chore(libs): sync Ace3 to coa-ace3 (WoWUIDev master @ 52e5f2c)
Bring every embedded Ace3 / CallbackHandler / LibStub copy in line with the canonical Exiles/coa-ace3 bundle so LibStub resolution is predictable across all Exiles forks regardless of which addons are enabled. Libraries updated in this fork: AceAddon-3.0 13 (5 → 13) AceConfig-3.0 3 (2 → 3) AceConfigCmd-3.0 14 (12 → 14) AceConfigDialog-3.0 92 (43 → 92) AceConfigRegistry-3.0 22 (11 → 22) AceConsole-3.0 7 AceDB-3.0 33 (19 → 33) AceDBOptions-3.0 15 (11 → 15) AceEvent-3.0 4 (3 → 4) AceGUI-3.0 41 (30 → 41) AceLocale-3.0 6 (2 → 6) AceTimer-3.0 17 (5 → 17) CallbackHandler-1.0 8 (3 → 8) LibStub 2
This commit is contained in:
@@ -1,149 +1,140 @@
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local AceGUI = LibStub("AceGUI-3.0")
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-- Lua APIs
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local select = select
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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--------------------------
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-- Label --
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--------------------------
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do
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local Type = "Icon"
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local Version = 11
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local function OnAcquire(self)
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self:SetHeight(110)
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self:SetWidth(110)
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self:SetLabel("")
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self:SetImage(nil)
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self:SetImageSize(64, 64)
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end
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local function OnRelease(self)
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self.frame:ClearAllPoints()
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self.frame:Hide()
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self:SetDisabled(false)
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end
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local function SetLabel(self, text)
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if text and text ~= "" then
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self.label:Show()
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self.label:SetText(text)
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self.frame:SetHeight(self.image:GetHeight() + 25)
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else
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self.label:Hide()
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self.frame:SetHeight(self.image:GetHeight() + 10)
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end
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end
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local function SetImage(self, path, ...)
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local image = self.image
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image:SetTexture(path)
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if image:GetTexture() then
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self.imageshown = true
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local n = select('#', ...)
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if n == 4 or n == 8 then
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image:SetTexCoord(...)
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else
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image:SetTexCoord(0, 1, 0, 1)
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end
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else
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self.imageshown = nil
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end
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end
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local function SetImageSize(self, width, height)
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self.image:SetWidth(width)
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self.image:SetHeight(height)
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--self.frame:SetWidth(width + 30)
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if self.label:IsShown() then
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self.frame:SetHeight(height + 25)
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else
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self.frame:SetHeight(height + 10)
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end
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end
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local function SetDisabled(self, disabled)
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self.disabled = disabled
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if disabled then
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self.frame:Disable()
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self.label:SetTextColor(0.5,0.5,0.5)
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self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
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else
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self.frame:Enable()
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self.label:SetTextColor(1,1,1)
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self.image:SetVertexColor(1, 1, 1)
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end
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end
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local function OnClick(this, button)
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this.obj:Fire("OnClick", button)
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AceGUI:ClearFocus()
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end
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local function OnEnter(this)
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this.obj.highlight:Show()
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this.obj:Fire("OnEnter")
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end
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local function OnLeave(this)
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this.obj.highlight:Hide()
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this.obj:Fire("OnLeave")
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end
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local function Constructor()
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local frame = CreateFrame("Button",nil,UIParent)
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local self = {}
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self.type = Type
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self.OnRelease = OnRelease
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self.OnAcquire = OnAcquire
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self.SetLabel = SetLabel
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self.frame = frame
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self.SetImage = SetImage
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self.SetImageSize = SetImageSize
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-- SetText should be deprecated along the way
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self.SetText = SetLabel
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self.SetDisabled = SetDisabled
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frame.obj = self
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frame:SetHeight(110)
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frame:SetWidth(110)
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frame:EnableMouse(true)
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frame:SetScript("OnClick", OnClick)
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frame:SetScript("OnLeave", OnLeave)
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frame:SetScript("OnEnter", OnEnter)
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local label = frame:CreateFontString(nil,"BACKGROUND","GameFontHighlight")
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label:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
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label:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
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label:SetJustifyH("CENTER")
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label:SetJustifyV("TOP")
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label:SetHeight(18)
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self.label = label
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local image = frame:CreateTexture(nil,"BACKGROUND")
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self.image = image
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image:SetWidth(64)
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image:SetHeight(64)
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image:SetPoint("TOP",frame,"TOP",0,-5)
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local highlight = frame:CreateTexture(nil,"OVERLAY")
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self.highlight = highlight
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highlight:SetAllPoints(image)
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highlight:SetTexture("Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight")
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highlight:SetTexCoord(0,1,0.23,0.77)
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highlight:SetBlendMode("ADD")
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highlight:Hide()
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AceGUI:RegisterAsWidget(self)
