Add "Invert Bar/Text Colors" option (default off) which swaps the bar background and text colors.
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@@ -150,6 +150,7 @@ local defaults = {
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PetBarColor = {r = 0.77, g = 0, b = 1, a = 1},
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FadeBarColor = {r = 0.5, g = 0.5, b = 0.5, a = 1},
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UseCustomClassColors = true,
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InvertColors = false,
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},
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ShowWith = {
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UseShowWith = true,
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@@ -658,7 +659,7 @@ function Omen:UpdateUsedMedia(event, mediatype, key)
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if key == db.Bar.Texture then self:UpdateBarTextureSettings() end
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elseif mediatype == "font" then
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if key == db.TitleBar.Font then self:UpdateTitleBar() end
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if key == db.Bar.Font then self:UpdateBarLabelSettings() end
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if key == db.Bar.Font then self:UpdateBarLabelSettings() self:UpdateBars() end
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elseif mediatype == "background" then
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if key == db.Background.Texture then self:UpdateBackdrop() end
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elseif mediatype == "border" then
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@@ -1040,7 +1041,7 @@ do
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local inset = db.Background.BarInset
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local inset2 = db.Background.BarInset * 2
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local color = db.Bar.FontColor
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local color = db.Bar.InvertColors and db.Bar.BarColor or db.Bar.FontColor
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bar:SetWidth(Omen.Anchor:GetWidth() - inset2)
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bar:SetHeight(db.Bar.Height)
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@@ -1100,7 +1101,7 @@ do
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bar.Text2:SetText(L["Threat"])
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end
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bar.Text3:SetText(L["TPS"])
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color = db.Bar.HeadingBGColor
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color = db.Bar.InvertColors and db.Bar.FontColor or db.Bar.HeadingBGColor
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bar.texture:SetVertexColor(color.r, color.g, color.b, color.a)
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bar:Hide()
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elseif barID == 1 then
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@@ -1142,7 +1143,8 @@ function Omen:UpdateBarLabelSettings()
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local font = LSM:Fetch("font", db.Bar.Font)
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local size = db.Bar.FontSize
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local flags = db.Bar.FontOutline
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local color = db.Bar.FontColor
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local color = db.Bar.InvertColors and db.Bar.BarColor or db.Bar.FontColor
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local color2 = db.Bar.InvertColors and db.Bar.FontColor or db.Bar.BarColor
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for i = 0, #bars do
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bars[i].Text1:SetFont(font, size, flags)
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bars[i].Text2:SetFont(font, size, flags)
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@@ -1153,9 +1155,14 @@ function Omen:UpdateBarLabelSettings()
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bars[i].Text1:SetHeight(size)
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bars[i].Text2:SetHeight(size)
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bars[i].Text3:SetHeight(size)
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bars[i].texture:SetVertexColor(color2.r, color2.g, color2.b, color2.a)
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end
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color = db.Bar.HeadingBGColor
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color = db.Bar.InvertColors and db.Bar.FontColor or db.Bar.HeadingBGColor
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color2 = db.Bar.InvertColors and db.Bar.HeadingBGColor or db.Bar.FontColor
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bars[0].texture:SetVertexColor(color.r, color.g, color.b, color.a)
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bars[0].Text1:SetTextColor(color2.r, color2.g, color2.b, color2.a)
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bars[0].Text2:SetTextColor(color2.r, color2.g, color2.b, color2.a)
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bars[0].Text3:SetTextColor(color2.r, color2.g, color2.b, color2.a)
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end
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function Omen:ReAnchorLabels()
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@@ -1597,7 +1604,13 @@ function Omen:UpdateBarsReal()
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(guid == "AGGRO" and dbBar.AggroBarColor) or
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(dbBar.UseClassColors and (RAID_CLASS_COLORS[class] or (class == "PET" and dbBar.PetBarColor))) or
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dbBar.BarColor
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bar.texture:SetVertexColor(c.r, c.g, c.b, c.a or 1)
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if dbBar.InvertColors then
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bar.Text1:SetTextColor(c.r, c.g, c.b, c.a or 1)
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bar.Text2:SetTextColor(c.r, c.g, c.b, c.a or 1)
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bar.Text3:SetTextColor(c.r, c.g, c.b, c.a or 1)
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else
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bar.texture:SetVertexColor(c.r, c.g, c.b, c.a or 1)
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end
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-- Update the width of the bar, and animate if necessary
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local width = w * threat / topthreat
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@@ -2663,6 +2676,7 @@ Omen.Options = {
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local t = db.Bar.HeadingBGColor
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t.r, t.g, t.b, t.a = r, g, b, a
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Omen:UpdateBarLabelSettings()
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Omen:UpdateBars()
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end,
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disabled = function() return not db.Bar.ShowHeadings end,
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},
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@@ -2771,7 +2785,7 @@ Omen.Options = {
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},
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FadeBarColor = {
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type = "color",
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order = 26,
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order = 24,
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name = L["Fade/MI Bar Color"],
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desc = L["The background color for players under the effects of Fade and Mirror Image (they will be at negative 4 million threat)"],
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hasAlpha = true,
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@@ -2787,7 +2801,7 @@ Omen.Options = {
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},
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BarColor = {
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type = "color",
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order = 27,
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order = 25,
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name = L["Bar BG Color"],
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desc = L["The background color for all threat bars"],
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hasAlpha = true,
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@@ -2804,10 +2818,21 @@ Omen.Options = {
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},
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AlwaysShowSelf = {
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type = "toggle",
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order = 28,
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order = 26,
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name = L["Always Show Self"],
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desc = L["Always show your threat bar on Omen (ignores class filter settings), showing your bar on the last row if necessary"],
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},
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InvertColors = {
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type = "toggle",
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order = 27,
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name = L["Invert Bar/Text Colors"],
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desc = L["Switch the colors so that the bar background colors and the text colors are swapped."],
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set = function(info, v)
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db.Bar.InvertColors = v
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Omen:UpdateBarLabelSettings()
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Omen:UpdateBars()
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end,
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},
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Texture = {
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type = "select", dialogControl = 'LSM30_Statusbar',
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order = 29,
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@@ -2827,6 +2852,7 @@ Omen.Options = {
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set = function(info, v)
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db.Bar[ info[#info] ] = v
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Omen:UpdateBarLabelSettings()
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Omen:UpdateBars()
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end,
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args = {
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Font = {
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@@ -2857,6 +2883,7 @@ Omen.Options = {
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local t = db.Bar.FontColor
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t.r, t.g, t.b, t.a = r, g, b, a
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Omen:UpdateBarLabelSettings()
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Omen:UpdateBars()
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end,
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},
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FontSize = {
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