Files
coa-omen/Omen/Libs/AceGUI-3.0-SharedMediaWidgets/StatusbarWidget.lua
T
florian.berthold 038931fcfb chore: move Omen addon files into Omen/ subfolder
Match the layout convention used by every other multi-addon-shape fork
in Exiles/ (Bagnon/, Kui_Nameplates/, ShadowedUnitFrames/, etc.) — the
addon's own files live in a subfolder named after the addon, with only
the repo-level README files at the root.

All moves are pure git renames (history preserved). Toc references are
relative to the toc location so nothing inside the addon changes.
2026-05-24 23:00:48 +02:00

107 lines
3.1 KiB
Lua

-- Widget is based on the AceGUIWidget-DropDown.lua supplied with AceGUI-3.0
-- Widget created by Yssaril
local AceGUI = LibStub("AceGUI-3.0")
local Media = LibStub("LibSharedMedia-3.0")
do
local min, max, floor = math.min, math.max, math.floor
local fixlevels = AceGUISharedMediaWidgets.fixlevels
local OnItemValueChanged = AceGUISharedMediaWidgets.OnItemValueChanged
do
local widgetType = "LSM30_Statusbar_Item_Select"
local widgetVersion = 1
local function SetText(self, text)
if text and text ~= '' then
self.texture:SetTexture(Media:Fetch('statusbar',text))
self.texture:SetVertexColor(.5,.5,.5)
end
self.text:SetText(text or "")
end
local function Constructor()
local self = AceGUI:Create("Dropdown-Item-Toggle")
self.type = widgetType
self.SetText = SetText
local texture = self.frame:CreateTexture(nil, "BACKGROUND")
texture:SetTexture(0,0,0,0)
texture:SetPoint("BOTTOMRIGHT",self.frame,"BOTTOMRIGHT",-4,1)
texture:SetPoint("TOPLEFT",self.frame,"TOPLEFT",6,-1)
self.texture = texture
return self
end
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
end
do
local widgetType = "LSM30_Statusbar"
local widgetVersion = 3
local function SetText(self, text)
if text and text ~= '' then
self.texture:SetTexture(Media:Fetch('statusbar',text))
self.texture:SetVertexColor(.5,.5,.5)
end
self.text:SetText(text or "")
end
local function AddListItem(self, value, text)
local item = AceGUI:Create("LSM30_Statusbar_Item_Select")
item:SetText(text)
item.userdata.obj = self
item.userdata.value = value
item:SetCallback("OnValueChanged", OnItemValueChanged)
self.pullout:AddItem(item)
end
local function SetList(self, list)
self.list = list or Media:HashTable("statusbar")
self.pullout:Clear()
if self.multiselect then
AddCloseButton()
end
end
local sortlist = {}
local function ParseListItems(self)
for v in pairs(self.list) do
sortlist[#sortlist + 1] = v
end
table.sort(sortlist)
for i, value in pairs(sortlist) do
AddListItem(self, value, value)
sortlist[i] = nil
end
end
local function Constructor()
local self = AceGUI:Create("Dropdown")
self.type = widgetType
self.SetText = SetText
self.SetList = SetList
self.SetValue = AceGUISharedMediaWidgets.SetValue
local left = _G[self.dropdown:GetName() .. "Left"]
local middle = _G[self.dropdown:GetName() .. "Middle"]
local right = _G[self.dropdown:GetName() .. "Right"]
local texture = self.dropdown:CreateTexture(nil, "ARTWORK")
texture:SetPoint("BOTTOMRIGHT", right, "BOTTOMRIGHT" ,-39, 26)
texture:SetPoint("TOPLEFT", left, "TOPLEFT", 24, -24)
self.texture = texture
local clickscript = self.button:GetScript("OnClick")
self.button:SetScript("OnClick", function(...)
self.pullout:Clear()
ParseListItems(self)
clickscript(...)
end)
return self
end
AceGUI:RegisterWidgetType(widgetType, Constructor, widgetVersion)
end
end