bd0269e997
Imported from /srv/add01/wow-ascension/Interface/AddOns/Pawn — the build Ascension's WotLK 3.3.5 client ships. No upstream history rooted: Pawn 1.3.8 (circa 2010) predates the modern Pawn repo at github.com/VgerMods/Pawn (retail-only since 6.x), and Ascension-Addons doesn't carry a Pawn fork. If a Wrath-era Pawn upstream ever surfaces, this can be re-rooted on it the same way coa-bartender / coa-omen were. License: per .toc.
958 lines
54 KiB
HTML
958 lines
54 KiB
HTML
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<html xmlns="http://www.w3.org/1999/xhtml">
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<head>
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<title>Pawn past and future versions</title>
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<link rel="stylesheet" type="text/css" href="VgerCore/VgerCore.css" />
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</head>
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<body>
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<h1>Pawn past and future versions</h1>
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<p>
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I got tired of the version history section of the <a href="Readme.htm">
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readme</a> being longer than the rest of it, so I moved parts here.</p>
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<h2>Future versions</h2>
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<p>There are many features that I'd like to add in future versions of Pawn,
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besides fixing issues listed in the "known issues" below.</p>
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<ul>
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<li>Now that the Cataclysm beta is in progress, I need to add a way to
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select the quality level of meta gems to use between 80 and 85, just like
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you can for non-meta gems.</li>
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<li>To make Pawn more approachable for new users, I think that by default
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I'll remove Pawn values from trinkets (since trinkets have secondary effects
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and thus their Pawn values are very rarely accurate). (I'll add an option to turn values back
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on for trinkets, and there's already an option to toggle current item
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values.)</li>
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<li>I'm investigating how Pawn could eliminate or reduce its dependence on
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lots and lots of hand-translated text patterns by using new API features
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added in patch 3.2.<ul>
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<li>Specifically, the new API function GetItemStats was added.
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Unfortunately, at this time, it only supports returning stats for the
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base version of an item, not the current version, which makes it
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insufficient for Pawn.</li>
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<li>I could use GetItemStats for base stats only and use the old code
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for enchanted stats, but that's starting to get pretty complicated, and
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it would likely introduce weird bugs where DPS would be slightly
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different between a base item and an enchanted item due to differences
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in calculation methods, or old-world DPS enchantments would not work
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properly, or things like those.</li>
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</ul>
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</li>
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<li>The Compare tab should be updated to allow comparisons between two
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one-handed items and a two-handed item.</li>
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<li>Additional ways you might be able to get to the Compare tab in the
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future:<ul>
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<li>I could add little Pawn buttons to item link windows. I
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initially decided not to do this because I thought they'd be obnoxious.</li>
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<li>I could add a "compare this item with what I already have" button to
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loot roll windows to make it more obvious than just right-clicking the
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icon. Or, I could even just add a little comparison window that
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sticks to the side.</li>
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<li>In addition to the "currently equipped" buttons in the lower-left, I
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could also remember the best 1-2 items you've ever equipped for a given
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slot type, and display those there too. This helps those with
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multiple gear sets (for example, shamans with a resto set and an enhance
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set).</li>
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</ul>
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</li>
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<li>Right now, the Compare tab only shows stats that have nonzero values in
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your currently-selected scale. I could add an option to show all stats, though that
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would make it a lot harder to use at a glance—weapons have a lot of stats,
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including 8-12 stats just for tracking damage and speed, plus any real stats
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on the item.</li>
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<li>I might change the Compare tab so that it still shows item stats even if
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there's only one item.</li>
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<li>I could improve the Compare tab to support comparing multiple sets of
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items at once. (For example, an entire gear set versus another
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person's entire gear set.)</li>
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<li>I still haven't optimized some parts of Pawn for performance. One
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thing that I could do is collect statistics on how often various item stats
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are used, and then reorder them in the files so that the most common stats
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are checked first, and the rarest stats are checked last. That might
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be difficult and make translation much more challenging, though.</li>
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<li>I could add an option to hide values from items you could never equip.
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For example, shamans could have values hidden on swords, sigils, plate
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armor, and wands.</li>
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<li>There are other things I could annotate tooltips with, but I'm not sure
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which things I'll do, since some might conflict with other mods or require a
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lot of configuration.</li>
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<li>I could make it so that Pawn could generate Wowhead/LootRank URLs from your
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scales.</li>
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<li>Pawn could keep track of the best item of each type (Helm, Bracers,
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Trinket, ...) that you've ever equipped, and then show you how the item
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you're hovering over compares to that. There would be one "best item"
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per scale, per item type (two for rings and trinkets). Or, it could just show a difference between
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the hovered item and the equipped item. This would be useful for
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evaluating gear sets that you're not currently wearing—for example, if a DPS
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cloak drops but you're in your tanking gear.</li>
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<li>One very cool feature would be a way to automatically share Pawn scale
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tags with another player through an in-game whisper. Something like
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/pawn share Vger <scale name>. Or, there could just be a window
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where you could type another player's name to see their Pawn scales if they
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use Pawn... sort of like a Scalesteal spell.</li>
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<li>I'd love to integrate with AtlasLoot's Wish List feature, helping you
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find and manage upgrades to your items.</li>
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<li>Down the road, I might also like to add a way for people to assign values to
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specific item effects and enchantments. For example, Spellsurge is a
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useful weapon enchantment for casters, but Pawn doesn't give it a value.
