Files
coa-omen/Libs/AceGUI-3.0-SharedMediaWidgets/SoundWidget.lua
T
florian.berthold 7181066855 ascension: v3.0.9 → vendored 3.0.9 (in-game AddOns dir)
Imported from /srv/add01/wow-ascension/Interface/AddOns/Omen — the
build Ascension's WotLK 3.3.5 client ships.

Single vendored drop: Ascension's build process bundles their custom
patches with the standard CurseForge packager output (62 embedded
Libs/), and the individual patches aren't published separately.

Net delta vs upstream v3.0.9, excluding bundled libs and CRLF
normalization: 11 files, 2284+/34- — Ascension-specific adaptations
for WotLK 3.3.5.

License: All rights reserved (per .toc).
2026-05-08 03:52:23 +02:00

275 lines
7.0 KiB
Lua

-- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
-- Widget created by Yssaril
local AceGUI = LibStub("AceGUI-3.0")
local Media = LibStub("LibSharedMedia-3.0")
do
local min, max, floor = math.min, math.max, math.floor
local fixlevels = AceGUISharedMediaWidgets.fixlevels
local OnItemValueChanged = AceGUISharedMediaWidgets.OnItemValueChanged
do
local widgetType = "LSM30_Sound_Item_Select"
local widgetVersion = 1
local function Frame_OnEnter(this)
local self = this.obj
if self.useHighlight then
self.highlight:Show()
end
self:Fire("OnEnter")
if self.specialOnEnter then
self.specialOnEnter(self)
end
end
local function Frame_OnLeave(this)
local self = this.obj
self.highlight:Hide()
self:Fire("OnLeave")
if self.specialOnLeave then
self.specialOnLeave(self)
end
end
local function OnAcquire(self)
self.frame:SetToplevel(true)
self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
end
local function OnRelease(self)
self.pullout = nil
self.frame:SetParent(nil)
self.frame:ClearAllPoints()
self.frame:Hide()
end
local function SetPullout(self, pullout)
self.pullout = pullout
self.frame:SetParent(nil)
self.frame:SetParent(pullout.itemFrame)
self.parent = pullout.itemFrame
fixlevels(pullout.itemFrame, pullout.itemFrame:GetChildren())
end
local function SetText(self, text)
self.sound = text or ''
self.text:SetText(text or "")
end
local function GetText(self)
return self.text:GetText()
end
local function SetPoint(self, ...)
self.frame:SetPoint(...)
end
local function Show(self)
self.frame:Show()
end
local function Hide(self)
self.frame:Hide()
end
local function SetDisabled(self, disabled)
self.disabled = disabled
if disabled then
self.useHighlight = false
self.text:SetTextColor(.5, .5, .5)
else
self.useHighlight = true
self.text:SetTextColor(1, 1, 1)
end
end
local function SetOnLeave(self, func)
self.specialOnLeave = func
end
local function SetOnEnter(self, func)
self.specialOnEnter = func
end
local function UpdateToggle(self)
if self.value then
self.check:Show()
else
self.check:Hide()
end
end
local function Frame_OnClick(this, button)
local self = this.obj
self.value = not self.value
UpdateToggle(self)
self:Fire("OnValueChanged", self.value)
end
local function Speaker_OnClick(this, button)
local self = this.obj
PlaySoundFile(Media:Fetch('sound',self.sound))
end
local function SetValue(self, value)
self.value = value
UpdateToggle(self)
end
local function Constructor()
local count = AceGUI:GetNextWidgetNum(type)
local frame = CreateFrame("Frame", "LSM30_Sound_DropDownItem"..count)
local self = {}
self.frame = frame
frame.obj = self
self.type = type
self.useHighlight = true
frame:SetHeight(17)
frame:SetFrameStrata("FULLSCREEN_DIALOG")
local button = CreateFrame("Button", nil, frame)
button:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-22,0)
button:SetPoint("TOPLEFT",frame,"TOPLEFT",0,0)
self.button = button
button.obj = self
local speakerbutton = CreateFrame("Button", nil, frame)
speakerbutton:SetWidth(16)
speakerbutton:SetHeight(16)
speakerbutton:SetPoint("RIGHT",frame,"RIGHT",-6,0)
self.speakerbutton = speakerbutton
speakerbutton.obj = self
local speaker = frame:CreateTexture(nil, "BACKGROUND")
speaker:SetTexture("Interface\\Common\\VoiceChat-Speaker")
speaker:SetAllPoints(speakerbutton)
self.speaker = speaker
local speakeron = speakerbutton:CreateTexture(nil, "HIGHLIGHT")
speakeron:SetTexture("Interface\\Common\\VoiceChat-On")
speakeron:SetAllPoints(speakerbutton)
self.speakeron = speakeron
local text = frame:CreateFontString(nil,"OVERLAY","GameFontNormalSmall")
text:SetTextColor(1,1,1)
text:SetJustifyH("LEFT")
text:SetPoint("TOPLEFT",frame,"TOPLEFT",18,0)
text:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-24,0)
self.text = text
local highlight = button:CreateTexture(nil, "OVERLAY")
highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
highlight:SetBlendMode("ADD")
highlight:SetHeight(14)
highlight:ClearAllPoints()
highlight:SetPoint("RIGHT",frame,"RIGHT",-19,0)
highlight:SetPoint("LEFT",frame,"LEFT",5,0)
highlight:Hide()
self.highlight = highlight
local check = frame:CreateTexture("OVERLAY")
check:SetWidth(16)
check:SetHeight(16)
check:SetPoint("LEFT",frame,"LEFT",3,-1)
check:SetTexture("Interface\\Buttons\\UI-CheckBox-Check")
check:Hide()
self.check = check
local sub = frame:CreateTexture("OVERLAY")
sub:SetWidth(16)
sub:SetHeight(16)
sub:SetPoint("RIGHT",frame,"RIGHT",-3,-1)
sub:SetTexture("Interface\\ChatFrame\\ChatFrameExpandArrow")
sub:Hide()
self.sub = sub
button:SetScript("OnEnter", Frame_OnEnter)
button:SetScript("OnLeave", Frame_OnLeave)
self.OnAcquire = OnAcquire
self.OnRelease = OnRelease
self.SetPullout = SetPullout
self.GetText = GetText
self.SetText = SetText
self.SetDisabled = SetDisabled
self.SetPoint = SetPoint
self.Show = Show
self.Hide = Hide
self.SetOnLeave = SetOnLeave
self.SetOnEnter = SetOnEnter
self.button:SetScript("OnClick", Frame_OnClick)
self.speakerbutton:SetScript("OnClick", Speaker_OnClick)
self.SetValue = SetValue
AceGUI:RegisterAsWidget(self)
return self
end
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
end
do
local widgetType = "LSM30_Sound"
local widgetVersion = 3
local function AddListItem(self, value, text)
local item = AceGUI:Create("LSM30_Sound_Item_Select")
item:SetText(text)
item.userdata.obj = self
item.userdata.value = value
item:SetCallback("OnValueChanged", OnItemValueChanged)
self.pullout:AddItem(item)
end
local function SetList(self, list)
self.list = list or Media:HashTable("sound")
self.pullout:Clear()
if self.multiselect then
AddCloseButton()
end
end
local sortlist = {}
local function ParseListItems(self)
for v in pairs(self.list) do
sortlist[#sortlist + 1] = v
end
table.sort(sortlist)
for i, value in pairs(sortlist) do
AddListItem(self, value, value)
sortlist[i] = nil
end
end
local function Constructor()
local self = AceGUI:Create("Dropdown")
self.type = widgetType
self.SetList = SetList
self.SetValue = AceGUISharedMediaWidgets.SetValue
local clickscript = self.button:GetScript("OnClick")
self.button:SetScript("OnClick", function(...)
self.pullout:Clear()
ParseListItems(self)
clickscript(...)
end)
return self
end
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
end
end