fix(libs): pick up coa-ace3 d422ad3 (FileDataID → string paths)
Re-sync after coa-ace3 d422ad3 which converted 42 numeric FileDataIDs in Set*Texture() calls back to string paths. Upstream Ace3 uses FDIDs which silently fail on WoW 3.3.5 / CoA, rendering color swatches, checkboxes and window chrome as solid-red placeholders.
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@@ -180,7 +180,7 @@ local function Constructor()
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local colorSwatch = frame:CreateTexture(nil, "OVERLAY")
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colorSwatch:SetWidth(19)
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colorSwatch:SetHeight(19)
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colorSwatch:SetTexture(130939) -- Interface\\ChatFrame\\ChatFrameColorSwatch
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colorSwatch:SetTexture("Interface\\ChatFrame\\ChatFrameColorSwatch")
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colorSwatch:SetPoint("LEFT")
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local texture = frame:CreateTexture(nil, "BACKGROUND")
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@@ -195,7 +195,7 @@ local function Constructor()
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colorSwatch.checkers = checkers
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checkers:SetWidth(14)
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checkers:SetHeight(14)
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checkers:SetTexture(188523) -- Tileset\\Generic\\Checkers
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checkers:SetTexture("Tileset\\Generic\\Checkers")
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checkers:SetTexCoord(.25, 0, 0.5, .25)
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checkers:SetDesaturated(true)
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checkers:SetVertexColor(1, 1, 1, 0.75)
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@@ -210,7 +210,7 @@ local function Constructor()
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text:SetPoint("RIGHT")
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--local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
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--highlight:SetTexture(136810) -- Interface\\QuestFrame\\UI-QuestTitleHighlight
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--highlight:SetTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight")
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--highlight:SetBlendMode("ADD")
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--highlight:SetAllPoints(frame)
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