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Right now, you have to rely on the asterisks and intuition to properly
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evaluate Spellsurge versus another weapon enchantment. I haven't
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decided how this would work just yet... Is it part of a single scale,
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or a per-character option? Does it assign stats (Intellect +30) or
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points (Score +30)? And what's the point of assigning it a value when
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you'd generally use unenchanted value in these situations anyway?</li>
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</ul>
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<h2>Known issues and bugs</h2>
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<p>Check here first if you think you've found a new bug; maybe I already know
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about it.</p>
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<ul>
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<li><strong>Cataclysm beta:</strong> The gems suggested by the Gems
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tab are based on the stats those gems had before Cataclysm. For
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example, Fractured Cardinal Ruby will still be treated as if it had 20 armor
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penetration, even though in 4.0 it has crit instead. (Based on the
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latest stuff on Wowhead, it sounds like maybe existing gems are just getting
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converted to different types of gems, so maybe this won't be a problem.)</li>
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<li>There's a bug where occasionally some people aren't able to select
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scales from the list.</li>
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<li>Tradeskill items do not always get Pawn values
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right now.</li>
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<li>Unverified: wands may only be getting the regular damage stats, and not
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the ranged damage stats.</li>
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<li>Unverified: Fiery and other weapon damage enchantments are
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only counting for the basic DPS stat, and not for the specialized DPS stats
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like melee DPS.</li>
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<li>Weapon damage is actually stored in the game with more precision than is
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displayed. For example, Gavel of Naaru Blessings says in-game that it
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does 16-117 damage, but according to the game files, it does 16.12-116.12
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damage. This causes Pawn to report its DPS as being slightly different
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than the in-game tooltip says.</li>
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<li>Item links that you click that aren't already in your game cache show
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the message "Retrieving item information" and then when the item appears, there
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are no Pawn values until the next time you show that item. This type of
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problem has existed forever, and also affects the Blizzard feedback UI
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line, but still I'd like to find a way to solve it.</li>
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</ul>
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<h2>Ancient release history</h2>
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<p>For recent version history, see the <a href="Readme.htm">Pawn readme</a>.</p>
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<h3>Version 1.2.5</h3>
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<ul>
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<li>What used to be called the enchanted value of an item is now the current
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value, and what used to be called the unenchanted value is now the base
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value. The word "base" now also appears on tooltips. (No functionality has changed; this is just a terminology
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change.)</li>
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<li>Fixed the error that occurred when hovering over Brewfest steins.</li>
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</ul>
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<h3>Version 1.2.4</h3>
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<ul>
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<li>Fixed an error that occurred when hovering over profession recipes.</li>
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</ul>
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<h3>Version 1.2.3</h3>
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<ul>
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<li>You can now select what quality of gems to use for each of your scales
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on the Gems tab: uncommon, rare, or epic. Each scale can have a
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different quality level, so your main spec scale can use epic gems, and your
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offspec scale can use rare gems.</li>
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<li>By popular request, enchanted values of items now no longer include any
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points for sockets on the item, since the enchanted value is meant to
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reflect the current state of the item. This means that before you put
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gems in an item, the enchanted value of an item will be lower than the
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unenchanted value.</li>
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<li>Fixed a bug where occasionally items that weren't enchanted would show
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two equal values, such as "123.4 (123.4)". (This was only a display
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issue; the values were being calculated properly.)</li>
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</ul>
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<h3>Version 1.2.2</h3>
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<ul>
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<li>Pawn will now calculate correct socket values if you have the "normalize
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values (like Wowhead)" option enabled.</li>
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</ul>
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<h3>Version 1.2.1</h3>
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<ul>
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<li>Fixed the "attempt to perform arithmetic on field '?' (a nil value)"
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error that some users were experiencing in Pawn 1.2.</li>
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</ul>
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<h3>Version 1.2</h3>
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<ul>
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<li><b>Note:</b> Upon installation, this version of Pawn will automatically make adjustments to
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each of your
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scales' socket values. To avoid this, you can turn off the option for each
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scale to always correctly match gem colors.</li>
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<li>By default, Pawn will automatically choose the best rare-quality level
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80 gem of each color and use the value of that gem when calculating item
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values. Most people will no longer ever need to manually set values
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for red, yellow, or blue sockets.</li>
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<li>There's now a new Gems tab in the Pawn UI. This tab shows you the
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best rare-quality level 80 gems that are available for any of your scales.
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Never again will you wonder which gems to have cut for that new boss drop.
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<ul>
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<li>The Gems tab also displays suggested meta gems, but take these with a grain of
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salt; Pawn ignores the special effects on the gem.</li>
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<li>The Gems tab only considers rare-quality level 80 gems. I'll
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add support for epic gems very soon in an upcoming Pawn update.</li>
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</ul>
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</li>
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<li>Pawn will now add a tooltip to the item socketing window displaying the
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suggested gems to use when socketing that item for each of your scales.
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In addition, the window now has a Pawn button that takes you directly to the
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Gems tab for more details.</li>
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<li>Meta sockets are now covered by two values instead of one: the old "Meta socket" value
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is now "Meta: stats" and covers the normal stat bonuses from meta gems. The
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new value is "Meta: effect" and covers the bonus effects from meta gems. Helms with an
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empty meta socket will get the values from both added to their totals. Helms with a
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filled meta socket will get the values of Meta: effect and the actual stats on the gem added
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to their totals. This reflects the fact that stat-for-stat, helms with meta sockets are clearly
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better than helms without them because of the added effects that meta gems bring.</li>
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<li>Adjusted the value of MP5 in the default scale to correspond with current itemization.</li>
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<li>Removed the Pawn feature to show item levels, as it is now built into the game.</li>
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<li>Fixed the "Could not parse the item link" error that appeared when
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clicking the links that items such as the Titanium Seal of Dalaran and Worn
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Troll Dice add to chat.</li>
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<li>Corrected the display of socket bonuses on weapons in the Compare tab.</li>
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<li>(English) Enchant Boots: Greater Vitality now works again.</li>
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</ul>
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<h3>Version 1.1.13</h3>
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<ul>
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<li>Fixed the "attempt to perform arithmetic on local 'Dps' (a nil value)"
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issue introduced by 1.1.12 relating to feral attack power calculations.</li>
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</ul>
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<h3>Version 1.1.12</h3>
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<ul>
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<li>Though it doesn't actually exist as a real weapon stat anymore, druids
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can once again assign a value to feral attack power instead of weapon DPS if
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they don't like multiplying by 14.</li>
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<li>Updated Outfitter support to handle newer versions of Outfitter.
