038931fcfb
Match the layout convention used by every other multi-addon-shape fork in Exiles/ (Bagnon/, Kui_Nameplates/, ShadowedUnitFrames/, etc.) — the addon's own files live in a subfolder named after the addon, with only the repo-level README files at the root. All moves are pure git renames (history preserved). Toc references are relative to the toc location so nothing inside the addon changes.
95 lines
2.5 KiB
Lua
95 lines
2.5 KiB
Lua
--[[-----------------------------------------------------------------------------
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InteractiveLabel Widget
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-------------------------------------------------------------------------------]]
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local Type, Version = "InteractiveLabel", 21
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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-- Lua APIs
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local select, pairs = select, pairs
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--[[-----------------------------------------------------------------------------
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Scripts
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-------------------------------------------------------------------------------]]
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local function Control_OnEnter(frame)
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frame.obj:Fire("OnEnter")
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end
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local function Control_OnLeave(frame)
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frame.obj:Fire("OnLeave")
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end
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local function Label_OnClick(frame, button)
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frame.obj:Fire("OnClick", button)
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AceGUI:ClearFocus()
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end
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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self:LabelOnAcquire()
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self:SetHighlight()
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self:SetHighlightTexCoord()
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self:SetDisabled(false)
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end,
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-- ["OnRelease"] = nil,
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["SetHighlight"] = function(self, ...)
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self.highlight:SetTexture(...)
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end,
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["SetHighlightTexCoord"] = function(self, ...)
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local c = select("#", ...)
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if c == 4 or c == 8 then
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self.highlight:SetTexCoord(...)
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else
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self.highlight:SetTexCoord(0, 1, 0, 1)
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end
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end,
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["SetDisabled"] = function(self,disabled)
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self.disabled = disabled
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if disabled then
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self.frame:EnableMouse(false)
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self.label:SetTextColor(0.5, 0.5, 0.5)
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else
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self.frame:EnableMouse(true)
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self.label:SetTextColor(1, 1, 1)
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end
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end
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}
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local function Constructor()
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-- create a Label type that we will hijack
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local label = AceGUI:Create("Label")
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local frame = label.frame
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frame:EnableMouse(true)
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frame:SetScript("OnEnter", Control_OnEnter)
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frame:SetScript("OnLeave", Control_OnLeave)
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frame:SetScript("OnMouseDown", Label_OnClick)
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local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
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highlight:SetTexture(nil)
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highlight:SetAllPoints()
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highlight:SetBlendMode("ADD")
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label.highlight = highlight
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label.type = Type
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label.LabelOnAcquire = label.OnAcquire
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for method, func in pairs(methods) do
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label[method] = func
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end
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return label
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end
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AceGUI:RegisterWidgetType(Type, Constructor, Version)
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