038931fcfb
Match the layout convention used by every other multi-addon-shape fork in Exiles/ (Bagnon/, Kui_Nameplates/, ShadowedUnitFrames/, etc.) — the addon's own files live in a subfolder named after the addon, with only the repo-level README files at the root. All moves are pure git renames (history preserved). Toc references are relative to the toc location so nothing inside the addon changes.
79 lines
2.2 KiB
Lua
79 lines
2.2 KiB
Lua
--[[-----------------------------------------------------------------------------
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Heading Widget
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-------------------------------------------------------------------------------]]
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local Type, Version = "Heading", 20
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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-- Lua APIs
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local pairs = pairs
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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self:SetText()
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self:SetFullWidth()
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self:SetHeight(18)
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end,
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-- ["OnRelease"] = nil,
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["SetText"] = function(self, text)
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self.label:SetText(text or "")
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if text and text ~= "" then
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self.left:SetPoint("RIGHT", self.label, "LEFT", -5, 0)
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self.right:Show()
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else
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self.left:SetPoint("RIGHT", -3, 0)
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self.right:Hide()
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end
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end
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}
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local function Constructor()
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local frame = CreateFrame("Frame", nil, UIParent)
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frame:Hide()
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local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontNormal")
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label:SetPoint("TOP")
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label:SetPoint("BOTTOM")
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label:SetJustifyH("CENTER")
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local left = frame:CreateTexture(nil, "BACKGROUND")
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left:SetHeight(8)
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left:SetPoint("LEFT", 3, 0)
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left:SetPoint("RIGHT", label, "LEFT", -5, 0)
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left:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
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left:SetTexCoord(0.81, 0.94, 0.5, 1)
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local right = frame:CreateTexture(nil, "BACKGROUND")
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right:SetHeight(8)
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right:SetPoint("RIGHT", -3, 0)
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right:SetPoint("LEFT", label, "RIGHT", 5, 0)
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right:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
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right:SetTexCoord(0.81, 0.94, 0.5, 1)
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local widget = {
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label = label,
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left = left,
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right = right,
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frame = frame,
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type = Type
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}
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for method, func in pairs(methods) do
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widget[method] = func
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end
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return AceGUI:RegisterAsWidget(widget)
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end
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AceGUI:RegisterWidgetType(Type, Constructor, Version)
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