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(If alternate outfit tooltips stop working for you, be sure to download the
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latest version of Outfitter too.)</li>
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</ul>
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<h3>Version 1.1.11</h3>
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<ul>
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<li>When "show item levels" is enabled, you can now hover over the Pawn
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button on your character sheet or an inspected player's character sheet to
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get an estimate of that player's average item level in epic gear. For
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example, an epic gear level of 200 means that the player is in full 10-man
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Naxxramas gear; 213 means that the player is in full 25-man Naxxramas gear.</li>
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</ul>
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<h3>Version 1.1.10</h3>
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<ul>
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<li>Added support for Pawn values on Outfitter alternate-outfit tooltips.</li>
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</ul>
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<h3>Version 1.1.9</h3>
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<ul>
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<li>Fixed a bug where scales that used to have a value for colorless sockets
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back when Pawn included them as a possible stat would show inaccurate values
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if you had normalization turned on.</li>
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<li>Fixed a bug where armor penetration gems (like Fractured Scarlet Ruby)
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didn't work in the English version.</li>
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<li>Added support for Titanium Plating and Enchant Weapon: Accuracy.</li>
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<li>Minor updates for colorblind mode in patch 3.1.</li>
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</ul>
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<h3>Version 1.1.8</h3>
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<ul>
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<li>Removed the feral attack power stat entirely since it no longer exists
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directly on weapons. (Feral druids should increase their value for
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weapon DPS accordingly.)</li>
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<li>Added compatibility with the mod tdItemTip.</li>
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</ul>
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<h3>Version 1.1.7</h3>
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<ul>
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<li>One more potential fix for the error that I worked on in the last
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version.</li>
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</ul>
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<h3>Version 1.1.6</h3>
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<ul>
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<li>Fixed an issue where Pawn would in rare situations cause an error when it was
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loaded for the first time for a character (either a new character, or a
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character new to Pawn). Whether or not a given person would actually
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experience this bug is essentially random. This is also reported to
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have worked around game crashes that a few people were seeing.</li>
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<li>Added support for Enchant Boots: Greater Vitality, and the hit rating
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effect of Titanium Weapon Chain.</li>
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</ul>
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<h3>Version 1.1.5</h3>
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<ul>
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<li>Feral druids and death knights rejoice! You can now assign
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separate values to base armor (on cloth, cloaks, leather, mail, and plate) and bonus
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armor (on weapons, trinkets, necklaces, rings, and enchantments).<ul>
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<li>Please note that pre-Wrath items that had bonus armor (in green
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text) will have the full armor value reported as base armor even though
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some is bonus armor. There is currently no way for mods to tell
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the difference.</li>
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</ul>
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</li>
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<li>Updated the default values for the socket stats to more appropriate
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values, assuming that you would use level 80 blue gems in them. Existing
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scales will not be changed.</li>
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<li>Support for colorless / prismatic sockets added by blacksmithing has
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been removed. Since these sockets never appear on items normally, and
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they are simply an interim stage (you'd never socket an item and then decide
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not to put a gem in it), I decided it didn't make sense to assign values to
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them. </li>
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<li>The red text that appears after socketed jewelcrafter-only BoP gems that
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says that they require jewelcrafting will no longer appear with an asterisk
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(*).</li>
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<li>Added support for Enchant Boots: Icewalker.</li>
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<li>Worked around a bug that could cause the Compare tab to stop working in
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certain situations.</li>
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</ul>
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<h3>Version 1.1.4</h3>
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<ul>
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<li>Fixed a bug where, on the Compare tab, meta sockets would appear under
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the "socket bonus" heading instead of the "sockets" heading.</li>
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<li>Enchantments that are on enchanters' rings when you are not an enchanter
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(the ones that appear in red) will no longer appear with asterisks (*).</li>
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<li>Armor penetration rating on new Wrath of the Lich King items will now be
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interpreted correctly.</li>
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</ul>
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<h3>Version 1.1.3</h3>
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<ul>
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<li>This is the patch 3.0 version of Pawn, and will not work properly on WoW
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2.4.x. The stats Spell damage, Healing, Spell hit rating, Spell crit
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rating, and Spell haste rating have all been removed. Spell damage and
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Healing have been replaced with Spell power, and the three Spell combat
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ratings have been combined into hybrid ratings that work for both casters
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and non-casters. Pawn will update your scales automatically, but you
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might want to check the values of those stats to make sure that they are in
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line with what you'd expect.</li>
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<li>Added stats that allow you to assign different values to different armor
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types (such as plate, cloth, etc.).</li>
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</ul>
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<h3>Version 1.1.2</h3>
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<ul>
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<li>Added support for account-bound (gold-quality) items and more new things that appear in
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WoW 3.0.</li>
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<li>Fixed an error message that could appear when using some item links from
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sites like Wowhead.</li>
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<li>Armor penetration works once more on WoW 3.0.</li>
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</ul>
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<h3>Version 1.1.1</h3>
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<ul>
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<li>Fixed Link Wrangler compatibility, which was broken in Pawn 1.1.</li>
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<li>Items that have at least one recognized stat (normally marked with an
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asterisk) will be marked as such in the Compare tab. (This feature
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existed in 1.1 betas but did not appear in the final version.)</li>
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<li>Added support for Lake Wintergrasp items and the Scourgestone.</li>
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</ul>
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<h3>Version 1.1</h3>
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<ul>
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<li>This version of Pawn has been tested on both the live realms and on the Wrath of
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the Lich King beta, and includes <i>tons</i> of fixes to make Pawn work
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correctly on Wrath servers, and to support new stats and types of items that
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appear in the expansion content, including new stats, new gems, encrypted
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items, colorless sockets, and more.</li>
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<li>Pawn now sports a new tab, Compare, which lets you see two items
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side-by-side to compare their stats in more detail. Check it out!<ul>
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<li>You can compare any two items in your inventory or a merchant's
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inventory by dropping them in
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the slots.</li>
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<li>If the left slot is empty and you drop an item in the right slot,
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your currently equipped item will automatically be put in the left slot.</li>
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<li>In addition to dragging and dropping items, all of the following
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shortcuts also work:<ul>
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<li>Clicking either of the "currently equipped" shortcut buttons
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that appear in the lower-left corner once there is an item in the
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right slot.</li>
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<li>Hovering over an item in your inventory, another player's
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inventory, a vendor's inventory, an item link window, AtlasLoot, or
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other locations, and pressing the "[" or
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"]" key. (This key binding is customizable in the regular key
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bindings interface.)</li>
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<li>You can also right-click item link windows and item icons in
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loot roll windows to immediately compare the item with your
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currently equipped item.</li>
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</ul>
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</li>
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</ul>
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</li>
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<li>The first time you run Pawn after upgrading to 1.1, Pawn will
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automatically bind keys to its commands if you aren't using those keys for
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other things. By default, "P" will open and close the Pawn UI, and "["
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and "]" are used for item comparisons. If
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you later unbind those keys or bind them to other actions, Pawn won't try to
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rebind them.</li>
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<li>Fixed a bug where Pawn values didn't show up on item link windows if you
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only had unenchanted numbers visible, not enchanted numbers.</li>
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<li>Fixed a problem where error text would appear in the chat window when
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|
hovering over recipes in Ackis Recipe List and possibly other similar mods.</li>
|
|
<li>German users rejoice! When entering stat values you can now use a
|
|
comma instead of a period as a decimal separator—for example, "0,5" now
|
|
works in addition to "0.5".</li>
|
|
<li>In this version of Pawn, I've significantly reorganized a lot of the code that reads
|
|
and annotates item tooltips. This, coupled with other changes in Wrath
|
|
of the Lich King, is likely to cause some conflicts with other mods.