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return self
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end
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AceGUI:RegisterWidgetType(Type,Constructor,Version)
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end
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--[[-----------------------------------------------------------------------------
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Icon Widget
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-------------------------------------------------------------------------------]]
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local Type, Version = "Icon", 21
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local AceGUI = LibStub and LibStub("AceGUI-3.0", true)
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if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end
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-- Lua APIs
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local select, pairs, print = select, pairs, print
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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--[[-----------------------------------------------------------------------------
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Scripts
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-------------------------------------------------------------------------------]]
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local function Control_OnEnter(frame)
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frame.obj:Fire("OnEnter")
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end
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local function Control_OnLeave(frame)
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frame.obj:Fire("OnLeave")
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end
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local function Button_OnClick(frame, button)
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frame.obj:Fire("OnClick", button)
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AceGUI:ClearFocus()
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end
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--[[-----------------------------------------------------------------------------
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Methods
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-------------------------------------------------------------------------------]]
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local methods = {
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["OnAcquire"] = function(self)
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self:SetHeight(110)
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self:SetWidth(110)
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self:SetLabel()
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self:SetImage(nil)
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self:SetImageSize(64, 64)
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self:SetDisabled(false)
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end,
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-- ["OnRelease"] = nil,
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["SetLabel"] = function(self, text)
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if text and text ~= "" then
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self.label:Show()
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self.label:SetText(text)
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self:SetHeight(self.image:GetHeight() + 25)
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else
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self.label:Hide()
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self:SetHeight(self.image:GetHeight() + 10)
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end
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end,
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["SetImage"] = function(self, path, ...)
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local image = self.image
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image:SetTexture(path)
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if image:GetTexture() then
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local n = select("#", ...)
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if n == 4 or n == 8 then
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image:SetTexCoord(...)
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else
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image:SetTexCoord(0, 1, 0, 1)
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end
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end
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end,
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["SetImageSize"] = function(self, width, height)
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self.image:SetWidth(width)
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self.image:SetHeight(height)
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--self.frame:SetWidth(width + 30)
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if self.label:IsShown() then
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self:SetHeight(height + 25)
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else
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self:SetHeight(height + 10)
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end
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end,
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["SetDisabled"] = function(self, disabled)
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self.disabled = disabled
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if disabled then
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self.frame:Disable()
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self.label:SetTextColor(0.5, 0.5, 0.5)
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self.image:SetVertexColor(0.5, 0.5, 0.5, 0.5)
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else
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self.frame:Enable()
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self.label:SetTextColor(1, 1, 1)
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self.image:SetVertexColor(1, 1, 1, 1)
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end
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end
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}
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--[[-----------------------------------------------------------------------------
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Constructor
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-------------------------------------------------------------------------------]]
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local function Constructor()
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local frame = CreateFrame("Button", nil, UIParent)
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frame:Hide()
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frame:EnableMouse(true)
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frame:SetScript("OnEnter", Control_OnEnter)
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frame:SetScript("OnLeave", Control_OnLeave)
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frame:SetScript("OnClick", Button_OnClick)
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local label = frame:CreateFontString(nil, "BACKGROUND", "GameFontHighlight")
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label:SetPoint("BOTTOMLEFT")
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label:SetPoint("BOTTOMRIGHT")
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label:SetJustifyH("CENTER")
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label:SetJustifyV("TOP")
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label:SetHeight(18)
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local image = frame:CreateTexture(nil, "BACKGROUND")
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image:SetWidth(64)
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image:SetHeight(64)
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image:SetPoint("TOP", 0, -5)
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local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
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highlight:SetAllPoints(image)
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highlight:SetTexture(136580) -- Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight
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highlight:SetTexCoord(0, 1, 0.23, 0.77)
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highlight:SetBlendMode("ADD")
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local widget = {
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label = label,
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image = image,
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frame = frame,
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type = Type
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}
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for method, func in pairs(methods) do
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widget[method] = func
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end
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widget.SetText = function(self, ...) print("AceGUI-3.0-Icon: SetText is deprecated! Use SetLabel instead!"); self:SetLabel(...) end
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return AceGUI:RegisterAsWidget(widget)
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end
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AceGUI:RegisterWidgetType(Type, Constructor, Version)
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