2)
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professionbutton:RegisterForClicks("LeftButtonDown", "RightButtonDown")
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professionbutton:Show()
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professionbutton:SetScript("OnClick", function(self, btnclick) if not PM.db.autoMenu then ProfessionMenu_DewdropRegister(self) end end)
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professionbutton.show = true
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professionbutton:SetScript("OnEnter", function(self)
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if PM.db.autoMenu then
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ProfessionMenu_DewdropRegister(self)
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end
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if not dewdrop:IsOpen() then
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PM:OnEnter(self)
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end
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professionbutton:SetScript("OnClick", function(button, btnclick) if not self.db.autoMenu then self:DewdropRegister(button, true) end end)
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professionbutton:SetScript("OnEnter", function(button)
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self:OnEnter(button, true)
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mainframe.Highlight:Show()
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toggleMainButton("show")
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self:ToggleMainButton("show")
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end)
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professionbutton:SetScript("OnLeave", function()
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mainframe.Highlight:Hide()
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GameTooltip:Hide()
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toggleMainButton("hide")
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self:ToggleMainButton("hide")
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end)
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end
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PM:CreateUI()
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InterfaceOptionsFrame:HookScript("OnShow", function()
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if InterfaceOptionsFrame and ProfessionMenuOptionsFrame:IsVisible() then
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PM:OpenOptions()
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ProfessionMenu_OpenOptions()
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end
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end)
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function PM:OnInitialize()
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if not ProfessionMenuDB then ProfessionMenuDB = {} end
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PM.db = ProfessionMenuDB
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setupSettings(PM.db)
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end
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-- toggle the main button frame
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local function toggleMainFrame()
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function PM:ToggleMainFrame()
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if ProfessionMenuFrame:IsVisible() then
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ProfessionMenuFrame:Hide()
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else
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@@ -588,54 +614,24 @@ local function toggleMainFrame()
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end
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--[[
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SlashCommand(msg):
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PM:SlashCommand(msg):
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msg - takes the argument for the /mysticextended command so that the appropriate action can be performed
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If someone types /mysticextended, bring up the options box
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||||
]]
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local function SlashCommand(msg)