|
|
If you run into problems with Pawn, please remember to try to reproduce the
|
|
same problem with no other item-related mods installed. I still may be
|
|
able to fix the bug if it turns out that the bug is related to another mod,
|
|
but I need to know <i>which</i> mod to download and try.</li>
|
|
</ul>
|
|
<h3>Version 1.0.4</h3>
|
|
<ul>
|
|
<li>Fixed a bug that would prevent Pawn from working properly if one or
|
|
more of your scales didn't assign a value to the spell damage stat.</li>
|
|
<li>Updated the value of the armor penetration and spell penetration stats
|
|
in the default Pawn scale to match current itemization. Existing
|
|
scales are not changed.</li>
|
|
<li>Pawn will no longer try to assign a default value to spell damage (WoW 2.4) if you use
|
|
a scale that contains only spell power (WoW 3.0).</li>
|
|
</ul>
|
|
<h3>Version 1.0.3</h3>
|
|
<ul>
|
|
<li>Added an entry in the Interface Options dialog to launch the Pawn UI, in
|
|
case you hide the Pawn button and forget how to get it back.</li>
|
|
<li>You can now assign a value to the Wrath of the Lich King "spell power"
|
|
stat to your scales. It uses the same values by default as the "spell
|
|
power" stat in Pawn 0.7.4, and your existing scales will be assigned a value
|
|
for the stat automatically. Your scales will still have spell damage
|
|
and healing stats in them, but they won't be used for anything.</li>
|
|
<li>In Wrath of the Lich King, the stats that currently appear as melee hit
|
|
rating, melee crit rating, and melee haste will also apply to spells, and
|
|
the spell hit, crit, and haste rating stats are not used. Existing
|
|
scales will not be modified at this time.</li>
|
|
</ul>
|
|
<h3>Version 1.0.2</h3>
|
|
<ul>
|
|
<li>When Armory is installed, added support for showing unenchanted values
|
|
on the item comparison tooltips that appear when holding down the Alt key.</li>
|
|
<li>Added support for the stat-only components of Surefooted, Cat's
|
|
Swiftness, and Boar's Speed. (The run speed and snare resistance
|
|
effects are ignored since there are no Pawn stats for those.)</li>
|
|
<li>Fixed a bug where if you clicked a link for an item that had an icon and
|
|
then a link for a spell that did not have an icon, the item's icon would not
|
|
properly disappear.</li>
|
|
<li>Fixed a bug with reading certain items with multiple stats on the same
|
|
line that was causing problems with the French translation in progress.</li>
|
|
<li>Removed a bunch more asterisks from various items.</li>
|
|
</ul>
|
|
<h3>Version 1.0.1</h3>
|
|
<ul>
|
|
<li>It's now possible to force Pawn to always calculate an item's value
|
|
based on the correct color of gems (Pawn 0.8 and older behavior) instead of
|
|
maximizing the item's value by potentially using the wrong colors and
|
|
ignoring the socket bonus (Pawn 0.9 and later behavior). To change the
|
|
option for one of your scales, choose that scale in the UI and then choose
|
|
one of the colored sockets from the stat list.</li>
|
|
<li>Added support for socket bonuses (and possible future gems) that give
|
|
melee haste rating.</li>
|
|
<li>Added shaman healing scales based on the popular Elitist Jerks thread to
|
|
the sample scales document that comes with Pawn.</li>
|
|
</ul>
|
|
<h3>Version 1.0</h3>
|
|
<ul>
|
|
<li>Restored compatibility with Link Wrangler, which stopped working in Pawn 0.9.</li>
|
|
<li>Added support for showing Pawn values on Link Wrangler's "compare
|
|
equipped items" tooltips.</li>
|
|
<li>Added support for showing inventory icons next to Link Wrangler
|
|
tooltips.</li>
|
|
<li>There's now a "getting started" tab to gently remind new users to read
|
|
the Readme file.</li>
|
|
<li>Takes advantage of new WoW 2.4 functionality to show inventory icons
|
|
next to item link windows in a few situations where it couldn't before.</li>
|
|
<li>Various other UI and text tweaks.</li>
|
|
</ul>
|
|
<h3>Version 0.9</h3>
|
|
<ul>
|
|
<li>Pawn is now smarter about the way that it values sockets and socket
|
|
bonuses, which in some cases will slightly change the values of certain
|
|
items, both with and without gems.<ul>
|
|
<li>If you've already filled all of the sockets on an item and you don't
|
|
qualify for the socket bonus, Pawn no longer counts the socket bonus
|
|
stats, since they're not actually there.</li>
|
|
<li>If you can get a better value by socketing the wrong colors of gems
|
|
and ignoring the socket bonus, Pawn will now do that when calculating
|
|
item values. (When the "Show debug info" option is enabled, Pawn
|
|
will tell you which color gems it used.)</li>
|
|
</ul>
|
|
</li>
|
|
<li>Pawn now remembers all of the stats from several of the last items
|
|
you've viewed so it doesn't have to always recalculate them. This
|
|
should help your framerate when rapidly hovering over many items in
|
|
succession, especially when an equip compare mod is also installed.</li>
|
|
<li>You now have to type the word "delete" to confirm that you really want
|
|
to delete a scale.</li>
|
|
<li>You can now make a copy of an existing scale by clicking the new Copy
|
|
button.</li>
|
|
<li>There is now an option to hide a specific scale from tooltips without
|
|
having to delete it (and, most likely, export it and paste it somewhere for
|
|
safekeeping).</li>
|
|
<li>Pawn will no longer look for stats on quest, spell, and ability links in
|
|
WoW 2.4.</li>
|
|
<li>Fixed a bunch of UI bugs that occurred when deleting your last scale.</li>
|
|
<li>Pawn no longer adds unnecessary asterisks to Black Temple instance-bound items, such as Naj'entus Spine.</li>
|
|
<li>Added support for Reckless Noble Topaz and other gems with spell haste
|
|
rating.</li>
|
|
</ul>
|
|
<h3>Version 0.8.2</h3>
|
|
<ul>
|
|
<li>The Pawn UI now displays the current Pawn version number on the last
|
|
tab.</li>
|
|
<li>Pawn now supports addons that modify the Inspect window when it is first
|
|
shown instead of immediately upon login, such as Spyglass.</li>
|
|
</ul>
|
|
<h3>Version 0.8.1</h3>
|
|
<ul>
|
|
<li>You can now hover over the Pawn button on the inventory window to get a
|
|
grand total of the enchanted values on all of your equipped items.</li>
|
|
<li>There is now a disabled Pawn button on the inspect window that you can
|
|
hover over to get totals for all of another player's equipped items.</li>
|
|
<li>Fixed a bug where all on/off options that defaulted to being on (show
|
|
enchanted values, show unenchanted values, and show tooltip icons) would
|
|
automatically turn back on after logging out and back in.</li>
|
|
<li>Fixed a bug where sometimes disabling enchanted values would cause
|
|
unenchanted values to also not be displayed.</li>
|
|
<li>Fixed a bug where the word "Projectile" on stacks of arrows would get an
|
|
asterisk, and their DPS would not count as ranged DPS.</li>
|
|
<li>Fixed a bug where negative values would not be exported in scale tags.
