038931fcfb
Match the layout convention used by every other multi-addon-shape fork in Exiles/ (Bagnon/, Kui_Nameplates/, ShadowedUnitFrames/, etc.) — the addon's own files live in a subfolder named after the addon, with only the repo-level README files at the root. All moves are pure git renames (history preserved). Toc references are relative to the toc location so nothing inside the addon changes.
104 lines
2.9 KiB
Lua
104 lines
2.9 KiB
Lua
--[[-----------------------------------------------------------------------------
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InlineGroup Container
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Simple container widget that creates a visible "box" with an optional title.
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-------------------------------------------------------------------------------]]
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local Type, Version = "InlineGroup", 22
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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-- Lua APIs
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local pairs = pairs
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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self:SetWidth(300)
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self:SetHeight(100)
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self:SetTitle("")
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end,
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-- ["OnRelease"] = nil,
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["SetTitle"] = function(self,title)
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self.titletext:SetText(title)
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end,
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["LayoutFinished"] = function(self, width, height)
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if self.noAutoHeight then return end
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self:SetHeight((height or 0) + 40)
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end,
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["OnWidthSet"] = function(self, width)
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local content = self.content
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local contentwidth = width - 20
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if contentwidth < 0 then
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contentwidth = 0
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end
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content:SetWidth(contentwidth)
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content.width = contentwidth
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end,
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["OnHeightSet"] = function(self, height)
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local content = self.content
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local contentheight = height - 20
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if contentheight < 0 then
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contentheight = 0
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end
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content:SetHeight(contentheight)
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content.height = contentheight
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end
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}
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local PaneBackdrop = {
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bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
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edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
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tile = true, tileSize = 16, edgeSize = 16,
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insets = { left = 3, right = 3, top = 5, bottom = 3 }
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}
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local function Constructor()
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local frame = CreateFrame("Frame", nil, UIParent)
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frame:SetFrameStrata("FULLSCREEN_DIALOG")
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local titletext = frame:CreateFontString(nil, "OVERLAY", "GameFontNormal")
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titletext:SetPoint("TOPLEFT", 14, 0)
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titletext:SetPoint("TOPRIGHT", -14, 0)
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titletext:SetJustifyH("LEFT")
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titletext:SetHeight(18)
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local border = CreateFrame("Frame", nil, frame, "BackdropTemplate")
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border:SetPoint("TOPLEFT", 0, -17)
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border:SetPoint("BOTTOMRIGHT", -1, 3)
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border:SetBackdrop(PaneBackdrop)
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border:SetBackdropColor(0.1, 0.1, 0.1, 0.5)
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border:SetBackdropBorderColor(0.4, 0.4, 0.4)
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--Container Support
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local content = CreateFrame("Frame", nil, border)
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content:SetPoint("TOPLEFT", 10, -10)
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content:SetPoint("BOTTOMRIGHT", -10, 10)
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local widget = {
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frame = frame,
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content = content,
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titletext = titletext,
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type = Type
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}
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for method, func in pairs(methods) do
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widget[method] = func
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end
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return AceGUI:RegisterAsContainer(widget)
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end
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AceGUI:RegisterWidgetType(Type, Constructor, Version)
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