ascension: v3.0.9 → vendored 3.0.9 (in-game AddOns dir)
Imported from /srv/add01/wow-ascension/Interface/AddOns/Omen — the build Ascension's WotLK 3.3.5 client ships. Single vendored drop: Ascension's build process bundles their custom patches with the standard CurseForge packager output (62 embedded Libs/), and the individual patches aren't published separately. Net delta vs upstream v3.0.9, excluding bundled libs and CRLF normalization: 11 files, 2284+/34- — Ascension-specific adaptations for WotLK 3.3.5. License: All rights reserved (per .toc).
This commit is contained in:
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local AceGUI = LibStub("AceGUI-3.0")
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-- Lua APIs
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local pairs, assert, type = pairs, assert, type
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-- WoW APIs
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local CreateFrame, UIParent = CreateFrame, UIParent
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-- Global vars/functions that we don't upvalue since they might get hooked, or upgraded
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-- List them here for Mikk's FindGlobals script
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-- GLOBALS: CLOSE
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----------------
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-- Main Frame --
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----------------
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--[[
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Events :
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OnClose
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]]
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do
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local Type = "Frame"
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local Version = 9
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local FrameBackdrop = {
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bgFile="Interface\\DialogFrame\\UI-DialogBox-Background",
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edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border",
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tile = true, tileSize = 32, edgeSize = 32,
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insets = { left = 8, right = 8, top = 8, bottom = 8 }
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}
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local PaneBackdrop = {
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bgFile = "Interface\\ChatFrame\\ChatFrameBackground",
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edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border",
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tile = true, tileSize = 16, edgeSize = 16,
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insets = { left = 3, right = 3, top = 5, bottom = 3 }
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}
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local function frameOnClose(this)
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this.obj:Fire("OnClose")
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end
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local function closeOnClick(this)
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this.obj:Hide()
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end
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local function frameOnMouseDown(this)
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AceGUI:ClearFocus()
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end
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local function titleOnMouseDown(this)
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this:GetParent():StartMoving()
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AceGUI:ClearFocus()
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end
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local function frameOnMouseUp(this)
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local frame = this:GetParent()
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frame:StopMovingOrSizing()
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local self = frame.obj
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local status = self.status or self.localstatus
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status.width = frame:GetWidth()
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status.height = frame:GetHeight()
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status.top = frame:GetTop()
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status.left = frame:GetLeft()
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end
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local function sizerseOnMouseDown(this)
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this:GetParent():StartSizing("BOTTOMRIGHT")
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AceGUI:ClearFocus()
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end
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local function sizersOnMouseDown(this)
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this:GetParent():StartSizing("BOTTOM")
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AceGUI:ClearFocus()
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end
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local function sizereOnMouseDown(this)
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this:GetParent():StartSizing("RIGHT")
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AceGUI:ClearFocus()
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end
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local function SetTitle(self,title)
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self.titletext:SetText(title)
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end
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local function SetStatusText(self,text)
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self.statustext:SetText(text)
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end
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local function Hide(self)
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self.frame:Hide()
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end
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local function Show(self)
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self.frame:Show()
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end
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local function OnAcquire(self)
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self.frame:SetParent(UIParent)
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self.frame:SetFrameStrata("FULLSCREEN_DIALOG")
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self:ApplyStatus()
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end
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local function OnRelease(self)
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self.status = nil
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for k in pairs(self.localstatus) do
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self.localstatus[k] = nil
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end
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end
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-- called to set an external table to store status in
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local function SetStatusTable(self, status)
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assert(type(status) == "table")
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self.status = status
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self:ApplyStatus()
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end
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local function ApplyStatus(self)
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local status = self.status or self.localstatus
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local frame = self.frame
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self:SetWidth(status.width or 700)
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self:SetHeight(status.height or 500)
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if status.top and status.left then
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frame:SetPoint("TOP",UIParent,"BOTTOM",0,status.top)
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frame:SetPoint("LEFT",UIParent,"LEFT",status.left,0)
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else
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frame:SetPoint("CENTER",UIParent,"CENTER")
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end
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end
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local function OnWidthSet(self, width)
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local content = self.content
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local contentwidth = width - 34
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if contentwidth < 0 then
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contentwidth = 0
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end
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content:SetWidth(contentwidth)
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content.width = contentwidth
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end
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local function OnHeightSet(self, height)
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local content = self.content
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local contentheight = height - 57
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if contentheight < 0 then
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contentheight = 0
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end
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content:SetHeight(contentheight)
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content.height = contentheight
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end
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local function Constructor()
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local frame = CreateFrame("Frame",nil,UIParent)
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local self = {}
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self.type = "Frame"
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self.Hide = Hide
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self.Show = Show
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self.SetTitle = SetTitle
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self.OnRelease = OnRelease
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self.OnAcquire = OnAcquire