|
|
(Negative stat values are most common with weapon speed.)</li>
|
|
</ul>
|
|
<h3>Version 0.8</h3>
|
|
<ul>
|
|
<li>The Pawn UI now has an Options tab that you can use to set all Pawn
|
|
options.</li>
|
|
<li>Almost all of the Pawn slash commands are now unnecessary, and have been
|
|
removed. You can still use /pawn to open the Pawn UI, and /pawn debug
|
|
is still available as well.</li>
|
|
<li>Tooltips have been added to pretty much everything in the Pawn UI.</li>
|
|
<li>You can use the new calculation option "Normalize values" to divide all of your scale values by
|
|
the sum of all of the numbers in the scale. This causes Pawn to
|
|
generate the same sorts of numbers that Lootzor does. (See the
|
|
appropriate section in the readme file for more details.)</li>
|
|
<li>You can now change the text color for your scales individually from the
|
|
Pawn UI. You could, for example, make your healing scale show up in
|
|
white and your DPS scale show up in red.</li>
|
|
<li>You can now bind a key to the Pawn UI. Look under "Pawn" in the
|
|
standard key bindings list.</li>
|
|
<li>Added support for the Fiery Weapon enchantment; Pawn counts it as 4 dps.</li>
|
|
<li>Fixed a bug where sometimes tooltip icons would not appear for items
|
|
that had never been in your inventory. (This includes most links in
|
|
trade chat.)</li>
|
|
<li>Fixed a bug where if you clicked on an item link for an item, and then a
|
|
tradeskill recipe (such as [Alchemy: Super Mana Potion]), the icon for the
|
|
previous item would stay since the recipe did not have one.</li>
|
|
<li>Fixed a bug where if you had set custom colors for your scales, scales
|
|
would no longer always be sorted alphabetically by name on item tooltips.</li>
|
|
</ul>
|
|
<h3>Version 0.7.5</h3>
|
|
<ul>
|
|
<li>Pawn now shows inventory icons next to item link and item comparison
|
|
tooltips, so when someone links an item, you can also see its inventory
|
|
icon. You can turn this feature off with /pawn icons off.<ul>
|
|
<li>This feature works with the built-in WoW functionality, as well as a
|
|
variety of other tooltip mods: EquipCompare, EQCompare, and MultiTips.</li>
|
|
</ul>
|
|
</li>
|
|
<li>When /pawn ids on is active, Pawn now displays the item IDs of all
|
|
applicable enchantments and gems in the tooltip as well. For example,
|
|
if looking at item 123 with no enchantment and gems 45 and 67 socketed, you
|
|
would see "Item ID: 123:0:45:67".</li>
|
|
<li>You can now have Pawn align item values (and IDs and levels, if those
|
|
options are on) along the right side of the tooltip with /pawn align numbers
|
|
right. Some people may find this easier to read; others may find it
|
|
more difficult.</li>
|
|
<li>A new category of stats has been added, "weapon types," which is
|
|
primarily useful for racial abilities and talents.<ul>
|
|
<li>For example, orcs
|
|
get a passive 5 expertise bonus when using axes. So, you might give a
|
|
weapon a few bonus points just for being an axe. At level 70, 5
|
|
expertise costs 78.8 expertise rating, so you might value "being an axe"
|
|
as high as 78.8.</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h3>Version 0.7.4</h3>
|
|
<ul>
|
|
<li>Pawn plugins for FuBar and Titan Panel are now available as
|
|
separate downloads. You can get them at
|
|
<a target="_blank" href="http://www.curse.com/downloads/details/8214/">Curse</a>.</li>
|
|
<li>The old "spell power" stat made sense before patch 2.3, but it was
|
|
particularly confusing to healers after that patch, so I've removed it, and
|
|
replaced it with easier-to-understand "spell damage". Now,
|
|
the healing stat only
|
|
includes healing, and the spell damage stat only includes spell damage.<ul>
|
|
<li>Now, Light's Justice, which says that it increases healing by 382
|
|
and damage by 128, has 382 healing and 128 spell damage, exactly as
|
|
you'd expect.</li>
|
|
<li>Pawn will automatically upgrade your existing scales and any scale
|
|
tags that you import. Please double-check the value of the spell
|
|
damage stat after importing to make sure that it's what you intended,
|
|
as in this version Pawn does not read your mind.
|
|
The upgrade process will give correct results for typical cases (DPS
|
|
casters who don't care about healing; healers who valued spell power at
|
|
least as high as healing, as they should have), but may not give the
|
|
results you expect if you had a strange scale (healing but no spell
|
|
power).</li>
|
|
<li>As always, the default Pawn scale has been adjusted to accommodate
|
|
these changes.</li>
|
|
</ul>
|
|
</li>
|
|
<li>A new slash command /pawn enchanted has been added to let you turn off
|
|
the enchanted item values, showing only the unenchanted, unsocketed values
|
|
for items. (You can also use /pawn enchanted off along with /pawn
|
|
unenchanted off to temporarily hide all Pawn values.) This option may
|
|
not be compatible with all of your favorite tooltip mods, but it should work
|
|
in all cases where you currently get unenchanted item values today, which is
|
|
most everywhere.</li>
|
|
<li>The Pawn button has a new, unique look, instead of being a regular red
|
|
WoW button.</li>
|
|
<li>The Pawn button now appears in a more reasonable spot when the character
|
|
inventory window has been skinned using a mod such as Skinner.</li>
|
|
<li>A new slash command /pawn button has been added to let you move the Pawn
|
|
button on the inventory window, or hide it completely. (If you hide
|
|
the button, you'll need to type /pawn to open the Pawn UI, or use the
|
|
Pawn plugin for FuBar or Titan Panel.)</li>
|
|
<li>Added a new option to the /pawn asterisks slash command, /pawn asterisks
|
|
no text. Using this option is the same as /pawn asterisks auto, except
|
|
the "* Pawn gave no value to some stats" warning text is not added to
|
|
tooltips of items with at least one (*) unrecognized stat.</li>
|
|
</ul>
|
|
<h3>Version 0.7.3</h3>
|
|
<ul>
|
|
<li>Added a button to the inventory window to show and hide the Pawn
|
|
configuration UI.</li>
|
|
<li>Pawn now supports Armory and EquipCompare working together with the "/eqc
|
|
alt" option to show comparisons with your alt's gear instead of your current
|
|
character's.</li>
|
|
<li>Added support for the unusual items with negative stats, such as Kreeg's
|
|
Mug, which gives -10 Intellect.</li>
|
|
<li>Added support for Braided Eternium Chain and other non-weapon items with
|
|
weapon damage as an equip bonus. It shows up as minimum damage and
|
|
maximum damage, but not DPS—it's not a weapon, so there's no speed, and
|
|
therefore no DPS.</li>
|
|
<li>Fixed a problem that would frequently show up when using Pawn with
|
|
CowTip, causing an error message to appear in chat when hovering over an
|
|
item and then an empty inventory slot.</li>
|
|
<li>Fixed a problem where sometimes an open item link window would not be
|
|
immediately updated upon making scale changes.</li>
|
|
<li>Minor changes to fix some issues when running a German version of Pawn
|
|
on the German WoW client.</li>
|
|
<li>Updated the samples scales document with newer versions of Emmerald's
|
|
feral combat models and ShadowPanther's AEP model, and added scales for
|
|
Malan's Elitist Jerks EP for shamans.</li>
|
|
</ul>
|
|
<h3>Version 0.7.2</h3>
|
|
<ul>
|
|
<li>The special weapon DPS stats now work. I had broken them in either
|
|
0.7 or 0.7.1. Existing scales will automatically be corrected; you
|
|
should not need to re-enter values for those stats.</li>
|
|
</ul>
|
|
<h3>Version 0.7.1</h3>
|
|
<ul>
|
|
<li>If the item link window is open when you make changes to your Pawn
|
|
scales, it will now be updated immediately, so you can see how your changes
|
|
will affect the value of the item.</li>
|
|
<li>Added spell hit rating and spell crit rating to the configuration UI.