|
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function PM:SlashCommand(msg)
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if msg == "reset" then
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ProfessionMenuDB = nil
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PM:OnInitialize()
|
||||
DEFAULT_CHAT_FRAME:AddMessage("Settings Reset")
|
||||
elseif msg == "options" then
|
||||
PM:Options_Toggle()
|
||||
elseif msg == "macromenu" then
|
||||
PM:DewdropRegister(GetMouseFocus(), nil, true)
|
||||
else
|
||||
toggleMainFrame()
|
||||
PM:ToggleMainFrame()
|
||||
end
|
||||
end
|
||||
|
||||
function PM:OnEnable()
|
||||
if icon then
|
||||
PM.map = {hide = PM.db.minimap}
|
||||
icon:Register('ProfessionMenu', minimap, PM.map)
|
||||
end
|
||||
|
||||
if PM.db.menuPos then
|
||||
local pos = PM.db.menuPos
|
||||
mainframe:ClearAllPoints()
|
||||
mainframe:SetPoint(pos[1], pos[2], pos[3], pos[4], pos[5])
|
||||
else
|
||||
mainframe:ClearAllPoints()
|
||||
mainframe:SetPoint("CENTER", UIParent)
|
||||
end
|
||||
|
||||
toggleMainButton("hide")
|
||||
--Enable the use of /me or /mysticextended to open the loot browser
|
||||
SLASH_PROFESSIONMENU1 = "/PROFESSIONMENU"
|
||||
SLASH_PROFESSIONMENU2 = "/PM"
|
||||
SlashCmdList["PROFESSIONMENU"] = function(msg)
|
||||
SlashCommand(msg)
|
||||
end
|
||||
PM:RegisterEvent("ADDON_LOADED")
|
||||
if PM.db.ShowOldTradeSkillUI then
|
||||
UIParent:UnregisterEvent("TRADE_SKILL_SHOW")
|
||||
PM:RegisterEvent("TRADE_SKILL_SHOW")
|
||||
end
|
||||
|
||||
--Add the ProfessionMenu Extract Frame to the special frames tables to enable closing wih the ESC key
|
||||
tinsert(UISpecialFrames, "ProfessionMenuExtractFrame")
|
||||
end
|
||||
|
||||
function PM:TRADE_SKILL_SHOW()
|
||||
TradeSkillFrame_LoadUI()
|
||||
if TradeSkillFrame_Show then
|
||||
@@ -654,7 +650,7 @@ end
|
||||
function minimap.OnClick(self, button)
|
||||
GameTooltip:Hide()
|
||||
if not PM.db.autoMenu then
|
||||
ProfessionMenu_DewdropRegister(self)
|
||||
PM:DewdropRegister(self)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -662,25 +658,25 @@ function minimap.OnLeave()
|
||||
GameTooltip:Hide()
|
||||
end
|
||||
|
||||
function PM:OnEnter(self)
|
||||
if PM.db.autoMenu then
|
||||
ProfessionMenu_DewdropRegister(self)
|
||||
function PM:OnEnter(button, show)
|
||||
if self.db.autoMenu and not UnitAffectingCombat("player") then
|
||||
self:DewdropRegister(button, show)
|
||||
else
|
||||
GameTooltip:SetOwner(self, 'ANCHOR_NONE')
|
||||
GameTooltip:SetPoint(GetTipAnchor(self))
|
||||
GameTooltip:SetOwner(button, 'ANCHOR_NONE')
|
||||
GameTooltip:SetPoint(GetTipAnchor(button))
|
||||
GameTooltip:ClearLines()
|
||||
GameTooltip:AddLine("ProfessionMenu")
|
||||
GameTooltip:Show()
|
||||
end
|
||||
end
|
||||
|
||||
function minimap.OnEnter(self)
|
||||
PM:OnEnter(self)
|
||||
function minimap.OnEnter(button)
|
||||
PM:OnEnter(button)
|
||||
end
|
||||
|
||||
function PM:ToggleMinimap()
|
||||
local hide = not PM.db.minimap
|
||||
PM.db.minimap = hide
|
||||
local hide = not self.db.minimap
|
||||
self.db.minimap = hide
|
||||
if hide then
|
||||
icon:Hide('ProfessionMenu')
|
||||
else
|
||||
@@ -692,7 +688,7 @@ function PM:UpdateButtonText(i)
|
||||
local scrollFrame = HelpMenuFrameRightInsetItemRestorePanel.RecoveryScroll.ScrollFrame
|
||||
local text = scrollFrame.buttons[i].SubText:GetText()
|
||||
if scrollFrame.buttons[i].item then
|
||||
local spellID = PM:GetRecipeData(scrollFrame.buttons[i].item.ItemEntry, "item")
|
||||
local spellID = self:GetRecipeData(scrollFrame.buttons[i].item.ItemEntry, "item")
|
||||
if spellID then
|
||||
if CA_IsSpellKnown(spellID) then
|
||||
scrollFrame.buttons[i].SubText:SetText(text.." |cff1eff00(Known)")
|
||||
@@ -709,7 +705,7 @@ function PM:InitializeTextUpdate()
|
||||
local updateItemButtonOld = updateItemButton.Update
|
||||
updateItemButton.Update = function(...)
|
||||
updateItemButtonOld(...)
|
||||
PM:UpdateButtonText(i)
|
||||
self:UpdateButtonText(i)
|
||||
end
|
||||
end
|
||||
end
|
||||
@@ -729,8 +725,8 @@ end
|
||||
function PM:ADDON_LOADED(event, arg1, arg2, arg3)
|
||||
-- setup for auction house window
|
||||
if event == "ADDON_LOADED" and arg1 == "Ascension_HelpUI" then
|
||||
PM:LoadTradeskillRecipes()
|
||||
PM:InitializeTextUpdate()
|
||||
self:LoadTradeskillRecipes()
|
||||
self:InitializeTextUpdate()
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user