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self.SetStatusText = SetStatusText
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self.SetStatusTable = SetStatusTable
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self.ApplyStatus = ApplyStatus
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self.OnWidthSet = OnWidthSet
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self.OnHeightSet = OnHeightSet
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self.localstatus = {}
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self.frame = frame
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frame.obj = self
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frame:SetWidth(700)
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frame:SetHeight(500)
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frame:SetPoint("CENTER",UIParent,"CENTER",0,0)
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frame:EnableMouse()
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frame:SetMovable(true)
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frame:SetResizable(true)
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frame:SetFrameStrata("FULLSCREEN_DIALOG")
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frame:SetScript("OnMouseDown", frameOnMouseDown)
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frame:SetBackdrop(FrameBackdrop)
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frame:SetBackdropColor(0,0,0,1)
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frame:SetScript("OnHide",frameOnClose)
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frame:SetMinResize(400,200)
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frame:SetToplevel(true)
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local closebutton = CreateFrame("Button",nil,frame,"UIPanelButtonTemplate")
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closebutton:SetScript("OnClick", closeOnClick)
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closebutton:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-27,17)
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closebutton:SetHeight(20)
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closebutton:SetWidth(100)
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closebutton:SetText(CLOSE)
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self.closebutton = closebutton
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closebutton.obj = self
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local statusbg = CreateFrame("Frame",nil,frame)
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statusbg:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",15,15)
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statusbg:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-132,15)
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statusbg:SetHeight(24)
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statusbg:SetBackdrop(PaneBackdrop)
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statusbg:SetBackdropColor(0.1,0.1,0.1)
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statusbg:SetBackdropBorderColor(0.4,0.4,0.4)
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self.statusbg = statusbg
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local statustext = statusbg:CreateFontString(nil,"OVERLAY","GameFontNormal")
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self.statustext = statustext
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statustext:SetPoint("TOPLEFT",statusbg,"TOPLEFT",7,-2)
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statustext:SetPoint("BOTTOMRIGHT",statusbg,"BOTTOMRIGHT",-7,2)
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statustext:SetHeight(20)
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statustext:SetJustifyH("LEFT")
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statustext:SetText("")
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local title = CreateFrame("Frame",nil,frame)
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self.title = title
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title:EnableMouse()
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title:SetScript("OnMouseDown",titleOnMouseDown)
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title:SetScript("OnMouseUp", frameOnMouseUp)
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local titlebg = frame:CreateTexture(nil,"OVERLAY")
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titlebg:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
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titlebg:SetTexCoord(0.31,0.67,0,0.63)
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titlebg:SetPoint("TOP",frame,"TOP",0,12)
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titlebg:SetWidth(100)
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titlebg:SetHeight(40)
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local titlebg_l = frame:CreateTexture(nil,"OVERLAY")
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titlebg_l:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
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titlebg_l:SetTexCoord(0.21,0.31,0,0.63)
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titlebg_l:SetPoint("RIGHT",titlebg,"LEFT",0,0)
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titlebg_l:SetWidth(30)
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titlebg_l:SetHeight(40)
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local titlebg_right = frame:CreateTexture(nil,"OVERLAY")
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titlebg_right:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header")
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titlebg_right:SetTexCoord(0.67,0.77,0,0.63)
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titlebg_right:SetPoint("LEFT",titlebg,"RIGHT",0,0)
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titlebg_right:SetWidth(30)
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titlebg_right:SetHeight(40)
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title:SetAllPoints(titlebg)
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local titletext = title:CreateFontString(nil,"OVERLAY","GameFontNormal")
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titletext:SetPoint("TOP",titlebg,"TOP",0,-14)
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self.titletext = titletext
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local sizer_se = CreateFrame("Frame",nil,frame)
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sizer_se:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,0)
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sizer_se:SetWidth(25)
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sizer_se:SetHeight(25)
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sizer_se:EnableMouse()
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sizer_se:SetScript("OnMouseDown",sizerseOnMouseDown)
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sizer_se:SetScript("OnMouseUp", frameOnMouseUp)
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self.sizer_se = sizer_se
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local line1 = sizer_se:CreateTexture(nil, "BACKGROUND")
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self.line1 = line1
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line1:SetWidth(14)
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line1:SetHeight(14)
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line1:SetPoint("BOTTOMRIGHT", -8, 8)
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line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
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local x = 0.1 * 14/17
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line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
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local line2 = sizer_se:CreateTexture(nil, "BACKGROUND")
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self.line2 = line2
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line2:SetWidth(8)
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line2:SetHeight(8)
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line2:SetPoint("BOTTOMRIGHT", -8, 8)
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line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border")
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local x = 0.1 * 8/17
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line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5)
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local sizer_s = CreateFrame("Frame",nil,frame)
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sizer_s:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-25,0)
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sizer_s:SetPoint("BOTTOMLEFT",frame,"BOTTOMLEFT",0,0)
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sizer_s:SetHeight(25)
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sizer_s:EnableMouse()
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sizer_s:SetScript("OnMouseDown",sizersOnMouseDown)
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sizer_s:SetScript("OnMouseUp", frameOnMouseUp)
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self.sizer_s = sizer_s
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local sizer_e = CreateFrame("Frame",nil,frame)
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sizer_e:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",0,25)
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sizer_e:SetPoint("TOPRIGHT",frame,"TOPRIGHT",0,0)
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sizer_e:SetWidth(25)
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sizer_e:EnableMouse()
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sizer_e:SetScript("OnMouseDown",sizereOnMouseDown)
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sizer_e:SetScript("OnMouseUp", frameOnMouseUp)
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self.sizer_e = sizer_e
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--Container Support
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local content = CreateFrame("Frame",nil,frame)
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self.content = content
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content.obj = self
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content:SetPoint("TOPLEFT",frame,"TOPLEFT",17,-27)
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content:SetPoint("BOTTOMRIGHT",frame,"BOTTOMRIGHT",-17,40)
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AceGUI:RegisterAsContainer(self)
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return self
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end
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AceGUI:RegisterWidgetType(Type,Constructor,Version)
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end
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