|
|
(Oops!)</li>
|
|
<li>Corrected a typo in the description of the melee and ranged crit rating
|
|
stat.</li>
|
|
</ul>
|
|
<h3>Version 0.7</h3>
|
|
<ul>
|
|
<li>Pawn now has a configuration UI! To access it, simply type /pawn
|
|
in the chat box. (To see the help information that used to be
|
|
available when you typed /pawn, type /pawn help, or click the /pawn commands
|
|
button in the configuration UI.) You should no longer need to manually edit your SavedVariables files
|
|
to configure Pawn.</li>
|
|
<li>The configuration UI is now the official way to make all changes to
|
|
your Pawn scales. Some of the slash commands that existed in
|
|
earlier versions of Pawn are gone, since they're no longer needed: /pawn
|
|
list, export, import, delete, rename.</li>
|
|
<li>Eliminated that bug where sometimes unenchanted values would
|
|
disappear from items after a while. The problem seemed to be most
|
|
commonly linked to use of the world map, but also could occur after zoning
|
|
or showing the interface options window.</li>
|
|
<li>Scales now appear in alphabetical order on item tooltips.</li>
|
|
<li>Pawn now works with tekKompare and LootLink.</li>
|
|
<li>Fixed a bug where the value of resilience rating in the default Pawn
|
|
value scale was 0 instead of 1 as was intended. Scale tags that call resilience rating "Resilience" instead of "ResilienceRating"
|
|
will now be imported properly.</li>
|
|
<li>The value of ArmorPenetration in the default Pawn value scale is now
|
|
0.1, based on the latest information on WoWWiki.</li>
|
|
<li>Includes VgerCore 1.0.1.</li>
|
|
</ul>
|
|
<h3>Version 0.6.3</h3>
|
|
<ul>
|
|
<li>Added support for items in the guild bank vault.</li>
|
|
<li>In <i>some</i> cases, you can use mods that create fake item tooltips
|
|
like AtlasLoot and ItemSync along with mods that mangle item tooltips like
|
|
Rating Buster, and Pawn will now still work. No guarantees that your
|
|
favorite combination of mods won't break Pawn, but this should help a lot of
|
|
people out.</li>
|
|
<li>Finally fixed that bug where items with both durability and an Equip: or
|
|
Use: line that Pawn didn't understand would get asterisks on the wrong
|
|
lines. (For example, Stalker's Helm of Second Sight has this problem.)</li>
|
|
<li>Added the /pawn space command, which adds a blank space before the item
|
|
values it adds to tooltips.</li>
|
|
<li>Added a special "stat" called SpeedBaseline. SpeedBaseline isn't an
|
|
actual item property, but rather a number to be subtracted from weapon
|
|
speeds before they're multiplied by your scale values. For example, if
|
|
you're an enhancement shaman who wants to give weapons 1 point for every 0.1
|
|
second of speed slower than 2.9, use Speed = 10 (1 / 0.1) and SpeedBaseline
|
|
= 2.9. Weapons slower than 2.9 would instead lose points at the same rate.</li>
|
|
<li>Adjusted the value of the FeralAp stat in the Pawn default scale from
|
|
0.5 to 0.4 so that feral items in 2.3 will have roughly the same values as
|
|
they did in 2.2 with the old Pawn default scale and so that the Pawn default
|
|
scale still roughly mimics item budget formulas. I do not necessarily
|
|
recommend that you change values in your own scales; your items have been
|
|
buffed, so it makes sense for their values to go up.</li>
|
|
<li>Weapon skill rating stats have been removed from Pawn and the default
|
|
Pawn scale, as they've been removed from the game in the patch.
|
|
Existing scales will not be automatically updated to use ExpertiseRating.</li>
|
|
<li>Added Pawn values to gems in the socketing UI.</li>
|
|
<li>Fixed the amount of healing and spell damage received from Teardrop
|
|
Tourmaline and possibly other gems that previously only gave healing.</li>
|
|
<li>Added support for the new Chaotic Skyfire Diamond.</li>
|
|
<li>Now displays a more readable error message when the embedded mod
|
|
VgerCore is missing or failed to load.</li>
|
|
<li>Fixed several problems introduced in 2.3:<ul>
|
|
<li>Fixed a problem that appeared in 2.3 due to the new way that set item
|
|
tooltips look where Pawn was putting asterisks all over the name of the set,
|
|
the items in the set, and the set bonuses.</li>
|
|
<li>Fixed a problem that appeared in 2.3 where stats on meta gems weren't
|
|
always being counted due to requirements now being displayed on gems even
|
|
when socketed.</li>
|
|
<li>Fixed a bug that appeared in 2.3 only where certain gems and random item
|
|
properties would appear very strange, such as "+45 Stamina|cfff1a1a1a", and
|
|
Pawn would not understand them.</li>
|
|
</ul>
|
|
</li>
|
|
</ul>
|
|
<h3>Version 0.6.2</h3>
|
|
<ul>
|
|
<li>Fixed a script error that appeared the first time a recipe was clicked
|
|
since logging in or resetting your UI.</li>
|
|
<li>Pawn now includes VgerCore 1.0 embedded within the mod; you don't need a
|
|
separate VgerCore folder in your AddOns folder.</li>
|
|
</ul>
|
|
<h3>Version 0.6.1</h3>
|
|
<ul>
|
|
<li>Supports the 2.2.x live realms and the 2.3 PTRs.
|
|
(Healing-to-spell-damage and expertise require 2.3, of course.)</li>
|
|
<li>Support for the healing to spell damage conversion. Items that say
|
|
that they increase healing by 300 and spell damage by 100 will be reported
|
|
as Healing = 200, SpellPower = 100. Recall that SpellPower <i>includes</i>
|
|
healing, thus your scale's value for SpellPower should always be equal to or
|
|
greater than the value for Healing.</li>
|
|
<li>A new value of .255 was picked for the value of Healing in the default
|
|
scale, down from .455. With this value, items that had 1/3 of their
|
|
Healing converted to SpellPower (default value .855) in 2.3 will have the exact
|
|
same values in 2.3 that they did with the old scale in 2.2 (ignoring rounding errors). Of
|
|
course, you can and should customize your Pawn scales to fit your needs;
|
|
generally, healers should <i>not </i>adjust their scales to deal with this
|
|
change.</li>
|
|
<li>Support for the new ExpertiseRating stat, valued at 1 in the
|
|
default "Pawn value" scale, same as the existing weapon skill
|
|
stats. Existing scales will not be adjusted to include this stat.
