PawnUIFrame_TooltipOn(this) PawnUIFrame_TooltipOff() PawnUIFrame_TooltipOn(this) PawnUIFrame_TooltipOff() PawnUIFrame_TooltipOn(this) PawnUIFrame_TooltipOff() this:SetOwner(UIParent, "ANCHOR_NONE") PawnUIFrame:StartMoving() PawnUIFrame:StopMovingOrSizing() PawnUIFrame:StopMovingOrSizing() PawnUIFrame_ShowScaleCheck_OnClick() PawnUI_ScalesTab_Refresh() FauxScrollFrame_OnVerticalScroll(PawnUIFrame_StatsList, offset, 16, PawnUIFrame_StatsList_Update) PawnUIFrame_StatsList_Update() PawnUIFrame_ScaleSocketOptionsList_SetSelection(true) PawnUIFrame_ScaleSocketOptionsList_SetSelection(false) PawnUIFrame_NormalizeValuesCheck_OnClick() PawnUI_ValuesTab_Refresh() PawnUIFrame_StatsList_SelectStat(0) PawnUI_InitCompareTab() PawnUI_InitGemsTab() PawnUIFrame_ShowItemIDsCheck_OnClick() PawnUIFrame_ShowIconsCheck_OnClick() PawnUIFrame_ShowExtraSpaceCheck_OnClick() PawnUIFrame_AlignRightCheck_OnClick() PawnUIFrame_AsterisksList_SetSelection(PawnShowAsterisksNonzero) PawnUIFrame_AsterisksList_SetSelection(PawnShowAsterisksNonzeroNoText) PawnUIFrame_AsterisksList_SetSelection(PawnShowAsterisksNever) PawnUIFrame_TooltipOn(this) PawnUIFrame_TooltipOff() PawnUIFrame_DigitsBox_OnTextChanged() PawnUIFrame_UnenchantedValuesCheck_OnClick() PawnUIFrame_EnchantedValuesCheck_OnClick() PawnUIFrame_DebugCheck_OnClick() PawnUIFrame_ButtonPositionList_SetSelection(PawnButtonPositionRight) PawnUIFrame_ButtonPositionList_SetSelection(PawnButtonPositionLeft) PawnUIFrame_ButtonPositionList_SetSelection(PawnButtonPositionHidden) PawnUIOptionsTabPage_OnShow() PawnUIAboutTabPage_OnShow() this:RegisterEvent("VARIABLES_LOADED") this:RegisterEvent("ADDON_LOADED") this:RegisterEvent("PLAYER_ENTERING_WORLD") this:RegisterEvent("PLAYER_LOGOUT") PawnUITabList = { PawnUIScalesTabPage, PawnUIValuesTabPage, PawnUICompareTabPage, PawnUIGemsTabPage, PawnUIOptionsTabPage, PawnUIAboutTabPage, PawnUIHelpTabPage } PanelTemplates_SetNumTabs(PawnUIFrame, #PawnUITabList) PawnOnEvent(event, ...) PlaySound("igCharacterInfoOpen") PawnUI_EnsureLoaded() PlaySound("igCharacterInfoClose") this:StartMoving() this:StopMovingOrSizing() this:StopMovingOrSizing() PawnInterfaceOptionsFrame_OnLoad()