|
|
If you haven't customized your scales and want to reset them, use /pawn resetscales.<ul>
|
|
<li>Weapon skill ratings are currently still supported so you can use
|
|
Pawn 0.6.1 on the live realms too. They'll be removed in a later
|
|
version.</li>
|
|
</ul>
|
|
</li>
|
|
<li>Support for many more healing enchantments, inscriptions, spellthread,
|
|
and so forth.</li>
|
|
<li>Craftable items for which you can learn recipes from trainers will now
|
|
get Pawn values.</li>
|
|
</ul>
|
|
<h3>Version 0.6</h3>
|
|
<ul>
|
|
<li>Fixed a problem introduced in beta 1 where Pawn would display
|
|
an error message in the chat window whenever hovering over a ring with
|
|
Enchant Ring - Weapon Might.</li>
|
|
<li>Added the ability to customize the colors that your scales will use when
|
|
printed. For example, you could have your DPS value show up in orange,
|
|
and your healing value show up in green. This is an advanced feature
|
|
that probably will never get its own UI or slash command. See the
|
|
section titled "Changing the color of a scale" for more information.</li>
|
|
<li>Importing a scale tag that has the exact same name as a scale you
|
|
already have will update the old scale to match the values in the scale tag.
|
|
All of the values in the old scale will be deleted. (In previous
|
|
versions, Pawn would just fail and warn you that you can't overwrite an
|
|
existing scale. There is no longer a warning.)</li>
|
|
<li>Weapon stats have been overhauled! Old scales will work, but now
|
|
advanced users have a variety of new options for assigning values to
|
|
weapons.</li>
|
|
<li>New stats: MeleeMinDamage, MeleeMaxDamage, MeleeSpeed, MeleeDps,
|
|
MainHandMinDamage, MainHandMaxDamage, MainHandSpeed, MainHandDps,
|
|
OffHandMinDamage, OffHandMaxDamage, OffHandSpeed, OffHandDps,
|
|
OneHandMinDamage, OneHandMaxDamage, OneHandSpeed, OneHandDps,
|
|
TwoHandMinDamage, TwoHandMaxDamage, TwoHandSpeed, TwoHandDps,
|
|
RangedMinDamage, RangedMaxDamage, RangedSpeed, RangedDps. Generally,
|
|
you'll only use a few of these, and not give values to all of them.</li>
|
|
<li>New stats: MinDamage, MaxDamage, Speed. If you don't care about
|
|
which slot or weapon type it is, just use MinDamage, MaxDamage, Speed,
|
|
and/or Dps. Dps is now calculated to full precision (say, 41.333
|
|
instead of 41.3) instead of rounded to one decimal place.</li>
|
|
<li>Added support for weapon damage enchantments (Striking and Impact).</li>
|
|
<li>Added support for ranged weapon scopes.</li>
|
|
<li>Fixed a problem where certain items with suffixes would show unusually low unenchanted
|
|
values (their stats would be read as 0). For example, Chimaerascale Legguards of the Bandit
|
|
exhibited this problem.</li>
|
|
<li>Added support for Black Morass instance-bound items (beacons).</li>
|
|
</ul>
|
|
<h3>Version 0.5.4</h3>
|
|
<ul>
|
|
<li>Added support for haste rating and spell haste rating, which were added as passive
|
|
item bonuses on Black Temple equipment. (Iron Counterweight is also supported.) These two
|
|
stats (HasteRating, SpellHasteRating) are valued at 1 each on the default Pawn scale; existing
|
|
Pawn scales won't be affected. Use /pawn resetscales to delete all of your scales and replace them
|
|
with the default one.</li>
|
|
<li>Added support for armor penetration ("Your attacks ignore X of your opponent's armor").
|
|
This stat (ArmorPenetration) is not valued in the default Pawn scale.</li>
|
|
<li>Added support for Karazhan, Stratholme, and Tempest Keep instance-bound items.</li>
|
|
</ul>
|
|
<h3>Version 0.5.3</h3>
|
|
<ul>
|
|
<li>Added support for the new gold profession recipe links in WoW 2.1.
|
|
(Pawn won't try to read them or put asterisks all over them.)</li>
|
|
</ul>
|
|
<h3>Version 0.5.2</h3>
|
|
<ul>
|
|
<li>Added working support for the Savagery weapon enchantment, and untested support
|
|
for Potency, Soulfrost, and Sunfire.</li>
|
|
<li>Added support for EquipCompare 2.10. (This may break compatibility
|
|
with older versions of EquipCompare; please use the latest version.)</li>
|
|
</ul>
|
|
<h3>Version 0.5.1</h3>
|
|
<ul>
|
|
<li>Updated for WoW patch 2.1.</li>
|
|
<li>Added support for Blizzard's new Currently Equipped functionality
|
|
(shift-hover an item).</li>
|
|
<li>LinkWrangler support.</li>
|
|
<li>Fixed a bug where stats in certain situations (gems with multiple stats
|
|
on one gem, socket bonuses, etc.) wouldn't get shown in the /pawn debug on
|
|
output. This did not affect calculation; it was just a debug display error.</li>
|
|
<li>Expanded the amount of information Pawn returns in the debug output.</li>
|
|
<li>Added support for Enchant Boots: Vitality.</li>
|
|
<li>Slightly updated a few of the default "Pawn value" scale's numbers.
|
|
This will not affect existing scales, even if you haven't changed any of the
|
|
defaults. If you want to get the new scale, you can wipe out your
|
|
existing scale(s) with /pawn resetscales.</li>
|
|
</ul>
|
|
<h3>Version 0.5</h3>
|
|
<ul>
|
|
<li>Requires VgerCore 0.4. (This is included with the mod. Pawn will warn you if you
|
|
are using an older version of VgerCore.)</li>
|
|
<li>Pawn can now show unenchanted values for items in addition to the
|
|
regular enchanted values, and this is enabled by default. You can turn
|
|
it off with /pawn unenchanted off. This feature only works for real
|
|
tooltips, and not fake tooltips from an item database mod.</li>
|
|
<li>Added an option to control the number of digits of precision Pawn uses
|
|
to display item values in tooltips. By default this is 1 ("3.1"), but
|
|
you can set it to any number between 0 ("3") and 4 ("3.1416") with /pawn
|
|
digits #.</li>
|
|
<li>Corrected the value of frost resistance in the default Pawn scale to 1
|
|
(was 4).</li>
|
|
<li>Pawn scale tags now have spaces inside of the parentheses by default.
|
|
This is to prevent certain scale tags from turning into emoticons when
|
|
posted to certain forums. (For example, if your scale tag ended in "RedSocket=8)",
|
|
the 8) would turn into an emoticon on certain forums.) Old and current
|
|
versions of Pawn will accept the scale with or without the extra spaces. </li>
|
|
<li>Lots of work was done to prepare for Pawn translations into other languages.
|
|
I may have made a mistake in this conversion and introduced cases where (*)
|
|
shows up where they didn't before; hopefully not.</li>
|
|
</ul>
|
|
<h3>Version 0.4.1</h3>
|
|
<ul>
|
|
<li>Added support for gun, bow, and crossbow skill ratings.</li>
|
|
<li>Added support for MultiTips.</li>
|
|
<li>Added support for items that list stats as "Stat +X" instead of "+X
|
|
Stat", namely the epic gems. Gems that only provided primary stats,
|
|
such as Seer's Chrysoprase, already worked, but others such as Rune Covered
|
|
Chrysoprase didn't work until this change.</li>
|
|
</ul>
|
|
<h3>Version 0.4</h3>
|
|
<ul>
|
|
<li>Added scale tags! Scale tags are chunks of text that you can use
|
|
to share Pawn scales with friends, guildmates, and others on forums, similar
|
|
to how you can share talent specs today by passing around a link to the WoW
|
|
talent calculator. You can copy a scale tag and then post it on your
|
|
guild forums, and then another player can copy that tag and paste it into
|
|
their game to automatically add your scale to their copy of Pawn, without
|
|
logging out of the game or changing files in Notepad. To export a
|
|
scale tag so you can share it with others, use the /pawn export command.
|
|
To import someone else's scale tag and add it to your own scales, use the
|
|
/pawn import command.</li>
|
|
<li>Added new slash commands: /pawn list, export, import, delete, and
|
|
rename. See "Slash commands" in Readme.htm for more details.</li>
|
|
<li>Added support for weapon skill ratings (including unarmed and feral
|
|
combat). (They have been added to the default Pawn scale, but if you
|
|
care about weapon skill ratings you must add them to your custom scales
|
|
manually.)</li>
|
|
<li>Fixed the /pawn resetscales command so that it would delete all of your
|
|
scales before recreating the default one named Pawn value, as was intended.</li>
|
|
</ul>
|
|
<h3>Version 0.3.1</h3>
|
|
<ul>
|
|
<li>Hovering over an enchanted Item X immediately after hovering over an
|
|
unenchanted Item X will now recalculate the values for the second item
|
|
instead of just displaying the ones for the first item. This should
|
|
work for all pairs of items that differ only by enchantments and gems.</li>
|
|
</ul>
|
|
<h3>Version 0.3</h3>
|
|
<ul>
|
|
<li>To read statistics, Pawn now makes a copy of the tooltip and reads from
|
|
that whenever possible, which allows it to read tooltips that have been
|
|
mangled by other mods. Examples of mods that do this are Mendeleev and
|
|
Rating Buster. (Certain mods that use custom tooltips, such as
|
|
ItemSync, don't support this; Pawn may still conflict with mods that modify
|
|
those custom tooltips.)</li>
|
|
</ul>
|
|
<h3>Version 0.2.2</h3>
|
|
<ul>
|
|
<li>ItemSync support, including using ItemSync with AtlasLoot. Pawn
|
|
will calculate and display values for ItemSync's tooltips.</li>
|
|
<li>EQCompare support. Pawn will calculate and display values for
|
|
EQCompare's tooltips.</li>
|
|
<li>Item level display should work just about everywhere now, instead of
|
|
just in certain places. (In previous versions, it worked for inventory
|
|
items, but not chat item links. Now it works on both.)</li>
|
|
<li>A new option has been added to display the item ID for items you come
|
|
across, /pawn ids on.</li>
|
|
<li>The default is now to hide the asterisks (*) from items that don't have
|
|
any values for any of your scales. So, for example, Hearthstone and
|
|
potions won't display the asterisk. You can change this behavior using
|
|
/pawn asterisks [ on | auto | off ].</li>
|
|
</ul>
|
|
<h3>Version 0.2.1</h3>
|
|
<ul>
|
|
<li>Fixed a problem in 0.2 where Pawn wouldn't work if you'd never used
|
|
version 0.1 before.</li>
|
|
</ul>
|
|
<h3>Version 0.2</h3>
|
|
<ul>
|
|
<li>EquipCompare support. Pawn will calculate and display values for
|
|
EquipCompare's tooltips.</li>
|
|
<li>AtlasLoot support. Pawn will calculate and display values for
|
|
instance drops when Atlas and AtlasLoot are installed.</li>
|
|
<li>Outfitter support. Pawn will no longer conflict with the lines
|
|
that Outfitter adds to tooltips of items used in one or more gear sets.</li>
|
|
<li>MonkeyQuest support. I haven't actually observed it happening in
|
|
the past, but this change should prevent MonkeyQuest's item tooltip
|
|
annotations from affecting Pawn.</li>
|
|
<li>MobInfo-2 support. Pawn will no longer conflict with the drop rate
|
|
information that MobInfo-2 adds to items. (This problem manifested
|
|
itself both as unnecessary asterisks added to tooltips, and also as an
|
|
"attempted to concatenate a nil value" error.)</li>
|
|
<li>Added APIs to create and change Pawn scales while you're still logged
|
|
in. These will eventually be used to build a configuration UI.
|
|
If you <i>really</i> want to, you can use them from the chat box to change
|
|
Pawn scales while logged into the game.</li>
|
|
<li>Included a new file "Sample scales.htm" containing (you guessed it) some
|
|
sample scales that you can use to get started creating your own. I'll add to this
|
|
over time.</li>
|
|
</ul>
|
|
<h3>Version 0.1</h3>
|
|
<ul>
|
|
<li>The first released beta version of Pawn. The code is stable and
|
|
the remaining bugs are mostly just to-do items. I'll get around to
|
|
them eventually.</li>
|
|
<li>Not heavily optimized for performance.</li>
|
|
<li>No configuration UI. (Hope you like Notepad!)</li>
|
|
</ul>
|
|
<h2>The fine print</h2>
|
|
<p>© 2006-2010 Green Eclipse. This mod is released under the Creative Commons
|
|
<a href="http://creativecommons.org/licenses/by-nc-nd/3.0/" target="_blank">
|
|
Attribution-NonCommercial-NoDerivs 3.0</a> license. In short, this means
|
|
that you can use it, copy it, and share it, but you can't sell it or distribute
|
|
your own altered versions without permission. By using the mod you agree to the terms of the license. For more information, click the link.</p>
|
|
|
|
</body></html>
|